Commit Graph

136 Commits

Author SHA1 Message Date
auria
5bacdb5787 Start adding new music by Bollen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12042 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-21 23:23:24 +00:00
hikerstk
43b7f28d54 Added a setting to stk_config.xml to replace normals that are
'too different' from the normal of the triangle with the
normal of the triangle for interpolating the normals which
are used by the physics.
This should make 'smooth normals' more useful for tracks where
track and (say) a wall are connected, resulting in incorrect
normals for the physics.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11989 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-18 22:22:30 +00:00
hikerstk
3b4c5f3bbb Made steering for keyboards less sensitive (or slower)
at smaller steering angles, and a bit more fast at higher
steering angles (resulting in overall the same time-till-full steer).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11951 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-15 01:20:36 +00:00
hikerstk
49f54f2aee Added different impulse in case of a kart-track collision
(just acting along the normal). This solves some of the odd
behaviour with the previous implementation if the kart is
off track. The new way is now the default, but the 'push
towards driveline' can be set in stk_config.xml.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11923 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-11 21:56:54 +00:00
hikerstk
e3b57e5de0 Added separate setting for time back from full steer to
steering straight, which might reduce oversteering somewhat.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11893 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-07 23:28:48 +00:00
hikerstk
d3878846f6 Made slipstream area smaller again, to make it more difficult to get the
slipstream boost.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 22:28:13 +00:00
hikerstk
7c69adcc56 Added setting for disabling slipstream bonus (to be used mainly
with easy AI to make sure building train doesn't give it too much
bonus on easy) ... and fixed the existing implementation of
not giving a slipstream bonus to actually work ;)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11821 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 12:05:23 +00:00
auria
b039f43a42 Cap the easy AI even more to compensate for it being so good at slipstreaming
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11818 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 01:06:50 +00:00
auria
132cda55c4 Tweak easy AI a little
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11816 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 00:36:56 +00:00
hikerstk
fb84565bf8 Added probability to collect an item for the AI, to allow us
to make it a bit less competitive.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11811 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-29 22:06:17 +00:00
hikerstk
eebdd939b0 Made slipstream area wider (at the side that furthest
away from the kart), so that it's hopefully a bit easier
to get slipstream.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11765 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-26 05:12:59 +00:00
hikerstk
ddea03ebe5 'Animated' the plunger-in-face somewhat, and additionally reduced
plunger-in-face time somewhat.
Atm you can test by pressing F1 in a race (which I'll remove soonish).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11761 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 21:51:07 +00:00
hikerstk
bbf071aec5 Added a minimum skidding speed (below which a kart can't skid),
which also fixes #716.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11759 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 06:03:59 +00:00
hikerstk
8a66199676 Reduced 'bounciness' of kart-kart collisions. Thanks to
Arthur for tweaking the parameter!


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11758 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 05:44:25 +00:00
hikerstk
ee77f789f9 Tweaked easy and medium AI, resorted a few attributes to be
more consistent.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11751 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-23 21:23:15 +00:00
hikerstk
ecc1212c11 Allow changing the various levels of AI mostly using
the stk_config file.
Note at this stage no tuning of easy or medium level was
done, this version should behave the same as the hard-coded
version.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11736 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-22 21:51:05 +00:00
hikerstk
b04194303a AIs will now reduce their speed if they are too far ahead of the
player.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11697 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 06:14:43 +00:00
hikerstk
fbb9e5f8d2 Refactoring: interpolating values is now handled in a separate class
InterpolationArray. This class is now used for the skidding probability
of the AI and the turn radius of all karts (which depends on speed).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11689 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 05:51:46 +00:00
hikerstk
ef2a1524c4 Added a skidding probability which is dependent on the to the
first player (i.e. slightly rubber-banding the AI).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11682 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-14 20:59:51 +00:00
auria
4a53da0219 Hopefully this is not too controversial. Make the difference between levels of difficulty rely less on speed. So that people can go medium to get an easier AI, without having to drive at sluggish speeds
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11667 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-06 22:43:23 +00:00
hikerstk
5b623927d8 Reset time-full-steer, which was committed by accident.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11632 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-27 14:19:18 +00:00
hikerstk
9b51751e31 Made the time for the physical body to be in sync with the
graphics after a skid configurable - though atm this is still
set to the same time, so no noticable difference.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11620 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-20 23:06:19 +00:00
auria
433610dcb9 Add sme walls in overworld to make it feel less empty. I'm sorry, I'm a coder, not an artist
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11603 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-19 01:15:45 +00:00
hikerstk
6eca109725 Added option to let the camera follow the skid angle (there is still
some discrepancy due to smoothing of camera movement). For now
enabled in stk_config.xml.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11589 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-17 21:42:33 +00:00
hikerstk
7b99faeeb8 iDisable steering for players when a skid is stopped (till the physics are
aligned with the graphics again). That _may_ help with controlling the
kart better after skid. Testwise enabled by default - feedback welcome.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11587 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-16 22:50:59 +00:00
hikerstk
4a6f5ea494 Made initial skidding jump graphical only (both options can
be set in stk_config now).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11576 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-12 22:11:13 +00:00
hikerstk
18d77b9da1 Improved handling of zippers: zippers will now be selected earlier (previously
a kart needed 2.0 nitro in order to use a zipper), but won't be used if items
to avoid are close by (since zipper make it harder to avoid them).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11571 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-09 22:41:49 +00:00
auria
c9cd4d6063 File forgotten in previous commit
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11547 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-05 01:27:53 +00:00
hikerstk
6c7bfd3050 Improved handling of situations in which a good and bad item
are close, which results in the AI getting the bad item when
trying to collect the good one. Some refactoring of code by
adding a hitLine function to Item.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11541 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-04 23:17:09 +00:00
magned
0aa7494469 Enables both new skidding behaviour and new skidding AI. Disables old sharp turn behaviour and PRESENT_AI.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11533 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-01 22:45:07 +00:00
hikerstk
a1c51d61a5 Added first and early version of an item-collecting AI (within
SkiddingAI).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11517 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-23 22:00:36 +00:00
hikerstk
ed9b701e53 Added maximum amount of nitro a kart can collect to stk_config.xml
(instead of "const int MAX_NITRO = 16"  in moveable.hpp).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11512 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-19 23:41:36 +00:00
hikerstk
13175b8566 1) Changed the minimum turn radius when skidding to be 20% instead
of 40%. This allows longer skids in wider turns (e.g. hacienda).
2) Improved skidding decision when sharp turning is required:
   on sharp turn when already skidding, wait till an 'even sharper'
   turn is required, which (usually) means that then the AI is
   nicely aligned with the new track direction when releasing skid,
   which makes nice use of the bonus and the additional rotation.
   If not skidding when sharp turn is required, don't even start
   one.
3) Prevent AI from skidding 'against' track direction (i.e. track
   is turning left, but AI tries to skid right). This happened
   before (e.g. when slightly adjusting steering) and caused
   rapid left/right turns (and skid/stop/skid/stop sequences).
4) Allow some steering in wrong direction when skidding (to allow
   for some incorrect estimations, and to avoid skidding on/off
   sequences when only minor corrections are necessary).
5) If adjusted (i.e. taking the skid steering reduction into account)
   steer fraction when skidding is too high, stop skidding.
6) Re-enabled braking when AI is not aligned with track direction.
7) Improve debug output so that only a state change (skidding to
   non-skidding and vice versa) triggers output (instead of output
   every frame).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11469 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-05 23:27:39 +00:00
hikerstk
203ae69ce6 Added support in MaxSpeed for an additional engine force
to work while a speed increase is active. This simplifies
existing code (for slipstream, nitro). Additional engine
force is also added for skidding, which should make 
skidding more worthwhile (since usually adjusting the
heading when stop skidding will use up the actual bonus
speed).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11450 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-07-29 23:46:16 +00:00
magned
f23993eea3 Changed turn-radius at lower speeds. Now it's possible to do Minigolf curves after slowing down
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11234 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-05-14 01:58:41 +00:00
hikerstk
7c4cebcbd5 Disabled new skidding code again.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11220 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-05-09 23:47:24 +00:00
hikerstk
fb249f43bf Allowed to enable smooth-normals per track, and added this flag as an
example to lighthouse track. Note atm both needs to be set: smooth-normals
in the track.xml file and in stk_config. 


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11217 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-05-09 22:57:51 +00:00
wardje
a40462594c GP start order option to user's config + add option to have players always last
In light of #28, the GP start order option is probably more at home in a user's
configuration. While at it, also add an option to keep the player always last.
This is more of a challenge for the player than just reverse mode since your
direct opponents _will_ be at the forefront while you have to play catch up.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11017 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-25 16:39:32 +00:00
hikerstk
acba9e523a Updated documentation.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11006 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-21 23:06:45 +00:00
hikerstk
330c269f42 Added a little jump (duration set in config file) when
starting to skid.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10965 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-13 22:34:50 +00:00
hikerstk
288f43d481 Made the bonus speed given for a skidding boost configurable (the values
were for bonuses were changed, but are still not considered to be tweaked).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10963 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-13 20:51:50 +00:00
hikerstk
73176a8d28 Made skidding more controllable: now once the kart
started to skid, you can influence the turn radius
to a certain degree (stk_config.xml, reduce-turn-min
and -max).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10954 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-08 23:30:26 +00:00
hikerstk
65c73e9186 Refactored skidding to use a new base class SkiddingProperties.
This patch reduces the dependencies between KartProperties and
skidding core (and especially reduces compile time when skidding
core changes).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10926 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-06 11:28:04 +00:00
auria
d1240cb1bf Revert accidental commit to data/stk_config.xml
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10922 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-06 00:27:52 +00:00
auria
3c2b69fb5c Apply a bunch of CMake patches by riebl, thanks\!
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10921 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-06 00:18:51 +00:00
hikerstk
1f3cf63680 1) Removed unused angular velocity setting for skidding.
2) Stop misusing m_skidding to force skid sfx when a bubble
   gum was hit or the kart is breaking.
3) Somehwat simplified skidding code.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10910 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-29 21:27:39 +00:00
hikerstk
3fc43d4d14 Refactored replay by splitting it into one base class, and dedicated
classes for recording and for replaying. Added compression (by use of
interpolation) settings to stk_config - atm only using a certain
frequency (delta-t setting in stk_config) is used.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-28 22:33:49 +00:00
hikerstk
5feea5c8f2 Fixed byg and naming inconsistencies in kart pushing, more
tuning towards collision impulse.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10875 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-19 21:41:54 +00:00
hikerstk
31815c264a 1) Added an artifical impulse that pushes a kart towards the previous
driveline point if it hits the track (this will tend to push karts
   back onto the track, though obviously that's not physically correct).
   This can be tweaked by setting terrain-impulse in stk_config.xml
   (0=disable).
2) Remove unused collision side impulse from kart properties.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10870 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-17 05:47:02 +00:00
hikerstk
90e6a02193 Improved collision handling to better detect left/right side
collisions. Made collisions more bouncy than before (but I am
still tuning).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-08 20:22:00 +00:00