Sachith Hasaranga Seneviratne
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84fe9b09b7
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Added move to meshes, created an example in greenvalley
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2014-07-03 14:01:58 +05:30 |
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Sachith Hasaranga Seneviratne
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8292b4bce7
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Moved triggers in green-valley in preparation for implementing 'move' for track objects
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2014-07-03 09:56:29 +05:30 |
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Sachith Hasaranga Seneviratne
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b47ad6df4d
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Added script folders for all tracks
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2014-07-03 08:15:25 +05:30 |
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Sachith Hasaranga Seneviratne
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3573452519
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Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine
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2014-07-03 07:39:09 +05:30 |
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vlj
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fd5061057d
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Fix for instanced object with default material.
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2014-07-02 22:37:51 +02:00 |
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vlj
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d5c91dcfe4
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Remove Untextured material.
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2014-07-02 22:37:51 +02:00 |
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vlj
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475d738d4b
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Merge remote-tracking branch 'origin/NewRTTMinimap'
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2014-07-02 00:24:03 +02:00 |
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vlj
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b861c3fb73
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Use fixed attribute location for instanced objects.
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2014-06-29 22:19:10 +02:00 |
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vlj
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bc7e2cd517
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Some cleanups
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2014-06-29 16:26:12 +02:00 |
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Vincent Lejeune
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8f59d8cac0
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Add a weight for vignette.
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2014-06-28 00:20:44 +02:00 |
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vlj
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bde17a28d5
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Fix for GL 3.1 context
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2014-06-27 20:58:52 +02:00 |
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Marianne Gagnon
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394fb9be9b
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Merge branch 'master' into NewRTTMinimap
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2014-06-26 20:23:02 -04:00 |
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Sachith Hasaranga Seneviratne
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52fd23566a
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Completed move of all tutorial messages to scripts
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2014-06-26 20:47:37 +05:30 |
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vlj
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79838bffe3
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Add 50% transparency to minimap.
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2014-06-26 00:46:55 +02:00 |
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Sachith Hasaranga Seneviratne
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3437977806
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Added Player Action Enums to scripts
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2014-06-25 20:32:59 +05:30 |
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Sachith Hasaranga Seneviratne
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21c1f43ba3
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Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine
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2014-06-25 19:48:13 +05:30 |
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vlj
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a93b96d0b1
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Use UBO matrixes in displace.
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2014-06-25 01:22:03 +02:00 |
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vlj
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8e6fba3185
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Some fixes
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2014-06-24 23:57:29 +02:00 |
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vlj
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948c5e8aa2
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Use explicit attribute location.
Should help implementing basevertex later, and simplify vao creation a
lot.
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2014-06-24 23:17:41 +02:00 |
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vlj
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edc38c9933
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Use object_pass.vert for transparent objects.
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2014-06-24 22:20:01 +02:00 |
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Sachith Hasaranga Seneviratne
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07d5527ee0
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Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine
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2014-06-24 18:16:55 +05:30 |
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Sachith Hasaranga Seneviratne
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df7b46a439
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Key bindings now available via scripts
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2014-06-24 18:12:42 +05:30 |
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Sachith Hasaranga Seneviratne
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a219585a41
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Started adding configuration key bindings to scripting to move all tutorial messages to scripting
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2014-06-24 08:45:27 +05:30 |
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Arthur-D
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d4bbb50e0a
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Fixed accidental and embarrassing error.
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2014-06-23 13:28:06 +02:00 |
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Arthur-D
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31d8234776
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Added friend message icon.
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2014-06-23 13:11:42 +02:00 |
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Arthur-D
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1a590e0fe1
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Added new achievement background
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2014-06-23 05:38:56 +02:00 |
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hiker
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6231e618d8
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Added new message system to show achievements in race (and not as a
dialog later). Work in progress ... it doesn't look particulary nice yet ;)
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2014-06-23 09:13:44 +10:00 |
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vlj
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d2fc258124
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Tweak ssao (again)
Random factor is less perdicable, no more spiral.
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2014-06-23 01:03:55 +02:00 |
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vlj
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f76cd6e7a9
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Implement bilateral with fragment codepath.
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2014-06-22 18:04:46 +02:00 |
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vlj
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8f5dd6edae
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Some tweak to ssao.
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2014-06-22 18:04:46 +02:00 |
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Vincent Lejeune
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3219e564d0
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Implemented bilateral for compute path.
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2014-06-22 18:04:45 +02:00 |
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vlj
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7e8486d670
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Merge remote-tracking branch 'origin/shadowdebug'
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2014-06-22 02:21:15 +02:00 |
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Vincent Lejeune
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71969acd22
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Use a precomputed invmatrix in gi.frag
(General) matrix inversion is costly, it's better if it's done a single
time on cpu. Improve performance.
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2014-06-20 23:10:31 +02:00 |
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Sachith Hasaranga Seneviratne
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588ec991a8
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Moved all simple messages into scripts
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2014-06-20 12:24:52 +05:30 |
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Sachith Hasaranga Seneviratne
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388e9cb208
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Started moving tutorial hard coded messages ito scripts
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2014-06-20 11:36:10 +05:30 |
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Sachith Hasaranga Seneviratne
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b32b9ffe85
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Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine
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2014-06-20 11:28:34 +05:30 |
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Sachith Hasaranga Seneviratne
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94e6138298
|
Added current tutorial scripts to new structure
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2014-06-19 19:09:51 +05:30 |
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Sachith Hasaranga Seneviratne
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f86b5f91af
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Trigger scripts now work by binding to the FUNCTION pointed by the trigger action instead of by the FILENAME. Started adding files into a structure similiar to that present in the tracks/ directory
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2014-06-19 19:02:00 +05:30 |
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Flakebi
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e16a7de617
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Change xml style of screens and fix some issues with screens
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2014-06-19 09:49:36 +02:00 |
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Sachith Hasaranga Seneviratne
|
97c17692e8
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Added setCurrentFrame to skeletal animations
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2014-06-18 17:53:18 +05:30 |
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Sachith Hasaranga Seneviratne
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069c25653c
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Added ability for scripts to run other scripts and bound getFrameNumber for Skeletal animations to get current frame
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2014-06-18 13:12:51 +05:30 |
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Vincent Lejeune
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32e6942b55
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Merge branch 'master' into shadowdebug
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2014-06-18 01:02:51 +02:00 |
|
Vincent Lejeune
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e2ef26e667
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Add wireframe frustrum view.
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2014-06-18 00:27:03 +02:00 |
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Sachith Hasaranga Seneviratne
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b7e3329d83
|
Added setLoop to skeletal animations, Test : rapidly nodding sheep in green valley, also incorporates trigger creation at start in the test.
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2014-06-17 21:11:05 +05:30 |
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Sachith Hasaranga Seneviratne
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77ee20a5e2
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Added script triggering at startup via start.as - meant to customize track object settings, and to create triggers / set their initial states as necessary
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2014-06-17 18:50:55 +05:30 |
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Sachith Hasaranga Seneviratne
|
ee73767572
|
Added possibility of triggering scripts via update method (ie everytime tracks etc are updated, this script will be called
|
2014-06-17 17:48:47 +05:30 |
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Sachith Hasaranga Seneviratne
|
351643c851
|
Merged master into ScriptEngine by resolving conflict in sources.cmake
|
2014-06-16 20:56:46 +05:30 |
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Sachith Hasaranga Seneviratne
|
f55d1c004e
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Added better example to haybail example to showcase pausing and unpausing
|
2014-06-16 20:51:58 +05:30 |
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Sachith Hasaranga Seneviratne
|
f0622f425d
|
Added pausing capabilities to curve based (IPO) animations, bound ThreeDanimation class to scripts as type Animator
|
2014-06-16 20:42:48 +05:30 |
|
hiker
|
f1c8fcc6d4
|
Fix 1366.
|
2014-06-15 22:14:50 +10:00 |
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