Benau
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83595d55a7
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Add missing dstAccessMask for indirect command
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2022-07-31 10:43:11 +08:00 |
|
Benau
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2696ef2567
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Add shader to render ghost kart
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2022-07-30 09:03:56 +08:00 |
|
Benau
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1a953b8a6c
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Add grass shader
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2022-07-29 10:51:14 +08:00 |
|
Benau
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c2c8468fa8
|
Sort drawing based on nodes surface area
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2022-07-28 15:48:06 +08:00 |
|
Benau
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e9d3152c1a
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Add more shaders
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2022-07-28 13:37:09 +08:00 |
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Benau
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3f99e63a3c
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Don't use sampler array for non-single texture descriptor
Devices like Apple A8 don't support it
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2022-07-27 13:54:22 +08:00 |
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Benau
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6d74e84609
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Reduce vram usage by removing bones data in static spm
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2022-07-27 11:45:09 +08:00 |
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Benau
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d37a3b8c7e
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Sort materials if needed
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2022-07-26 13:21:07 +08:00 |
|
Benau
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d4b2b03174
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Add animated mesh rendering
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2022-07-26 12:47:31 +08:00 |
|
Benau
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8e1de345fb
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Add animation support in GEVulkanAnimatedMeshSceneNode
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2022-07-26 00:12:35 +08:00 |
|
Benau
|
b75dec1fbc
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Move struct Armature to GE
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2022-07-25 10:54:27 +08:00 |
|
Benau
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61b87d3b31
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Convert irrlicht mesh for addSphere
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2022-07-25 10:05:46 +08:00 |
|
Benau
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819b3ad27f
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Add minimap rendering
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2022-07-25 09:41:35 +08:00 |
|
Benau
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a2228adef1
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Fix padding size calculation
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2022-07-24 14:32:37 +08:00 |
|
Benau
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593f78a230
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Move MiniGLM to graphics engine folder
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2022-07-24 12:22:06 +08:00 |
|
Benau
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da0cce6cd6
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Add render to texture support in GEVulkanDriver
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2022-07-24 11:38:02 +08:00 |
|
Benau
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99d565f961
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Allow using custom command buffer for draw call
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2022-07-24 08:54:47 +08:00 |
|
Benau
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9f25652455
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Fix one possible crash
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2022-07-23 15:10:45 +08:00 |
|
Benau
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d325e33fc0
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Use multi-draw indirect if supported
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2022-07-23 14:02:37 +08:00 |
|
Benau
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7f31ffa552
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Add anisotropic samplers
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2022-07-23 10:58:37 +08:00 |
|
Benau
|
e991e06640
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Implement high dpi support in sdl2 properly
|
2022-07-22 21:10:51 +08:00 |
|
Benau
|
ea69c36cb3
|
Fix splitscreen lod (mainly for karts)
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2022-07-22 11:05:30 +08:00 |
|
Benau
|
bf77863c53
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Simplify OnRegisterSceneNode of vulkan mesh nodes
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2022-07-22 08:18:18 +08:00 |
|
Benau
|
3d0d666e09
|
Add texture mapping
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2022-07-21 12:26:06 +08:00 |
|
Benau
|
fec21afc8e
|
Add FileIncluder to shaderc compiler
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2022-07-20 13:40:55 +08:00 |
|
Benau
|
e9924357cd
|
Add polycount display in GEVulkanDriver
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2022-07-20 10:37:09 +08:00 |
|
Benau
|
f768badee0
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Add initial 3d rendering
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2022-07-19 15:56:08 +08:00 |
|
Benau
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44b2468003
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Add GEVulkanDrawCall
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2022-07-18 13:28:07 +08:00 |
|
Benau
|
5853d618a6
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Add GEVulkanMeshSceneNode and GEVulkanAnimatedMeshSceneNode
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2022-07-17 16:06:52 +08:00 |
|
Benau
|
fc7413800c
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Use GEVulkanTextureDescriptor on GEVulkan2dRenderer
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2022-07-16 09:54:40 +08:00 |
|
Benau
|
713ab53272
|
Add GEVulkanTextureDescriptor to avoid refilling every frame
|
2022-07-15 14:09:57 +08:00 |
|
Benau
|
3769c18288
|
Remove hardcoded shader names
|
2022-07-14 15:25:16 +08:00 |
|
Benau
|
15eec8a8d2
|
Combine vbo and ibo buffers
|
2022-07-14 10:44:28 +08:00 |
|
Benau
|
c864b9bd60
|
Use vma in GEVulkanMeshCache
|
2022-07-13 12:09:45 +08:00 |
|
Benau
|
cf8bafaab3
|
Use vma in GEVulkanDynamicBuffer
|
2022-07-13 11:23:08 +08:00 |
|
Benau
|
b0f91ff33d
|
Use vma in GEVulkanTexture
|
2022-07-12 15:46:33 +08:00 |
|
Benau
|
0f4a21ab6e
|
Add Vulkan Memory Allocator
|
2022-07-11 12:58:03 +08:00 |
|
Benau
|
0b4ebc35b9
|
Add performance validation layer code
|
2022-07-10 15:36:27 +08:00 |
|
Benau
|
27b5770ea9
|
Add GEVulkanDepthTexture
|
2022-07-10 14:48:07 +08:00 |
|
Benau
|
7d94bf1f6f
|
Update vk_mvk_moltenvk.h to latest version
|
2022-07-09 09:01:06 +08:00 |
|
Benau
|
90794c2c8f
|
Only update bounding box of lod node every frame if needed
|
2022-07-08 23:20:57 +08:00 |
|
Benau
|
d0a177c3cc
|
Fix hang when resizing window with vsync on
|
2022-07-08 11:46:17 +08:00 |
|
Benau
|
fa72ef7246
|
Fix matrix in GEVulkanCameraSceneNode::render
|
2022-07-07 13:08:44 +08:00 |
|
Benau
|
8ab63edd30
|
Save viewport in GEVulkanCameraSceneNode
|
2022-07-06 10:53:26 +08:00 |
|
Benau
|
4351926137
|
Fix possible crash if throw early
|
2022-07-06 10:06:28 +08:00 |
|
Benau
|
cc6914631a
|
Don't upload if size is empty
|
2022-07-05 08:54:06 +08:00 |
|
Benau
|
defd58a465
|
Add getRealSize to GEVulkanDynamicBuffer
|
2022-07-04 14:51:59 +08:00 |
|
Benau
|
0875db0db6
|
Add buildCommandBuffers in GEVulkanDriver
|
2022-07-03 11:48:07 +08:00 |
|
Benau
|
dfd6a1820d
|
Fix crash when closing in RTT screen
|
2022-07-02 10:52:20 +08:00 |
|
Benau
|
dc168e1b13
|
Better error handling when GEVulkanDriver construction fails
|
2022-07-01 12:52:07 +08:00 |
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