Fixed blunder in previous commit
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10318 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -515,7 +515,7 @@ scene::IAnimatedMesh *IrrDriver::getAnimatedMesh(const std::string &filename)
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// Get the recently added archive
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io::IFileArchive* zip_archive =
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file_system->getFileArchive(file_system->getFileArchiveCount()-1);
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io::IReadFile* content = zip_archive->createAndOpenFile("contents.b3d");
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io::IReadFile* content = zip_archive->createAndOpenFile(0);
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m = m_scene_manager->getMesh(content);
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file_system->removeFileArchive(file_system->getFileArchiveCount()-1);
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@ -527,7 +527,6 @@ scene::IAnimatedMesh *IrrDriver::getAnimatedMesh(const std::string &filename)
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if(!m) return NULL;
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m->grab(); // FIXME: why do I need this, and is there a corresponding drop?
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setAllMaterialFlags(m);
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return m;
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