Commit Graph

15889 Commits

Author SHA1 Message Date
hiker
dbd210d08c Renamed PlayerController into LocalPlayerController. 2015-12-10 17:54:29 +11:00
hiker
770d05f0de Fixed crash if more than one kart is connected to the server (since the
network kart screen will only show local karts now).
2015-12-10 17:37:28 +11:00
hiker
e0b3de17f6 Added new isLocalPlayerKart() function to controller, which is used
to detect when sfx and graphical effects should be shown. The isPlayerKart
funtion is used to detect a (local or remote) player, e.g. for rubber-banding
the AI, or finding the Xth player kart.
2015-12-10 17:35:31 +11:00
Benau
cebefcf374 Fix some gui interface bugs:
1. Fix credits fading effect

2. Display have many no of (addons mostly) arenas are hidden due to
   missing of navigation mesh

3. Fix wrong size of kart stats bar
2015-12-10 10:25:52 +08:00
Benau
ca6da8c537 Make AI smarter
1. Correct fire angle for bowling

2. When swapper is used, follow a closest kart instead.
2015-12-10 01:21:01 +08:00
Benau
11c4b41f13 More menu fix 2015-12-09 12:42:13 +08:00
hiker
1969ee0b1f Set a name for each thread in VS. 2015-12-09 08:55:46 +11:00
Benau
aac5a368b8 Avoid invaild Ai karts number during switching game modes 2015-12-09 01:27:02 +08:00
hiker
1755f22663 Cosmetic changes only. 2015-12-09 00:13:35 +11:00
Benau
140a229f71 Fix swatter issue 2015-12-08 16:47:42 +08:00
hiker
03594fcad9 Bugfix: the server would try to send a received kart action to the
server again.
2015-12-08 17:28:01 +11:00
hiker
34dad96017 Minor code cleanup. 2015-12-08 17:25:19 +11:00
hiker
786f9eb693 Fixed typoe (isclient vs isClient). 2015-12-08 17:24:10 +11:00
Benau
c789b1a8df Fix compile error 2015-12-08 10:46:01 +08:00
Benau
2644b0458b Merge remote-tracking branch 'origin/master' into battleAI 2015-12-08 10:09:35 +08:00
Marianne Gagnon
508dcdd7e8 Update credits 2015-12-07 19:07:10 -05:00
auriamg
f0fafc2651 Merge pull request #2245 from Flakebi/kart-properties
Kart properties
2015-12-07 18:44:14 -05:00
hiker
7fa062881d Removed unused variable. 2015-12-08 08:08:00 +11:00
Benau
152dddc110 Fix potential hang after end race in temple arena 2015-12-08 00:44:28 +08:00
hiker
e74ef461a4 Fixed crash (probably in debug mode only): iterator+i+o would
first compute and check iterator+i, and not iterator+(i+o), which
caused a crash.
2015-12-07 23:54:43 +11:00
hiker
27f1828c73 Fix crash (in case of result==false, index could be out of bounce). 2015-12-07 23:51:38 +11:00
hiker
7cc77f41f7 File missing in previous commit. 2015-12-07 23:50:21 +11:00
Benau
21c38a6c0b Make swatter disappear after one hit in 3 strikes battle 2015-12-07 16:24:11 +08:00
hiker
d8b417d536 Cosmetic changes; removed static variable. 2015-12-07 17:05:08 +11:00
Marianne Gagnon
ae916fced6 Add warning when animated texture not found 2015-12-06 20:14:55 -05:00
Benau
ba706f4476 Make swatter works better 2015-12-07 02:27:21 +08:00
Elderme
ba40b7fcd0 Removed ununsed SunDir uniform in InstancedGrassPass2Shader 2015-12-06 15:30:22 +01:00
Benau
b92395533e Fix infinite loop 2015-12-06 14:43:07 +08:00
Benau
239412327a Fix crashes when a kart has no wheels 2015-12-06 13:51:38 +08:00
Marianne Gagnon
cfc6ccf5ea Add missing copyright 2015-12-05 21:47:50 -05:00
Marianne Gagnon
27290b4ffb More work on scripting Property animator 2015-12-05 20:45:37 -05:00
Marianne Gagnon
840bc3df64 Make more properties animatable + fix build (oops, forgot files in previous commit) 2015-12-05 20:03:11 -05:00
Marianne Gagnon
2252495fdc Scripting refactor : add new property animator helper, transfer light animations to this new animator class. Can be used in the future to animate more properties 2015-12-05 19:42:06 -05:00
Elderme
ba7aa4bc58 Moved m_spherical_harmonics from IrrDriver to ShaderBasedRenderer class 2015-12-05 21:43:04 +01:00
Benau
8a0cbea933 Merge remote-tracking branch 'origin/master' into battleAI 2015-12-05 16:27:06 +08:00
Benau
ed41b7c805 Proper fix for reverse and unstuck 2015-12-05 16:21:12 +08:00
Elderme
a4ba78d1fb Merge branch 'master' into renderer_refactoring 2015-12-04 23:25:53 +01:00
Elderme
288b9db71b Moved skybox from IrrDriver to Renderer class 2015-12-04 23:23:56 +01:00
Flakebi
f63c4af8be
Fix crash 2015-12-04 21:19:15 +01:00
deve
ea581e0909 Try to support more mingw versions for wiiuse build.
This function has been already added to the header in mingw-w64 5.1 and newer.
2015-12-04 10:47:56 +01:00
Benau
9ad438b945 Try to fix too fast reverse and unstuck issue 2015-12-04 16:32:33 +08:00
hiker
9153439f68 Cosmetic changes only. 2015-12-04 18:07:43 +11:00
hiker
35d1059a39 Cosmetic changes only (coding style, comments). 2015-12-04 17:52:21 +11:00
hiker
97756dd337 Only show kart selection widgets for local (and this means atm only
one) player.
2015-12-04 08:12:29 +11:00
hiker
637202077f Automatically start game when all track votes have been received. 2015-12-04 08:00:51 +11:00
Deve
8980a32c20 Added profiler marker to keep consistency with other effects 2015-12-03 19:31:13 +01:00
Deve
9b3908cc62 Some lightning improvements:
- move OpenGL-related code to graphics directory, as it should be
- solve issue with applying effect multiple times in multiplayer mode
- remove old already disabled opengl code
2015-12-03 19:25:40 +01:00
deve
94d5c19b7f Fixed compiler warnings.
The winsock2.h header should be always included before windows.h header (or we should define WIN32_LEAN_AND_MEAN). It's because windows.h header includes also winsock.h header and there is possible conflict between winsock and winsock2.

I didn't test in on Visual Studio yet. I hope there is no WIN32_LEAN_AND_MEAN redefinition errors...
2015-12-03 14:59:54 +01:00
deve
0bd15acb93 Fixed compiler warning.
gcc complains that std::auto_ptr is deprecated.
2015-12-03 14:51:26 +01:00
deve
92248399d0 Update project version :P 2015-12-03 14:48:03 +01:00