Commit Graph

17038 Commits

Author SHA1 Message Date
Nado
25a4aa565a Reduce variables scope when possible, based on the warnings reported by
cppcheck.
2016-10-04 08:55:01 +02:00
Nado
afbea19d34 Fix -Wunused-variable 2016-10-04 08:44:50 +02:00
Nado
4c0b4d8078 Fixes -Wsign-compare
See #2613
2016-10-04 08:43:38 +02:00
hiker
9595a76d36 Removed unnecessary flag to keep track if speed icnrease is defined. 2016-10-04 08:28:01 +11:00
Deve
5e05f1178c Fixed compiler error on Linux with non-x86 64bit platforms, e.g. arm64, mips, and s390x architectures
This modification is already applied in upstream angelscript repository:
https://sourceforge.net/p/angelscript/code/2353/

Thanks to Adrian Bunk and Andreas Jonsson
2016-10-03 23:26:09 +02:00
hiker
84a3f5d8b2 Fixed compiler warnings. 2016-10-04 08:16:35 +11:00
hiker
9cf88ef874 Merge remote-tracking branch 'origin/master' into rewind.
Fixed conflicts.
2016-10-04 08:15:40 +11:00
hiker
50b1a8cdfb Added some (commented out) code to investigate camera shaking - if it
should happen again.
2016-10-03 18:13:03 +11:00
Benau
21a04213d5 Fix typo 2016-10-03 10:30:06 +08:00
Benau
78e6cfc8db Merge remote-tracking branch 'origin/master' into walldriving 2016-10-03 10:03:12 +08:00
Benau
13eaf82af1 Patch TestAI with changes to SkiddingAI 2016-10-03 10:02:27 +08:00
Benau
e2030dabbc Disable AI debug 2016-10-03 09:54:02 +08:00
Benau
c64c8717a5 Use 16bit integer to save some space in ArenaGraph 2016-10-03 09:28:12 +08:00
auria.mg
6e37c5375a Fix end camera crash 2016-10-02 20:18:40 -04:00
Benau
3f71745d92 Only rescue AI if it's on the ground 2016-10-02 15:04:08 +08:00
Benau
fc94c5e4c4 Change the whole path to avoid bad items 2016-10-02 15:03:09 +08:00
Benau
d3301ff006 Allow battle ai profiling with different track 2016-10-01 12:35:57 +08:00
Benau
c434cb80f4 Significantly improve turning and bad items avoidance for ArenaAI 2016-10-01 07:58:14 +08:00
Benau
62dfef1fb9 Improve performance for findOutOfRoadSector on ArenaGraph 2016-09-30 09:27:44 +08:00
Benau
3c24c73faa Fix unknown sector in arena after rescue 2016-09-30 08:15:36 +08:00
Benau
c22714951c Missed reset before update TrackSector 2016-09-30 00:42:04 +08:00
Benau
d386c76e2d Fix explosion animation on upside down area 2016-09-29 14:37:39 +08:00
Benau
43c40c062e Make m_bb_max and m_bb_min private in Graph again
Avoid setting them in ArenaGraph, let createQuad handle them all
2016-09-29 13:36:50 +08:00
hiker
18b1218312 Oops - made boundary box protected again, it is accessed in the ArenaGraph. 2016-09-29 15:21:59 +10:00
hiker
2e38154bd6 Merge branch 'walldriving' of github.com:supertuxkart/stk-code into walldriving 2016-09-29 15:12:11 +10:00
hiker
0b76a576a3 Exit loop as soon as kart is found to be on one GraphNode. 2016-09-29 15:11:08 +10:00
hiker
fb7b42a625 Fixed compiler warning. 2016-09-29 15:10:51 +10:00
hiker
7f6d800fe7 Made the boundary box private to Graph. 2016-09-29 15:10:26 +10:00
Benau
32f87fa8a9 Fix wrong doxygen comments 2016-09-29 10:19:18 +08:00
Benau
df52922d08 Clean up unused function and wrong comment 2016-09-29 09:57:38 +08:00
Benau
100c23b3c0 Move TrackSector to WorldWithRank 2016-09-28 13:48:32 +08:00
Benau
3d89d5adc6 Make OverWorld be derived from World 2016-09-28 11:24:04 +08:00
Benau
7867a30276 Allow auto-rescue for ArenaAI if off road for some times 2016-09-28 09:59:33 +08:00
Benau
ff52d91372 Improve SoccerAi front point handling 2016-09-27 16:24:38 +08:00
Benau
e26920e479 Improved skidding when closing to item or kart as target 2016-09-27 15:30:31 +08:00
Benau
3030b679df Clean up ArenaAI 2016-09-27 12:38:36 +08:00
hiker
a58cef4701 Smoothing the speed of a kart (necessary to reduce camera stutter)
results in difficult to reproduce physics. So maintain two speed
values: smoothed (for camera), and 'normal' (for everything else).
2016-09-27 08:42:05 +10:00
deve
cabc696710 Fixed compilation with cmake 3.6 2016-09-26 11:28:19 +02:00
Benau
6f67fd6507 Make swatter be able to swat in any direction 2016-09-26 12:46:44 +08:00
Benau
1260f23db0 Try to fix animation
Don't create a new one after the previous one just got deleted
2016-09-26 11:32:19 +08:00
Benau
9be31ba57b Fix build 2016-09-26 10:25:38 +08:00
Benau
2701af315b Try to make checkCrashes work in any direction 2016-09-26 10:09:53 +08:00
hiker
81004adb90 Moved all m_speed handling into a seperate function. 2016-09-26 09:28:28 +10:00
hiker
a6568e01ea Propperly handle instand speed increases in the physics when rewinding. 2016-09-26 09:01:18 +10:00
Benau
3659ad9068 Try to make determineTurnRadius works with any plane 2016-09-26 00:11:49 +08:00
Benau
bff7154e03 Simplify code and fix typo
Because AI always aims quad center now even for 3d quads
2016-09-25 11:22:15 +08:00
Benau
123e667ab4 Simplify code 2016-09-24 10:05:15 +08:00
deve
1a3daafbff Fixed exit on startup when force legacy device is set in graphics restrictions.
It was working on Linux, but on Windows we need to clear system messages when closing irrlicht device.
2016-09-23 10:22:56 +02:00
hiker
74f521980a Fixed time handling to be in synch between history and rewind. 2016-09-23 07:56:21 +10:00
Benau
111fc297d5 Fix overworld crash 2016-09-23 00:15:04 +08:00