hiker
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c28728d903
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Removed more compiler warnings for 64 bit windows compilation.
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2014-09-23 16:23:22 +10:00 |
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hiker
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ad20635cce
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Applied patch for #600 (support 64 bit compilation on windows).
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2014-09-23 14:41:32 +10:00 |
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Vincent Lejeune
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7ac0c14869
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Fix travis
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2014-09-22 23:50:53 +02:00 |
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Vincent Lejeune
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cd4916297d
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Use a simpler frag shader for grass shadow
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2014-09-22 23:40:38 +02:00 |
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Vincent Lejeune
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8989241846
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Fix debug output error for sync object
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2014-09-22 23:40:21 +02:00 |
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Vincent Lejeune
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7d0e34a8c9
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Remove unecessary forced lod for shadow
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2014-09-22 19:09:18 +02:00 |
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Vincent Lejeune
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8b8895c79a
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Remove some unused variable
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2014-09-22 18:14:04 +02:00 |
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vlj
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b376dcd6fe
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Revert "Reduce size of some rtt"
This reverts commit e08bf299be.
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2014-09-22 15:30:45 +02:00 |
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vlj
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160ed179c3
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Revert "Actually RH requires higher depth for alpha"
This reverts commit 9552a73ea8.
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2014-09-22 15:30:37 +02:00 |
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Vincent Lejeune
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9552a73ea8
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Actually RH requires higher depth for alpha
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2014-09-21 19:46:36 +02:00 |
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Vincent Lejeune
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4672492269
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Clean transparentmesh for non animated meshes
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2014-09-21 19:35:49 +02:00 |
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konstin
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a9bc44f7eb
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fix cleaning of transparent meshes and close #1522
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2014-09-21 19:30:07 +02:00 |
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Vincent Lejeune
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0dc3854df1
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Reorganise animated mesh cleaning
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2014-09-21 19:12:24 +02:00 |
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Vincent Lejeune
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e08bf299be
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Reduce size of some rtt
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2014-09-21 19:06:05 +02:00 |
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Vincent Lejeune
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034058f63a
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Fix plunger crash
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2014-09-21 18:28:13 +02:00 |
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Vincent Lejeune
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4df40c3de5
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Fix multiplayer in basic glsl mode
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2014-09-21 18:11:44 +02:00 |
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vlj
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0b178b9c1a
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Remove gloss on splatting
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2014-09-21 04:20:27 +02:00 |
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Marianne Gagnon
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a33e9a88fd
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fix spaltting
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2014-09-20 22:12:17 -04:00 |
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vlj
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97ea994c6a
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Revert "Improve swizzle of splatting"
This reverts commit 98ca75c34d.
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2014-09-21 04:10:51 +02:00 |
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vlj
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98ca75c34d
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Improve swizzle of splatting
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2014-09-21 03:59:03 +02:00 |
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Marianne Gagnon
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5c0c158244
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Make some progress on fixing splatting
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2014-09-20 21:28:51 -04:00 |
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Marianne Gagnon
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90042bc9e4
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Properly fix gloss maps
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2014-09-20 21:23:22 -04:00 |
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Marianne Gagnon
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58e20bebd7
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Merge branch 'master' of https://github.com/supertuxkart/stk-code
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2014-09-20 20:48:12 -04:00 |
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Marianne Gagnon
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e0e55c56c2
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Fix specular
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2014-09-20 20:45:58 -04:00 |
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hiker
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b3c2909053
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Fix compiler warning.
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2014-09-21 10:44:15 +10:00 |
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Vincent Lejeune
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7af5e5c50c
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Fix text billboard crash
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2014-09-20 21:17:44 +02:00 |
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Vincent Lejeune
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f30ea823e5
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Factorise non instanced 2nd pass too.
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2014-09-20 19:43:15 +02:00 |
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Vincent Lejeune
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5643e38886
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Some factorisation for non instanced path
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2014-09-20 19:28:06 +02:00 |
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Vincent Lejeune
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b3e124b93e
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Some fixes
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2014-09-20 18:48:22 +02:00 |
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Vincent Lejeune
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7406ceb876
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Additionnal factorisation
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2014-09-20 18:09:48 +02:00 |
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Vincent Lejeune
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54347458fd
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Factorise material rendering code
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2014-09-20 17:44:28 +02:00 |
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vlj
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88ebb46614
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More cleanup
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2014-09-20 16:44:09 +02:00 |
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vlj
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562d496df3
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Clean some code.
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2014-09-20 16:40:18 +02:00 |
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hiker
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b14abb8b53
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Fix linux build.
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2014-09-20 14:35:32 +10:00 |
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Vincent Lejeune
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8c4bbf7527
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Log texture name
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2014-09-20 02:20:25 +02:00 |
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Vincent Lejeune
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df18331cfc
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Complete fix for detail
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2014-09-20 02:16:28 +02:00 |
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Vincent Lejeune
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1983fb8fc2
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Really fix detailmap
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2014-09-20 01:53:15 +02:00 |
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Vincent Lejeune
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4e6d29e1ef
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Fix detail map
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2014-09-20 01:38:13 +02:00 |
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Vincent Lejeune
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317d7c870d
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Try to fix detail map default tex
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2014-09-20 01:18:40 +02:00 |
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Vincent Lejeune
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cab71ff9fe
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Fix crash in kart selection screen.
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2014-09-19 23:09:23 +02:00 |
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Vincent Lejeune
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8bce7fe142
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Add a guard if a texture is missing.
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2014-09-19 23:09:23 +02:00 |
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Vincent Lejeune
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b034049a28
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Support for 3 tex mats
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2014-09-19 23:09:22 +02:00 |
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Vincent Lejeune
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5e64be41c6
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Remove useless field in single texture instance
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2014-09-19 19:58:28 +02:00 |
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Marianne Gagnon
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000b427f58
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Fix ref counting crash
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2014-09-19 19:54:16 +02:00 |
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Vincent Lejeune
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4b2b56035f
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Use default mat for untextured mat too
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2014-09-19 19:54:16 +02:00 |
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Marianne Gagnon
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478110f4bf
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Remove outdated comment
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2014-09-19 19:54:15 +02:00 |
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Marianne Gagnon
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933e27052d
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Create a "default material" object and use it for materials that don't appear in materials.xml, instead of an hardcoded special case
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2014-09-19 19:54:15 +02:00 |
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Vincent Lejeune
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3349b9907d
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Improve naming convention of textures
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2014-09-19 19:54:14 +02:00 |
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Vincent Lejeune
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39c56dcb78
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Slightly improve getUnicolorTexture
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2014-09-19 19:54:14 +02:00 |
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Vincent Lejeune
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24cd727899
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Add glossytex to textures
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2014-09-19 19:54:00 +02:00 |
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