118 Commits

Author SHA1 Message Date
vlj
e6bade24ad Fix RSM 2014-07-17 00:10:34 +02:00
vlj
55ab93a4e6 More work. 2014-07-16 23:44:16 +02:00
vlj
1d0fb9ca68 Simplify material 2014-07-16 23:15:07 +02:00
vlj
27020c0c92 Move draw template function to render_geometry.cpp 2014-07-16 21:38:38 +02:00
vlj
1aa43814b0 Partially unroll template for grass shadow. 2014-07-16 19:41:28 +02:00
hiker
a39efe7b3f Fixed incorrect fix for linux compilation done by me:
Shader::getInstance<Shader>()->Program
does not compile on some gnu compiler, proper way is:
  Shader::template getInstance<Shader>()->Program
Thanks to auria!
2014-07-16 16:38:41 +10:00
Marianne Gagnon
797dcf845e Test converting code to home-brew Tuple so that STK compiles again on my mac, where clang does not include tuple 2014-07-15 19:48:34 -04:00
hiker
a03d1df8dc Fix linux compilation. 2014-07-16 09:35:59 +10:00
vlj
b79cebba40 Use singleton template again. 2014-07-16 00:16:57 +02:00
hiker
3684d22ef8 Try to fix linux compilation. 2014-07-15 16:09:57 +10:00
vlj
82b5097391 Turn pass1 shaders to singleton template. 2014-07-15 02:43:27 +02:00
vlj
5e0fb8dcf7 Use the singleton template 2014-07-15 02:15:12 +02:00
Vincent Lejeune
62bf54b8f3 Simplify displace handling
Should be faster now
2014-07-14 18:54:40 +02:00
Vincent Lejeune
d035b86bc4 Turn displace shaders into singleton. 2014-07-14 18:42:19 +02:00
vlj
db4457655b Fix for real torch in chocolate. 2014-07-14 03:00:46 +02:00
vlj
b186bc7f18 Try to fix chocolate torch displaced effect. 2014-07-14 02:25:04 +02:00
vlj
f1ddf87a5f Plugin displacement material. 2014-07-14 02:25:03 +02:00
Vincent Lejeune
4e1fd9b4af Move geometry rendering code to another file. 2014-07-13 21:49:25 +02:00