auria
8fba008f4c
removed unused road cone model
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8042 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-24 01:59:29 +00:00
auria
dd3f7077d6
Convert chest texture to jpeg, another mammoth png file goes away
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7918 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-16 01:27:48 +00:00
auria
62bece11f9
Update GP win and lose for new grass
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7842 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-08 00:26:14 +00:00
auria
f563a1623d
Removed old alpha proeprties in material files
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7393 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-13 20:49:43 +00:00
auria
986eaf418a
Add Dakal's new zipper icon
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7391 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-13 18:40:14 +00:00
mbjornstk
e43b50e28b
Fix logos and valves in nitro tanks. 'clampV="Y"' caused mis-mapping (why?).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7244 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-04 01:03:53 +00:00
mbjornstk
5bd95a57d5
Resave which seems to fix the tank reflection but not the valve/logo mapping.
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Valve and side logos should be normal UV mapping, but valve looks like it got
wrong UV coords and logos look reflected. Giftbox is 100% OK and also mixes
sphere with simple mapping, so no idea what is going on with the nitro tanks.
BTW saving from the blend requires first applying the scale (Ctrl-a, Scale to
ObData) then rotating in edit mode with right cursor position, see r7169.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7217 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-03 03:24:27 +00:00
mbjornstk
aac61a1b30
Add shake to the main bone of parachute... missing somehow.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7171 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-26 23:52:37 +00:00
mbjornstk
c405c1de4a
Replace static parachute with animated one. Adjust speed by hand in code.
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Testing was near impossible, as this computer is too slow to reliable keep
a basic 25FPS rate, so it may need further speed tweaks.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7164 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-26 03:38:37 +00:00
mbjornstk
ca8ce904cc
Use bigger icon for anchor attachment (mirror and opacity 75% the normal icon).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7071 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-18 01:57:03 +00:00
auria
a7ce5fa1cf
Give anchor a higher-res icon
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7070 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-18 00:49:59 +00:00
auria
934d05cddb
User high-definition powerup icons (before they used to be blocky when scaled up; now they're blocky when scaled down *sigh* will need to check how to enable mipmaps)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7067 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-18 00:41:20 +00:00
mbjornstk
6c194bbffa
Resave with normals for proper illumination.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6974 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 04:48:50 +00:00
mbjornstk
2c43f567dc
Add reset icon to be used over faces when karts are rescued.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6839 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-01 01:58:21 +00:00
hikerstk
ad2a19b94f
Removed unnecessary model.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6139 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-24 01:42:36 +00:00
hikerstk
3015f78705
Removed unused old tuxkart models.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5996 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-14 01:55:00 +00:00
auria
18bd3ddb07
Add support for many GP losers in the GP ending screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5992 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-14 01:36:14 +00:00
mbjornstk
f02c89e835
Change transparency to 75% with GIMP.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5900 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-05 23:44:07 +00:00
mbjornstk
e51c21e5d0
Rotate and flip so anchor over icon looks a bit better.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5858 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-02 01:31:27 +00:00
hikerstk
10616dab38
Applied jmimu's patch which shows players affected by attachments
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and explosion in the player icon list, and 'animates' if a kart
is overtaken another kart. Thanks a lot for this patch!
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5856 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-02 00:44:11 +00:00
auria
45b60e948d
Improved GP lose
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5458 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-30 19:38:29 +00:00
auria
1bdca718cb
Added GP lose animation (not yet shown when actually playing, for now click on the 'network' button to see it as usual)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5454 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-30 15:45:44 +00:00
mbjornstk
b14ebe9259
Add big red and yellow reset button as rescue model.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5437 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-13 02:01:39 +00:00
hikerstk
25bc64f990
Bugfix: materials.xml file was not installed.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5308 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-04-28 01:04:20 +00:00
hikerstk
a572f7bf1b
PowerupManager now loads its texture from models subdirectory, too
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(including materials.xml file). Moved icons for those models
to model directory, too.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5247 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-04-23 12:54:15 +00:00
hikerstk
4c534ee7b8
Textures for models are now taken from the models directory, not from
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the shared texture directory anymore (some work might still have to be done).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5237 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-04-22 13:18:11 +00:00
mbjornstk
d742c9d115
Improve shape (ballony) and shading (natural red) of parachute.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5098 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-03-29 21:02:17 +00:00
mbjornstk
95a8bd469c
Replace parachute with new version (TODO: animation and new icon).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5097 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-03-29 01:48:44 +00:00
auria
812459dcb0
Improved looks of GP end
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4799 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-22 19:01:00 +00:00
auria
aa29d2c0f8
Updated license for previous commit
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4789 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-21 23:16:38 +00:00
auria
2080e1f732
Updated license for previous commit
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4788 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-21 23:13:34 +00:00
auria
bbd0cf2f79
Initial work on end-of-GP
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4787 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-21 23:10:24 +00:00
mbjornstk
261ff94bb9
Animate clock hand, frames 1 to 61. Take two, r4666 had static file.
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It seems exporter ignores modifiers, so using parenting of armature instead.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4667 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-07 23:57:20 +00:00
mbjornstk
3ec5686021
Animate the clock hand (frames 1 to 61 for full turn).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4666 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-07 23:35:39 +00:00
hikerstk
deab14743f
Updated license for chest.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4650 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-07 02:29:40 +00:00
hikerstk
93e15df841
1) Replaced all .projectile files with one powerup.xml file,
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replaced items.item with items.xml. Cleaned up item_manager
and removed support for different item styles (since it
didn't work anyway)
2) If a swapper item is used while items are swapped, they will
now un-swap.
3) Moved all models and textures from data/items to data/models.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4648 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-07 02:05:21 +00:00
auria
9ab332b452
Added new chest animation by MiniBjorn
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4603 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-01 21:02:30 +00:00
mbjornstk
27e33a0d8b
Convert to 8 bit per channel (somehow they growed to 16) and then pngcrush.
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So same look, but smaller files (saved ~25%).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4541 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-01-27 03:35:45 +00:00
mbjornstk
3c40c873d3
Add normals to B3D and compress PNG better.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4540 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-01-26 23:47:30 +00:00
hikerstk
87cb28fe82
Fixed installation for model subdir.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4282 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-12-14 03:24:43 +00:00
auria
0166b4365b
Started implementing 'feature unlocked' cutscene
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4076 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-10-04 20:20:41 +00:00
mbjornstk
d9d9cc13e8
Smooth bomb.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3718 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-08 23:27:32 +00:00
mbjornstk
412b1e9d58
Smooth cake.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3714 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-08 22:52:26 +00:00
mbjornstk
31fb2f971f
Anchor is smooth too. Change naming a bit (but still some "anvils" around).
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Bonus hack: temporarily using anchor as rescue model (avoids crashes).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3713 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-08 22:40:54 +00:00
mbjornstk
c6c561c387
Smooth model (enable "Normals" in B3D export options).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3712 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-08 22:17:27 +00:00
mbjornstk
dddb98310e
Improved road cone model, some more faces but better shape and
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fully textured (transparency to make the tip hollow).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3303 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-25 01:05:10 +00:00
mbjornstk
b47a67c8bf
Removed svn exec prop.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3301 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-24 00:20:23 +00:00
hikerstk
dba91ef34e
Updated items to use b3d and png.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3254 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 02:51:29 +00:00
hikerstk
26bf230a69
Converted models to .b3d, added texture to this directory (temporary solution).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3253 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:56:44 +00:00
hikerstk
921d9a34d5
Added more textures (by putting them for now in the same directory as the
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model), fixed detection of terrain (e.g. triggering rescue when trying to
drive on water).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3245 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 23:35:15 +00:00