auria
61070ece57
Select the appropriate identity when starting a new race from what was selected on the welcome screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10365 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 18:55:18 +00:00
auria
52e735e2ab
Implement the 'new player' player on the welcome screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10364 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 18:48:48 +00:00
auria
92eb0ebd2a
Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10363 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 18:43:36 +00:00
auria
a87d34aa7d
More refactor in player code to reduce coupling
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10362 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 18:27:32 +00:00
hikerstk
964d132364
Added code for skidding (currently disabled, so no visible change).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10361 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 05:54:16 +00:00
hikerstk
1d15cb7ba0
Update VS 9 project file.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10360 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 05:52:29 +00:00
auria
8845aa30a1
Start refactoring player handling code and add some missing checks
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10359 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 02:28:53 +00:00
auria
a0c3e043cf
Select a player name by default
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10358 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 02:11:02 +00:00
auria
bd36a57164
Add initial seelct identity screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10357 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 02:06:48 +00:00
auria
b384f71c7e
Fixed bug when loading challenges.xml
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10356 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 01:16:16 +00:00
mbjornstk
f3c9338908
Add the game slot files to build system.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10355 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 01:01:17 +00:00
auria
e61c4430b3
Fix some breakage in challenges
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10354 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 00:01:48 +00:00
auria
57d85f1bf1
Remove accidentally committed logging
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10353 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-05 23:58:49 +00:00
hikerstk
2a9e76d644
Fixed compiler warning.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10352 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-05 22:27:03 +00:00
hikerstk
dd505e00b0
Fix for cmake: Added test for __socklen_t_defined which is used on linux (autotools
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would define HAS_SOCKLEN_t, cmake doesn't).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10351 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-05 22:15:24 +00:00
hikerstk
97943c7fb3
Updated VS 9 project file.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10350 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-05 22:10:17 +00:00
auria
0455efd20d
Massive refactor in challenge code to allow having more than 1 progression
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10349 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-05 22:00:42 +00:00
mbjornstk
b5fef48c61
Add 4 new files for story mode to build system.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10348 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-05 00:57:53 +00:00
auria
d0a7af3761
Start adding first screens of story mode
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10347 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 23:06:53 +00:00
auria
d01a45c35e
Fix compilation under some OSX systems
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10346 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 23:05:14 +00:00
auria
b37f9865d4
Change CMake file a little : there is now a scriupt to automagically update the file list by globbing for the list of files
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10345 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 23:04:02 +00:00
hikerstk
c201876e2c
Removed unnecessary getMass function.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10344 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 21:24:07 +00:00
hikerstk
46d4fe197c
Fixed history loading of steering and accelerartion for
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physics replay if more than one kart is used.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10343 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 20:45:55 +00:00
auria
3446dfbdc2
Fix LOD in zen garden and also now the scene.xml file benefits from the latest bug fixes and is now compliant XML
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10341 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 20:09:42 +00:00
auria
d02b6d1bfb
For now use 4x anti-aliasing by default, it's quite a bit faster than x8 and I can barely tell the difference
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10340 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 19:55:37 +00:00
auria
7436edaf41
Add alpha-to-coverage support
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10338 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 19:47:10 +00:00
auria
8940a02b16
Fix ticket #355 , and while we're at it improve the texturing of Northern Resort
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10336 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 18:42:20 +00:00
termina1
1d6953bcb3
Fix for ticket 450: use a largest accumulated distance to separate kart respawns in 3sb
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10335 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 15:10:59 +00:00
termina1
852420306e
Updated vc10 project file
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10334 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 14:21:10 +00:00
hikerstk
66109d56f7
Updated VS9 project file.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10332 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 11:06:07 +00:00
mbjornstk
c85ec85136
Add include for std::sort, it needs algorithm.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10329 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 02:13:30 +00:00
mbjornstk
3e82bd7eec
Add include for string.
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The .cpp complains about sort... still looking for a fix for that.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10328 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 02:09:51 +00:00
mbjornstk
726492135d
Add new "lod node loader" files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10327 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 02:05:04 +00:00
auria
fed42fc062
Fix issue in new lod code
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10326 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 01:37:21 +00:00
auria
cccdbb14f7
Remove accidentally committed code
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10325 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 01:32:17 +00:00
auria
161f009775
Added forgotten file
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10324 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 01:30:50 +00:00
auria
acec3729cd
Complete animating LOD objects
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10323 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 01:29:27 +00:00
auria
6e152a22aa
Animating LOD objects with IPO is now almost closer to work
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10322 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 01:25:09 +00:00
auria
3c4c88e57f
Refactor LOD loading to make it easier to make animated LOD objects next
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10321 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-04 00:51:20 +00:00
auria
ee27609d42
Fix wilber
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10319 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 23:40:04 +00:00
auria
ddf544ab44
Fixed blunder in previous commit
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10318 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 23:38:24 +00:00
auria
61e226b5a0
Committing an experiment that looks promosing : made STK load much faster by zipping the models of karts. Joerg, unfortunately I had to add a grab() for a reason I currently don't understand :(
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10317 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 23:25:51 +00:00
auria
55df795334
Avoid referencing a null pointer when kart loading failed
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10316 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 23:19:49 +00:00
auria
bb78f07b4c
Also migrate minigolf particles to new way
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10315 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 22:12:06 +00:00
auria
828705bca6
Fixed issue where particles needed to be manually added at the evry top of materials.xml
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10314 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 22:06:23 +00:00
auria
662a95d0e8
Manuall fix crescent crossing ghost until I find what's wrong with the exporter
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10313 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 21:44:24 +00:00
auria
3e440fd88d
Improve how normal maps work on movimng objects
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10312 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 20:09:08 +00:00
auria
d4a57fc833
Try to prevent configuring a gamepad by pressing on the wrong gamepad
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10307 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 02:43:03 +00:00
auria
150cc190b0
Some improvements to star track. see ticket #449
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10306 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-03 01:38:04 +00:00
hikerstk
3421e14626
Made it less likely that a chassis hits the ground after a jump.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10301 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-02 09:52:21 +00:00