Commit Graph

2006 Commits

Author SHA1 Message Date
Vincent Lejeune
648d076e00 Premultiply alpha for particles too. 2014-05-10 20:58:43 +02:00
Vincent Lejeune
6936f30b36 Premultiply alpha for billboards. 2014-05-10 20:49:30 +02:00
Guillaume P
deb74f4a00 Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option
Conflicts:
	src/graphics/glwrap.cpp
2014-05-08 18:40:14 +02:00
Vincent Lejeune
a73f03a2c4 Make use of gl_amd_vertex_shader_layer when available 2014-05-08 01:16:02 +02:00
vlj
fd7399d983 Use instancing to expand shadows instead of GS 2014-05-07 23:57:07 +02:00
Stephen Just
efb85943d1 Fix for #1297. DoF shader compiles in mesa now. The other problem noted
in the issue was just texture compression + intel.
2014-05-05 07:59:20 -06:00
Vincent Lejeune
65e4177f5c Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-05-05 01:47:00 +02:00
Vincent Lejeune
d316263660 Tweak light extent again to improve perf 2014-05-05 01:46:57 +02:00
Marianne Gagnon
654651215a Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-05-04 18:54:46 -04:00
Marianne Gagnon
5acb763ac8 Work on cutscenes 2014-05-04 18:54:37 -04:00
Vincent Lejeune
d6d7c6179c Simplify pointlight.vert 2014-05-04 19:46:21 +02:00
Vincent Lejeune
94ae8fb21e Use a more tighly fitting quad for pointlights. 2014-05-04 19:21:09 +02:00
vlj
35df307c3f Tweak light extend. 2014-05-03 23:44:27 +02:00
vlj
5e62347d11 Fix attempt for #1308 2014-05-03 17:36:27 +02:00
Guillaume P
a863757365 Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option
Conflicts:
	data/gui/custom_video_settings.stkgui
	src/states_screens/dialogs/custom_video_settings.cpp
2014-05-03 10:32:47 +02:00
Marianne Gagnon
423a833bb8 Add DOF checkbox to the graphics options 2014-05-02 19:02:58 -04:00
Guillaume P
14508bc2ac Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option 2014-05-02 19:18:58 +02:00
vlj
2a1623d8ca Use a more efficient screen to view conversion
Also use the opportunity to use UBO where possible.
2014-05-02 18:11:34 +02:00
vlj
2f1578ba32 Potential fix for #1305 2014-05-02 13:54:23 +02:00
hiker
b412d0507d Merge pull request #1303 from leyyin/master
Fix some bugs in the online screens
2014-04-29 16:25:18 +10:00
Guillaume P
03fbdc260d Add a new option for high-definition textures. 2014-04-28 18:42:23 +02:00
Vincent Lejeune
18aa119890 Tweak light attenuation.
Doesnt really change the look of the light but reduce their extent.
2014-04-27 18:31:00 +02:00
Vincent Lejeune
9ac57c3919 Tigher fit of light extent 2014-04-27 18:04:39 +02:00
Daniel Butum
a769563878 Fix back button size in guest login screen 2014-04-26 14:03:14 +03:00
Marianne Gagnon
924e09b3e9 Very slight tweak 2014-04-25 20:02:16 -04:00
vlj
2ca11c3166 Auria provided tonemap coefficients 2014-04-26 02:00:50 +02:00
vlj
3e4254b3a7 Tonemap: Use J. Hable filmic operator
It gives better result on stk enterprise, slightly saturating blacks.
2014-04-25 17:57:10 +02:00
Vincent Lejeune
84ddd7119e Use glPolygonOffset to remove shadow acne
It's a 2002 trick from M. Kilgard
2014-04-24 21:02:24 +02:00
vlj
85e720a58f Shadow: tweak bias to remove acnee 2014-04-24 18:33:05 +02:00
vlj
ef07b25202 Make possible to tweak exposure/lwhite in adm 2014-04-24 17:47:17 +02:00
samuncle
ba3cce6046 Limit the DoF influence 2014-04-24 02:44:34 +02:00
Marianne Gagnon
2e53328847 Add debug sliders for vlj 2014-04-23 19:03:23 -04:00
vlj
b939d06be5 Properly add Depth of Field 2014-04-23 22:08:37 +02:00
vlj
22d993dfbe Merge branch 'tonemap'
Conflicts:
	data/shaders/tonemap.frag
2014-04-23 18:20:30 +02:00
vlj
f83eb399fd Revert "Revert "Fix a typo in tonemap.frag""
This reverts commit 812b2afcd8.
2014-04-23 18:19:46 +02:00
vlj
19d2f1f9ac Revert "Revert "Use a less intrusive delta value""
This reverts commit 230076ffcb.
2014-04-23 18:19:00 +02:00
vlj
77795c796f Revert "Revert "Enable tonemap.""
This reverts commit e57339841b.
2014-04-23 18:18:43 +02:00
vlj
fb56a4086f Fix normalmap roughness 2014-04-23 18:09:48 +02:00
Vincent Lejeune
eb0c948e41 Tweak exposure/whiepoint/saturation 2014-04-23 18:09:47 +02:00
hiker
7bab6fdb82 Removed swap file added accidentally. 2014-04-23 14:39:16 +10:00
Vincent Lejeune
da15aebcda SSAO: Clamp to 0. 2014-04-22 18:22:39 +02:00
Vincent Lejeune
6f16831d00 Revert "Some color are negative, clamp them in loglum"
This reverts commit 43df357cfb.
2014-04-22 18:18:18 +02:00
hiker
2e3adee1a2 Merge branch 'master' of https://github.com/whichrakesh/stk-code into whichrakesh-master
Fix counting of bananas only for current player. Fixed conflicts.
Conflicts:
	src/achievements/achievement_info.hpp
2014-04-22 17:20:40 +10:00
Vincent Lejeune
17ba0f515c Revert "Use some realist order of magnitude of light"
This reverts commit 2aa6676050.
2014-04-22 02:32:42 +02:00
Vincent Lejeune
b0e56ca2b0 Use some diffent value/equation for tonemap 2014-04-22 02:29:22 +02:00
Vincent Lejeune
e57339841b Revert "Enable tonemap."
This reverts commit a0e63dea46.
2014-04-22 00:44:58 +02:00
Vincent Lejeune
230076ffcb Revert "Use a less intrusive delta value"
This reverts commit d7e3976ef5.
2014-04-22 00:44:49 +02:00
Vincent Lejeune
812b2afcd8 Revert "Fix a typo in tonemap.frag"
This reverts commit b8d5719a82.
2014-04-22 00:44:39 +02:00
Vincent Lejeune
d4718df127 Revert "Use some realist order of magnitude of light"
This reverts commit 2aa6676050.
2014-04-22 00:44:08 +02:00
Vincent Lejeune
b8d5719a82 Fix a typo in tonemap.frag
Also tweak whitepoint and exposure. They should be manually set by track
somehow.
2014-04-21 22:37:26 +02:00