Benau
8a0cbea933
Merge remote-tracking branch 'origin/master' into battleAI
2015-12-05 16:27:06 +08:00
Benau
ed41b7c805
Proper fix for reverse and unstuck
2015-12-05 16:21:12 +08:00
deve
ea581e0909
Try to support more mingw versions for wiiuse build.
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This function has been already added to the header in mingw-w64 5.1 and newer.
2015-12-04 10:47:56 +01:00
Benau
9ad438b945
Try to fix too fast reverse and unstuck issue
2015-12-04 16:32:33 +08:00
Deve
8980a32c20
Added profiler marker to keep consistency with other effects
2015-12-03 19:31:13 +01:00
Deve
9b3908cc62
Some lightning improvements:
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- move OpenGL-related code to graphics directory, as it should be
- solve issue with applying effect multiple times in multiplayer mode
- remove old already disabled opengl code
2015-12-03 19:25:40 +01:00
deve
94d5c19b7f
Fixed compiler warnings.
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The winsock2.h header should be always included before windows.h header (or we should define WIN32_LEAN_AND_MEAN). It's because windows.h header includes also winsock.h header and there is possible conflict between winsock and winsock2.
I didn't test in on Visual Studio yet. I hope there is no WIN32_LEAN_AND_MEAN redefinition errors...
2015-12-03 14:59:54 +01:00
deve
0bd15acb93
Fixed compiler warning.
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gcc complains that std::auto_ptr is deprecated.
2015-12-03 14:51:26 +01:00
deve
92248399d0
Update project version :P
2015-12-03 14:48:03 +01:00
deve
cbc8d84fc4
Allow to enable wiiuse build for mingw in cmake.
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Still disabled by default because it only works with mingw-w64. It won't work with other compiler versions due to some inconsistencies in header files. But at least it's possible now to enable it without modifying cmake file.
2015-12-03 14:47:08 +01:00
deve
dbdf9db377
Fixed cygwin compilation.
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Unfortunately it doesn't support std::to_string function, even on relatively new gcc (tested with version 4.9.2).
2015-12-03 14:38:57 +01:00
Benau
ab428dc8cf
Different AI intelligence per difficulties
2015-12-03 16:13:39 +08:00
Benau
b5d4610f45
Better navmesh handling
2015-12-02 10:41:32 +08:00
Benau
084a4ee844
Fix crashes when no navmesh
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User should have no way to start with ai in battle mode,
when the arena has no navmesh.
Unless artist debug mode or more than 1 human players.
2015-12-02 10:08:03 +08:00
Benau
c910c19827
Backwards firing and hard u-turn for backward node
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TODO:
correct unstuck and perfect angle fire?
2015-12-01 09:27:49 +08:00
hiker
896d55816f
Removed linux compiler warnings.
2015-11-26 09:13:57 +11:00
hiker
5c0f71ad07
Fixed names utf8ToWide and wideToUtf8; added convenience functions
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taking std:;string and core::stringw as parameter (removed .c_str()
in many function calls).
2015-11-26 08:56:03 +11:00
Marianne Gagnon
8ca0fea6fa
Fix audio listener positionning code crash
2015-11-23 19:05:51 -05:00
Marianne Gagnon
c806c1de49
Clear status text in register screen, fixes #2361
2015-11-23 19:04:24 -05:00
Deve
8a0927f574
Fixed minor inconsistency in video settings dialog.
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Regression since 9b562d31f4
2015-11-22 15:33:46 +01:00
Benau
aa9220772f
Merge remote-tracking branch 'origin/master' into battleAI
2015-11-22 15:01:41 +08:00
Benau
e1f1461488
Fix some bugs and copyright year
2015-11-22 15:01:22 +08:00
Benau
62f5be0d9d
First playable version of battle AI
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TODO:
backwards firing
better handling to obstacles
ai karts number selection
win/lose screen handling
Please use a better navmesh to test
2015-11-21 15:58:03 +08:00
Deve
b78d4a0c3d
Merge pull request #2372 from rugk/patch-1
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Readme and Install.md improvments
2015-11-18 09:32:00 +01:00
Deve
a69eb99094
Merge pull request #2380 from nado/clang-fix
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Fixes few warnings at compilation
2015-11-17 15:23:55 +01:00
Nado
d66a70b250
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
Nado
97de0cbc34
Fixing clang only warnings
2015-11-17 11:42:28 +01:00
Marianne Gagnon
708608177a
Fix audio listener positionning issue
2015-11-16 19:13:28 -05:00
auriamg
794908681d
Merge pull request #2379 from Benau/skin_color_font
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Color the text base on current skin
2015-11-15 18:13:25 -05:00
Benau
f4b723de82
Merge remote-tracking branch 'origin/battleAI' into battleAI
2015-11-15 12:29:01 +08:00
Benau
f1982c1bee
Fix coloring
2015-11-15 01:24:06 +08:00
Benau
0deb065fe9
Two new skin (Ruby and Forest)
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Also fix some alignment issue when the multiplayer selection boxes.
2015-11-14 16:28:37 +08:00
Benau
2b0e3b8828
Reverse type and state
2015-11-14 10:38:14 +08:00
Benau
962fe919d2
Color the text (mainly border including title and billboard) base on current skin
2015-11-14 01:06:28 +08:00
auriamg
bc712b5a44
Merge pull request #2378 from Benau/custom_font
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Allow configurable fonts file names in stk-config
2015-11-12 19:59:26 -05:00
Benau
7cf4d662ee
Allow configurable fonts file names in stk-config
2015-11-13 02:25:52 +08:00
hiker
8b916a7565
Fixed sfx not playing at right location (e.g. bridge in Green Valley).
2015-11-11 23:14:00 +11:00
Marianne Gagnon
6afc34c06b
Try to fix audio potential issues
2015-11-10 21:31:38 -05:00
Marianne Gagnon
bf14e49ea4
Create OpenAL sound sources asychronously
2015-11-09 19:22:06 -05:00
Marianne Gagnon
86d18c0c3e
Merge branch '2360_fix_attempt'
2015-11-09 18:15:02 -05:00
hiker
4ea8bfd4ab
Fixed typo.
2015-11-09 09:17:45 +11:00
hiker
a7547dff23
Try to fix compilation by reducing number of threads.
2015-11-09 09:14:44 +11:00
hiker
a6ea57d09a
Used leyyins code to dynamically adjust number of threads.
2015-11-09 09:07:12 +11:00
hiker
ce219f2fd4
Merge branch 'master' of github.com:supertuxkart/stk-code
2015-11-09 09:04:43 +11:00
hiker
fbff4db589
Increase number of threads to 32.
2015-11-09 09:03:59 +11:00
Marianne Gagnon
b1803b8dff
Apply fix by Benau
2015-11-07 21:48:12 -05:00
Marianne Gagnon
35316c447d
Merge remote-tracking branch 'Benau/ftcleanup#2'
2015-11-07 21:37:47 -05:00
Benau
09a6b9b502
Remove unneeded variable
2015-11-08 10:34:48 +08:00
Benau
cee7cf0b37
Implement better error detection
2015-11-08 10:24:31 +08:00
auriamg
32e54d4f87
Merge pull request #2374 from Benau/ftcleanup#2
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More clean up freetype-related code
2015-11-07 20:21:55 -05:00