Fixed blunder in previous commit

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10318 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-12-03 23:38:24 +00:00
parent 61e226b5a0
commit ddf544ab44

View File

@ -515,7 +515,7 @@ scene::IAnimatedMesh *IrrDriver::getAnimatedMesh(const std::string &filename)
// Get the recently added archive
io::IFileArchive* zip_archive =
file_system->getFileArchive(file_system->getFileArchiveCount()-1);
io::IReadFile* content = zip_archive->createAndOpenFile("contents.b3d");
io::IReadFile* content = zip_archive->createAndOpenFile(0);
m = m_scene_manager->getMesh(content);
file_system->removeFileArchive(file_system->getFileArchiveCount()-1);
@ -527,7 +527,6 @@ scene::IAnimatedMesh *IrrDriver::getAnimatedMesh(const std::string &filename)
if(!m) return NULL;
m->grab(); // FIXME: why do I need this, and is there a corresponding drop?
setAllMaterialFlags(m);
return m;