Revert "Reduce size of some rtt"
This reverts commit e08bf299be46289af3d51b167257da52cb2c3199.
This commit is contained in:
parent
160ed179c3
commit
b376dcd6fe
@ -226,7 +226,7 @@ RTT::RTT(size_t width, size_t height)
|
||||
if (UserConfigParams::m_shadows && !irr_driver->needUBOWorkaround())
|
||||
{
|
||||
shadowColorTex = generateRTT3D(GL_TEXTURE_2D_ARRAY, 1024, 1024, 4, GL_R8, GL_RED, GL_UNSIGNED_BYTE);
|
||||
shadowDepthTex = generateRTT3D(GL_TEXTURE_2D_ARRAY, 1024, 1024, 4, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT);
|
||||
shadowDepthTex = generateRTT3D(GL_TEXTURE_2D_ARRAY, 1024, 1024, 4, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8);
|
||||
|
||||
somevector.clear();
|
||||
somevector.push_back(shadowColorTex);
|
||||
@ -238,16 +238,16 @@ RTT::RTT(size_t width, size_t height)
|
||||
//Todo : use "normal" shadowtex
|
||||
RSM_Color = generateRTT(shadowsize0, GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE);
|
||||
RSM_Normal = generateRTT(shadowsize0, GL_RGB16F, GL_RGB, GL_FLOAT);
|
||||
RSM_Depth = generateRTT(shadowsize0, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT);
|
||||
RSM_Depth = generateRTT(shadowsize0, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8);
|
||||
|
||||
somevector.clear();
|
||||
somevector.push_back(RSM_Color);
|
||||
somevector.push_back(RSM_Normal);
|
||||
m_RSM = new FrameBuffer(somevector, RSM_Depth, 1024, 1024, true);
|
||||
|
||||
RH_Red = generateRTT3D(GL_TEXTURE_3D, 32, 16, 32, GL_RGB10_A2, GL_RGBA, GL_FLOAT);
|
||||
RH_Green = generateRTT3D(GL_TEXTURE_3D, 32, 16, 32, GL_RGB10_A2, GL_RGBA, GL_FLOAT);
|
||||
RH_Blue = generateRTT3D(GL_TEXTURE_3D, 32, 16, 32, GL_RGB10_A2, GL_RGBA, GL_FLOAT);
|
||||
RH_Red = generateRTT3D(GL_TEXTURE_3D, 32, 16, 32, GL_RGBA16F, GL_RGBA, GL_FLOAT);
|
||||
RH_Green = generateRTT3D(GL_TEXTURE_3D, 32, 16, 32, GL_RGBA16F, GL_RGBA, GL_FLOAT);
|
||||
RH_Blue = generateRTT3D(GL_TEXTURE_3D, 32, 16, 32, GL_RGBA16F, GL_RGBA, GL_FLOAT);
|
||||
|
||||
somevector.clear();
|
||||
somevector.push_back(RH_Red);
|
||||
|
Loading…
x
Reference in New Issue
Block a user