Improved looks of GP end

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4799 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2010-02-22 19:01:00 +00:00
parent 239da9419a
commit 812459dcb0
3 changed files with 15 additions and 8 deletions

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@ -1,23 +1,28 @@
* bowling.ac, plunger.ac, cake.ac, bomb.ac, anchor.ac
created by MiniBjorn (c) 2008
released under Creative Commons Attribution-Share Alike 3.0 [http://creativecommons.org/licenses/by-sa/3.0/]
released under Creative Commons Attribution-Share Alike 3.0
[http://creativecommons.org/licenses/by-sa/3.0/]
* bubblegum.ac, nitrotank-big.ac, nitrotank-small.ac, giftbox.ac
created by MiniBjorn (c) 2008
released under Creative Commons Attribution-Share Alike 3.0 [http://creativecommons.org/licenses/by-sa/3.0/]
released under Creative Commons Attribution-Share Alike 3.0
[http://creativecommons.org/licenses/by-sa/3.0/]
* banana.ac
created by horace aka thomas oppl (toppl@fh-sbg.ac.at) (c) 2008
released under Creative Commons Attribution-Share Alike 3.0 [http://creativecommons.org/licenses/by-sa/3.0/]
released under Creative Commons Attribution-Share Alike 3.0
[http://creativecommons.org/licenses/by-sa/3.0/]
* chest*
by MiniBjorn (c) 2010
released under Creative Commons Attribution-Share Alike 3.0 [http://creativecommons.org/licenses/by-sa/3.0/]
released under Creative Commons Attribution-Share Alike 3.0
[http://creativecommons.org/licenses/by-sa/3.0/]
* village
released un CC-BY-SA 3.0 [http://creativecommons.org/licenses/by-sa/3.0/]
tree by Julius Krischan Makowka, released un CC-BY-SA 3.0
released under CC-BY-SA 3.0 [http://creativecommons.org/licenses/by-sa/3.0/]
oak by Julius Krischan Makowka, released un CC-BY-SA 3.0
mushrooms by pfunked, with modifications by Marianne Gagnon, released under CC-BY-SA 3.0
pinos by Moser Juan José, with minor modifications by Marianne Gagnon, released under CC-BY-SA 3.0
scene and finishing touches by Marianne Gagnon
* shroom_color* textures by Julius Krischan Makowka, released un CC-BY-SA 3.0

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@ -113,9 +113,11 @@ void GrandPrixOver::init()
sceneManager->setAmbientLight(video::SColor(255, 120, 120, 120));
const core::vector3df &sun_pos = core::vector3df( 0, 200, 100.0f );
m_light = irr_driver->getSceneManager()->addLightSceneNode(NULL, sun_pos, video::SColorf(1.0f,1.0f,1.0f), 10000.0f /* radius */);
m_light = irr_driver->getSceneManager()->addLightSceneNode(NULL, sun_pos,
video::SColorf(1.0f,1.0f,1.0f),
300.0f /* radius */);
m_light->getLightData().DiffuseColor = irr::video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
m_light->getLightData().SpecularColor = irr::video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
m_light->getLightData().SpecularColor = irr::video::SColorf(1.0f, 0.0f, 0.0f, 0.0f);
}
// -------------------------------------------------------------------------------------