Commit Graph

15201 Commits

Author SHA1 Message Date
hiker
ffb3c2ce4c Moved visual slightly higher (hopefully as much as in the previous implementation),
to avoid that the visual chassis disappears into the ground.
2015-07-18 11:42:33 +10:00
hiker
d94f6ffe66 Added documentation about the visual chassis and wheel positioniong.
Removed unused/old coda, and moved kart at exactly the same position
as they are in blender.
2015-07-18 10:21:01 +10:00
Marianne Gagnon
675b0b9458 Improve scripting error handling, more work on different shapes for collision triggers 2015-07-17 19:18:12 -04:00
Marianne Gagnon
3cb57358a3 Fix #2242 2015-07-16 19:38:34 -04:00
hiker
68cea42648 Fixed visual position of chassis, wheels and shadow. 2015-07-15 16:35:09 +10:00
Marianne Gagnon
84e78e0d40 Some cleanup to check structures, start adding new cylinder check structure (WIP) 2015-07-14 19:00:00 -04:00
hiker
8c842fb2e8 Fixed incorrect uage of radians. 2015-07-14 22:32:09 +10:00
hiker
210e4fb4ec Removed optional setting for random-wheel rotation. 2015-07-14 17:36:03 +10:00
hiker
9f687fd6cf Removed unnecessary computation (now that physics does not include
wheel rotation).
2015-07-14 17:27:06 +10:00
Marianne Gagnon
77fac34e41 More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress) 2015-07-13 20:27:16 -04:00
hiker
93282f8abf Completely removed the usage of a physical wheel radius in the physics, it was
never really necessary, the phsyics are basically the same). Wheel rotation is
was refactored to be completely done in KartModel now.
2015-07-09 23:59:53 +10:00
hiker
0345565ea8 Fixed handling of tall karts (accidentally committed debug version). 2015-07-09 16:39:40 +10:00
hiker
5d573832e1 Oops - forgot to change the actual value of 'travel' from cm to m. 2015-07-09 09:15:34 +10:00
hiker
3b9e85af0b Converted bullet's TravelCM (i.e. in cm) into Travel (i.e. in m). 2015-07-09 00:06:19 +10:00
hiker
aa7bf607bf Minor cosmetic changes. 2015-07-08 16:38:01 +10:00
hiker
7b11e51f2b Coding style fixes. 2015-07-08 08:31:32 +10:00
hiker
a28ea76b90 Fix wheel position for karts that are too high. 2015-07-08 08:25:10 +10:00
hiker
9eab818d53 Added fused speed-position commands to the commands to be dropped
when the sfx queue is too full.
2015-07-08 08:23:55 +10:00
hiker
43f9cf39bc Fix shadow to be always on the ground, even when a skid-jump is done. 2015-07-08 08:23:25 +10:00
hiker
62e2f05607 Fixed shadow position, improved wheel position. 2015-07-07 17:02:09 +10:00
hiker
12f942c258 Moved debug camera a bit further back. 2015-07-07 17:00:24 +10:00
Flakebi
84e3b9dbe9 Remove SKID_OLD code 2015-07-03 15:38:20 +02:00
Flakebi
d2ca7d11d7 Remove unused/commented out code 2015-07-03 15:36:45 +02:00
Flakebi
fbf26df23d Merge branch 'master' into fixes
Conflicts:
	src/graphics/2dutils.cpp
	src/graphics/graphics_restrictions.cpp
	src/graphics/render_skybox.cpp
	src/graphics/rtts.hpp
2015-07-03 15:29:53 +02:00
hiker
70da00de7d Merge branch 'master' into graphical_chassis_to_physical_chassis 2015-07-03 16:39:20 +10:00
hiker
9b562d31f4 Replaced Widget's set(De)Activated functions with one setActive(bool)
function, which simplifies code for various screen a lot.
2015-07-03 16:19:28 +10:00
hiker
8059544b21 Try to fix advanced pipeline. 2015-07-03 08:22:39 +10:00
hiker
f3dee7241f Merge branch 'master' into graphical_chassis_to_physical_chassis 2015-07-03 08:15:08 +10:00
hiker
ad3a5ac730 Merge branch 'master' of github.com:supertuxkart/stk-code 2015-07-03 08:13:39 +10:00
hiker
747aa39bdf Disable artificial shadow if shader-based shadows are available. 2015-07-03 08:12:55 +10:00
hiker
97499759ec Revert "Remove shadow blob"
This reverts commit 33c0dfe7c2.
2015-07-03 07:55:50 +10:00
hiker
0631d10f91 Move graphical chassis and wheels to be at the same location as the physical ones. 2015-07-03 07:49:27 +10:00
hiker
369ed86380 Added 'behind kart' camera which helps debugging graphical
vs physical chassis position issues.
2015-07-02 16:39:13 +10:00
hiker
34d22a32c7 Improved distance calculation (so that the same distance to the rear
of each kart is reached).
2015-07-02 16:35:51 +10:00
hiker
799b4cdf7e Minor code cleanup. 2015-07-02 08:04:37 +10:00
hiker
04c84fd23d Moved skidding lights from Kart into KartGFX. 2015-07-01 18:57:44 +10:00
Marianne Gagnon
92974fc4b3 Fix scripting crash 2015-06-30 21:35:17 -04:00
hiker
8aabb30687 Fixed memory leak. 2015-07-01 08:58:15 +10:00
hiker
576270bb17 Coding style changes, removed dead code and unused variables. 2015-07-01 08:57:40 +10:00
hiker
4ec423ff35 Coding style improvements. 2015-07-01 08:22:43 +10:00
hiker
f82bb996ea Fixed memory leaks of lights. 2015-07-01 08:04:10 +10:00
hiker
b41035a008 Moved nitro_light from Kart into KartGFX. 2015-06-30 21:49:20 +10:00
hiker
42114c163c Minor refactoring to move more code into KartGFX. 2015-06-30 16:59:48 +10:00
hiker
1bafdf528f Fix wheel-view camera. 2015-06-29 16:17:14 +10:00
Marianne Gagnon
1ceb05c2cb More scripting functions to control particles 2015-06-28 19:10:43 -04:00
Marianne Gagnon
eda00e12f9 Expose length method in scripting vector3 2015-06-28 19:03:09 -04:00
Marianne Gagnon
68eb4eb359 Start work to control particle emitters from scripts, and allow getting kart velocity from script 2015-06-28 19:00:25 -04:00
hiker
08529e167f Fixed memory leak. 2015-06-29 08:41:46 +10:00
hiker
a9958a60a8 Minor cosmetical changes. 2015-06-29 08:41:20 +10:00
hiker
0dc2e66039 Fixed compiler warnings. 2015-06-29 08:24:31 +10:00