Anchor is smooth too. Change naming a bit (but still some "anvils" around).

Bonus hack: temporarily using anchor as rescue model (avoids crashes).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3713 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
mbjornstk 2009-07-08 22:40:54 +00:00
parent c6c561c387
commit 31fb2f971f
4 changed files with 4 additions and 4 deletions

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@ -1,8 +1,8 @@
;; -*- mode: lisp -*-
(tuxkart-collectable
(name "anvil")
(mesh "anvil.b3d")
(name "anchor")
(mesh "anchor.b3d")
(icon "anchor-icon.png")
)

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data/models/anchor.b3d Normal file

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@ -47,8 +47,8 @@ initAttachmentType iat[]=
{
{ATTACH_PARACHUTE, "parachute.b3d"},
{ATTACH_BOMB, "bomb.b3d"},
{ATTACH_ANVIL, "anvil.b3d"},
{ATTACH_TINYTUX, "tinytux_magnet.b3d"},
{ATTACH_ANVIL, "anchor.b3d"},
{ATTACH_TINYTUX, "anchor.b3d"},
{ATTACH_MAX, ""},
};