Commit Graph

12261 Commits

Author SHA1 Message Date
vlj
8612e49072 Early exit renderSkybox without skybox textures 2014-07-12 00:57:37 +02:00
Marianne Gagnon
9abdc84989 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-07-11 18:55:30 -04:00
Marianne Gagnon
45f9cc20d9 Add asserts to catch issue early 2014-07-11 18:54:35 -04:00
vlj
a17e4c47f9 Disable WIIUSE by default on linux. 2014-07-12 00:46:19 +02:00
vlj
ba38819fff Enable CPP2011 on linux. 2014-07-12 00:38:03 +02:00
vlj
e44f68afa2 Factorize all first pass materials. 2014-07-12 00:21:30 +02:00
Vincent Lejeune
5acc53685c Use const ref in recursive variadic template unroll_arg<>::exec 2014-07-11 20:39:20 +02:00
Vincent Lejeune
3a4cc63602 Factorize transparent materials too 2014-07-11 20:10:21 +02:00
Vincent Lejeune
ebc0d956d4 Fix linux compilation 2014-07-11 19:32:43 +02:00
Vincent Lejeune
04e9daeefd Factorize detail mat too 2014-07-11 01:27:20 +02:00
Vincent Lejeune
f723a764fc Factorize Unlit material 2014-07-11 00:39:20 +02:00
Vincent Lejeune
555b2c433c Factorize spheremap too. 2014-07-10 22:32:12 +02:00
Vincent Lejeune
7f8331a5b5 Use variadic recursion to expand tuples
It's quite non trivial to do but it should save a lot of typing later.
2014-07-10 22:19:20 +02:00
vlj
c2f7c14fdb Try to factorize using tuple 2014-07-10 18:49:17 +02:00
vlj
feda837de8 Factorize some rendering loops. 2014-07-10 18:11:35 +02:00
Marianne Gagnon
2d847cb6b9 Fix overworld minimap 2014-07-09 23:34:39 -04:00
Marianne Gagnon
297d8aaf86 Fix crash when disabling GLSL 2014-07-09 20:41:55 -04:00
auriamg
95c59b8d51 Merge pull request #1401 from konstin/master
running whitespace.py
2014-07-09 20:25:58 -04:00
vlj
87e07a83d5 Factorize and comment generateCubemapFromTextures 2014-07-10 01:29:38 +02:00
vlj
822c8725dd Remove rimlight material 2014-07-10 01:02:52 +02:00
Vincent Lejeune
0e4b9040d6 Factorize a function and add proper doxy comment. 2014-07-10 00:38:13 +02:00
konstin
4633d82c23 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-07-09 21:19:17 +02:00
vlj
1324fa7b36 Readd support for 2tcoord vtx in rsm. 2014-07-09 18:06:24 +02:00
vlj
114b3f8830 Remove unused methods 2014-07-09 18:02:25 +02:00
vlj
7a989901e8 Fix ssao viz on nvidia. 2014-07-09 18:00:16 +02:00
vlj
481a5bd0d0 Fix bubble shader with glsl < 330. 2014-07-09 17:49:47 +02:00
vlj
5ee410c139 Use a default texture for transparent if not provided. 2014-07-09 17:47:09 +02:00
hiker
60ac76a3e8 Merge pull request #1398 from konstin/fix1
check if reverse is available; fix #1396
2014-07-09 14:17:56 +10:00
Marianne Gagnon
8c74ab5e14 Forgot to hide debug item 2014-07-08 22:07:49 -04:00
vlj
2c251ffaa4 Fix slip stream effect. 2014-07-09 03:59:21 +02:00
vlj
4c3db6ca59 Mix texture for displace. 2014-07-09 03:41:08 +02:00
vlj
25b5134881 Hack not to add displacement node to scene manager 2014-07-09 03:20:31 +02:00
vlj
9922047dd1 Do not ask GL vendor/renderer in no graphic mode. 2014-07-09 02:57:36 +02:00
Marianne Gagnon
faed904061 try to fix linux compilation 2014-07-08 20:39:31 -04:00
Marianne Gagnon
ed97fca7b3 Ease debugging GPWin/GPLose/FeatureUnlocked scenes 2014-07-08 20:37:39 -04:00
Marianne Gagnon
173ee0d510 Merge branch 'VAOGatherer' 2014-07-08 20:34:55 -04:00
Marianne Gagnon
dd7c2b6b61 Pass proper isRace value to post-processing 2014-07-09 02:30:41 +02:00
Vincent Lejeune
ac55a70c83 Mimic previous motion blur behavior
Depending on zypper + mask on center.
2014-07-09 02:29:49 +02:00
Marianne Gagnon
32fec1f559 Pass proper isRace value to post-processing 2014-07-08 20:25:12 -04:00
Vincent Lejeune
aec31b28dd Merge remote-tracking branch 'origin/VAOGatherer' 2014-07-09 02:17:25 +02:00
Marianne Gagnon
7a0afd9321 Fix crash when changing kart from overworld 2014-07-08 20:10:54 -04:00
samuncle
1ecaea18b2 Add a fade out to avoid bokeh on distant objects (stars, moon, planet, background mountain) 2014-07-09 01:21:31 +02:00
Vincent Lejeune
6d7178aff5 Fix for missing texture with non advanced pipeline 2014-07-09 00:26:28 +02:00
konstin
ce7da4b237 running whitespace.py 2014-07-08 20:59:34 +02:00
vlj
6276cafba2 Use global VAO for rendering 2014-07-08 18:31:46 +02:00
Vincent Lejeune
afd97345f7 Add a global VAO manager 2014-07-08 18:31:45 +02:00
Vincent Lejeune
0a7e1312b5 Support for glDrawElements{Instanced}?BaseVertex 2014-07-08 18:31:45 +02:00
Marianne Gagnon
f37afa88b8 Only assign tangents for mesh buffers that actually use normal maps 2014-07-08 18:31:44 +02:00
konstin
8cac64f39f check if reverse is available; fix #1396 2014-07-08 16:47:56 +02:00
hiker
a65959da42 Replaced upright constraint with simpler code that keeps the kart
in mid air aligned to the gravity. This will also enable jumps in
section where the gravity is not in the default direction.
2014-07-08 16:52:09 +10:00