Commit Graph

177 Commits

Author SHA1 Message Date
hiker
991dc00049 Moved hsitory replay handling into physics loop to make sure we
get identical replay independent of frame rate (otherwise input
might get delayed by a few frames).
2018-06-21 19:33:20 +10:00
hiker
526482bab4 Removed unused variable. 2018-06-21 19:32:09 +10:00
Benau
62ea07ecc8 Try to synchronize timer independent of music 2018-04-24 01:01:47 +08:00
Benau
ba681a7cf8 Initial GP in network 2018-04-21 16:00:14 +08:00
Benau
e5c991e3d2 Merge remote-tracking branch 'origin/master' into kobato 2018-04-20 13:03:34 +08:00
Benau
2a3d57706a Reset timer after finished loading world
It avoid some clients with slower loading time than anybody else hanging
when rewinding
2018-04-20 12:19:58 +08:00
Benau
660ccd1f43 Don't crash if user opened a dialog when server shutting down 2018-04-20 12:19:58 +08:00
hiker
da7780a9e1 Removed the storing of DT (which is not necessary when using ticks
now). Removed TimeStep information class etc.
2018-04-20 12:19:57 +08:00
hiker
ac3c99a3ca Removed support for position-based history files, now only
physics history files are supported.
2018-04-20 12:19:57 +08:00
hiker
98555a8f35 Merge remote-tracking branch 'origin/master' into game_protocol 2018-04-19 10:57:37 +10:00
auria.mg
61469a6806 Mitigate AI-related edge cases of original fx 2018-04-08 20:47:24 -04:00
Benau
7f17d7ab25 Rebuild the network screen stacks up to wan / lan screen 2018-03-31 15:23:20 +08:00
hiker
1b72d88593 Merge remote-tracking branch 'origin/kobato' into game_protocol 2018-03-31 01:12:22 +11:00
hiker
b1013f6030 Merge remote-tracking branch 'origin/network_improvements' into game_protocol 2018-03-31 00:38:57 +11:00
hiker
2192d1383f Removed the storing of DT (which is not necessary when using ticks
now). Removed TimeStep information class etc.
2018-03-30 18:32:48 +11:00
hiker
17b3a79997 Removed support for position-based history files, now only
physics history files are supported.
2018-03-20 23:52:02 +11:00
Benau
e58d86d4d5 Merge branch 'origin/game_protocol' 2018-03-20 08:32:45 +08:00
hiker
e1a2f68073 Fixed warning. 2018-03-20 10:25:06 +11:00
hiker
4fd205773e Moved graphical weather update into separate update function that
is only called once per rendered frame.
2018-03-20 09:58:34 +11:00
hiker
78b120a04f Moved wiimote handling into input manager. 2018-03-20 09:42:26 +11:00
hiker
c456edd9f2 Convert more time handling to handling ticks. 2018-03-20 09:25:39 +11:00
Benau
6a963ffcc9 Add POSIX equivalent for detecting parent termination 2018-03-17 12:26:37 +08:00
hiker
d3a60356c9 Merge remote-tracking branch 'origin/fix-timestep' into game_protocol.
Started to use ticks instead of time floating point values in networking.
2018-03-13 18:37:12 +11:00
Benau
93c910f18b Use a uniform translated timed out string 2018-03-12 11:38:37 +08:00
Benau
80a9cc5c48 Auto shutdown the child STK server in windows 2018-03-02 13:25:14 +08:00
Benau
b26b784b6a Various improvements to WAN and LAN connection 2018-02-24 15:48:30 +08:00
hiker
95f0bf9e3b Used functions in stk_config to convert between ticks and times. 2018-02-23 23:22:49 +11:00
Benau
7d14954012 Simpify network console 2018-02-23 14:57:59 +08:00
Benau
1458f3ef8e Fix wan connection, move get public address from stun to stk host 2018-02-22 15:11:07 +08:00
Benau
c5b986e874 Allow going back to online menu if server connection is lost 2018-02-18 14:06:17 +08:00
Benau
bcf8e4e5fe Allow shutdown STKHost from dialog 2018-02-17 16:25:53 +08:00
Benau
05f7c014dd Create a prototype for thread-safe protocol manager
Using weak and shared_ptr, if !lock(), than it was atomtically
destroyed
2018-02-15 16:47:04 +08:00
hiker
c0333fe0f7 Bugfix: TimeInfo objects were missing for substeps, resulting in
very stuttering game play.
2018-02-15 10:06:13 +11:00
hiker
4bd7848431 Removed duplicated update of the ProtocolManager, and only
update it when STKHost exists (otherwise STK will crash since
ProtocolManager can get called when it does not exist).
2018-02-14 09:27:13 +11:00
hiker
26401972d2 Merge branch 'fix-timestep' into game_protocol 2018-02-13 08:41:49 +11:00
hiker
fa20e4f866 Only issue sfx commands once per rendered frame (during the last
substep).
2018-02-12 18:01:05 +11:00
hiker
c7bc47f2e3 Fixed world update to be fixed at the physics frame rate. 2018-02-12 09:54:46 +11:00
hiker
b4d9e03e5c On GUI-less servers the frame rate can be <1ms. Previously the minimum
time-step size was 1 ms, which resulted in the world time advancing
faster than real time.  This caused problems in the communication
and synchronisation with clients.
2018-01-23 08:30:23 +11:00
hiker
373ec0f242 Made the history files use events for players (will break physics replay
for AIs for now). Useful for network debugging.
2018-01-03 16:29:35 +11:00
hiker
54b32ba6b1 Merge branch 'master' into game_protocol 2017-11-05 13:03:15 +11:00
hiker
1cc9f503a4 DT can actually be 0 :P (e.g. in server with no graphics, and I
guess on really fast computers). Bad things happen with dt=0, so
set dt to at least 1 ms.
2017-08-11 17:22:25 +10:00
hiker
3923da30bc Use unique names for profiler events. 2017-08-11 09:41:22 +10:00
hiker
28890aad33 Merge branch 'master' into game_protocol
Some minor changes to make code easier to read.
2017-08-09 09:50:46 +10:00
hiker
a13856c6d1 Adjust DT on client (due to server requests) at time DT is computed
(to keep consistent DT across all further calls, esp. avoid
issues with rewinding getting different DT).
2017-06-05 09:46:34 +10:00
hiker
3747427c5f ixed handling of adding states to time step info to minimise
rewindw by assigning new events to existing time step info events.
2017-06-05 08:54:52 +10:00
QwertyChouskie
0123228c20 Set menu FPS to 60 (#2823)
Smoother, see https://github.com/supertuxkart/stk-code/issues/2302.
2017-03-27 21:56:20 -04:00
Benau
668b28f632 Allow to config whether to limit game framerate with recordings 2017-03-22 07:43:00 +08:00
Benau
b0adb92964 Make sure all textures are uploaded without using timeout in TTL 2017-03-11 13:35:33 +08:00
Benau
d864995c7d First version of ThreadedTexLoader 2017-03-08 15:54:59 +08:00
hiker
9df07ac0c2 Rearranged code somewhat to make it easier to read - only cosmetic changes. 2017-01-31 18:25:30 +11:00