Allow to config whether to limit game framerate with recordings
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196b2b722c
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@ -563,6 +563,11 @@ namespace UserConfigParams
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&m_video_group, "Record video using uncompressed bitmap, notice: this "
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"will require a lot of space and fast disk access."));
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PARAM_PREFIX BoolUserConfigParam m_limit_game_fps
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PARAM_DEFAULT(BoolUserConfigParam(true, "limit_game_fps",
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&m_video_group, "Limit game framerate not beyond the fps of recording "
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"video."));
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PARAM_PREFIX IntUserConfigParam m_record_compression
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PARAM_DEFAULT(IntUserConfigParam(90, "record_compression",
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&m_video_group, "Specify the compression level of recording video"));
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@ -1908,7 +1908,7 @@ void IrrDriver::setRecording(bool val)
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if (m_recording == val)
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return;
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m_recording = val;
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if (val == true)
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if (m_recording == true)
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{
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std::string track_name = World::getWorld() != NULL ?
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race_manager->getTrackName() : "menu";
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@ -117,7 +117,9 @@ float MainLoop::getLimitedDt()
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// Throttle fps if more than maximum, which can reduce
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// the noise the fan on a graphics card makes.
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// When in menus, reduce FPS much, it's not necessary to push to the maximum for plain menus
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const int max_fps = (StateManager::get()->throttleFPS() ? 30 : UserConfigParams::m_max_fps);
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const int max_fps = (irr_driver->isRecording() &&
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UserConfigParams::m_limit_game_fps ? UserConfigParams::m_record_fps :
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StateManager::get()->throttleFPS() ? 30 : UserConfigParams::m_max_fps);
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if (dt > 0)
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{
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const int current_fps = (int)(1000.0f / dt);
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