samuncle
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92801f2b74
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Tweak the snow
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2014-11-24 20:23:55 +01:00 |
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Marianne Gagnon
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5d5460d845
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Add way to test intro cutscene easily; do not throttle sound effects on cutscenes
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2014-11-22 18:21:31 -05:00 |
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samuncle
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91736e1941
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Add the support for emit map. For the moment it's only for solid objects
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2014-11-22 15:59:22 +01:00 |
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Vincent Lejeune
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d426a395bb
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Use old formula for glossmap
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2014-11-22 02:03:20 +01:00 |
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Vincent Lejeune
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f3a637fb99
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Fix sun area light
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2014-11-21 02:44:27 +01:00 |
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Vincent Lejeune
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79e5e9f880
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Revert "Use f0 in fresnel schlick"
This reverts commit acdafc5566 .
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2014-11-21 02:09:02 +01:00 |
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Vincent Lejeune
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593f462ec5
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Revert "Use color for specular"
This reverts commit fcba1dab86 .
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2014-11-21 02:09:00 +01:00 |
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Vincent Lejeune
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4a8afd2d40
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Implement sun as an disk area light.
Solid angle is defaulted to sun's one.
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2014-11-21 01:54:30 +01:00 |
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Vincent Lejeune
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fcba1dab86
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Use color for specular
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2014-11-20 22:57:32 +01:00 |
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Vincent Lejeune
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acdafc5566
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Use f0 in fresnel schlick
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2014-11-20 22:51:22 +01:00 |
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Vincent Lejeune
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bcd3452b70
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Remove bubble shaders
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2014-11-20 22:05:19 +01:00 |
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Vincent Lejeune
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a78b889b05
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Modelise Beer Lambert absorption for fog
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2014-11-20 21:23:33 +01:00 |
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Vincent Lejeune
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c594295288
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Tweak shadow blur
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2014-11-18 03:44:45 +01:00 |
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Flakebi
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4ab84a6b83
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Unify I18N attributes in screens
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2014-11-17 00:08:47 +01:00 |
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Marianne Gagnon
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d8b0f79428
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Tweak register script so that the "Online" checkbox is closer to the text
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2014-11-15 18:38:51 -05:00 |
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Vincent Lejeune
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c2859d24ce
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Improved shadow stability
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2014-11-15 21:27:15 +01:00 |
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Vincent Lejeune
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448f254a2b
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Fixes
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2014-11-15 21:02:24 +01:00 |
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Vincent Lejeune
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a7b8ba13cd
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Add shader content
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2014-11-15 20:43:44 +01:00 |
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Vincent Lejeune
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7e3c2c4897
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Add a shader to blur shadow
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2014-11-15 20:37:47 +01:00 |
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Vincent Lejeune
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687bb6e065
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Spare a few lds inst
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2014-11-15 19:18:07 +01:00 |
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Vincent Lejeune
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3c42223add
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Try graphical restrictions on nvidia old drivers
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2014-11-15 03:10:23 +01:00 |
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Vincent Lejeune
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6cc721eaf9
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Use CS for gaussian6
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2014-11-15 01:11:26 +01:00 |
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hiker
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2ec5c3765a
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Added a config file which can be used to disable certain graphical
options dependeing on card, os, driver version.
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2014-11-15 10:06:54 +11:00 |
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Marianne Gagnon
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c6651489c1
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Tweak nitro for new engine
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2014-11-13 19:24:15 -05:00 |
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Deve
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5c32aa8baa
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Minor modifications for skidding and nitro.
Still could be better, I'm not an artist ;p
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2014-11-13 19:24:53 +01:00 |
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samuncle
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bd9823dbbe
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Merge branch 'master' of https://github.com/supertuxkart/stk-code
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2014-11-13 18:02:49 +01:00 |
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samuncle
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ffb76788a9
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Minor tweak with transluscent material
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2014-11-13 18:02:25 +01:00 |
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hiker
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22b6aaea25
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Merge branch 'master' of github.com:supertuxkart/stk-code
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2014-11-13 22:47:05 +11:00 |
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hiker
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753c3d7168
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Fixed #1638 (text overflows behind buttons) - partially by removing
the confirmation field for the emal address.
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2014-11-13 22:42:32 +11:00 |
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Deve
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c1fd2d3614
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Fixed skidding and nitro particles.
Not perfect but at least working.
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2014-11-12 22:20:33 +01:00 |
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Deve
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91d26e92ef
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A bit better rain.
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2014-11-12 16:31:41 +01:00 |
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hiker
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25b4d35a65
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Merge branch 'perPlayerDifficulties' of https://github.com/Flakebi/stk-code
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2014-11-12 15:45:03 +11:00 |
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hiker
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28db99b7c1
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Merge branch 'master' of github.com:supertuxkart/stk-code
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2014-11-12 12:26:00 +11:00 |
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hiker
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4b01d090c6
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Fixed track name for GP.
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2014-11-12 12:25:33 +11:00 |
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samuncle
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1bd3ee24c6
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Add a description to the shader
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2014-11-12 01:22:33 +01:00 |
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samuncle
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f39ae90b6e
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merge with trunk + try to adapt to the new blur system
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2014-11-12 00:08:21 +01:00 |
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Vincent Lejeune
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192ed8a486
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Fix classic fog
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2014-11-11 22:43:25 +01:00 |
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Vincent Lejeune
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09fa1ee3cb
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Implement scattering for point light
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2014-11-11 22:36:27 +01:00 |
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Vincent Lejeune
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bd4fe57524
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Use fog start value to determine density
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2014-11-11 21:52:54 +01:00 |
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Vincent Lejeune
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84affec451
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Change fog equation
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2014-11-10 22:08:12 +01:00 |
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Vincent Lejeune
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85bbc0f8b8
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Use variable sigma for blur filter
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2014-11-10 21:32:04 +01:00 |
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samuncle
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d0caeb3b63
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Merge branch 'master' of https://github.com/supertuxkart/stk-code into lensflare
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2014-11-10 06:51:10 +01:00 |
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hiker
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8dff64644a
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Fixed #1687 (time too long when using many karts in ftl)>
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2014-11-10 16:49:13 +11:00 |
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samuncle
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e20d8bdcdf
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Merge branch 'master' of https://github.com/supertuxkart/stk-code into lensflare
Keep lens flare updated with trunk
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2014-11-08 01:51:40 +01:00 |
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hiker
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5401e7f3b7
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First try to prevent #1566: kart chassis appears inside of terrain.
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2014-11-08 11:43:06 +11:00 |
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Vincent Lejeune
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04d313671c
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Fix sqrt(int) in diffuseenvmap
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2014-11-08 01:02:46 +01:00 |
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Vincent Lejeune
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5eefe0c0ad
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Make envmap reflexion less blurry
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2014-11-08 00:57:49 +01:00 |
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samuncle
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2a440bb2cb
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minor modification to the blueish mood of lens flare
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2014-11-07 16:20:39 +01:00 |
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samuncle
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1e547652f7
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Merge branch 'master' of https://github.com/supertuxkart/stk-code into lensflare
Keep lens flare updated with master
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2014-11-07 16:14:11 +01:00 |
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Vincent Lejeune
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d7f3198ac9
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Merge branch 'sdsm'
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2014-11-07 13:42:29 +01:00 |
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