Benau
af7d6cf391
Move scissor test to IVideoDriver
2021-04-19 12:17:10 +08:00
Benau
3f0eb215f7
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
Benau
ea0380ae16
Use SDL2 to create iOS device
2020-06-11 11:40:25 +08:00
Benau
2eaca2091e
Use SDL2 to handle window creation
2020-06-02 10:36:06 +08:00
Benau
cf966308f6
Use GLKView to handle framebuffer directly
2019-07-15 14:21:38 +08:00
Benau
8510ebfb27
Add iOSDevice and EAGLManager
2019-07-13 13:44:03 +08:00
Reiner Herrmann
07b6a16000
Fix several spelling/grammar errors ( #3951 )
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found by lintian
2019-06-04 19:04:18 -04:00
Benau
d5246e5291
Move the screen and touchscreen events horizontally for screen keyboard
2019-05-21 01:46:14 +08:00
Benau
8b825bf7df
Fix meter missing in race gui for GLES 2
2018-11-30 18:47:15 +08:00
Deve
ef27fdaba8
Fixed a crash on exit
2018-07-27 00:05:39 +02:00
Deve
34a3207f91
Fixed android compilation
2017-09-27 23:20:35 +02:00
Deve
afbdbaeee8
Remove unused files.
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Both Console and FB don't work with opengl driver. And the software driver is not even included in stk sources. So I don't think that it will be ever used.
2017-09-27 23:07:44 +02:00
Deve
d6e5e04666
One more tweak
2017-05-31 22:29:28 +02:00
Deve
c13f812290
Simplify previous commit and also fix the double egl context deletion
2017-05-30 21:39:30 +02:00
Deve
e00995d099
Allow to use GLES renderer with Wayland device.
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It would be nice to simplify it a bit, i.e. decide if OpenGL context should be created on device side or driver side, use single constructor in GLES driver etc... But I'm not really sure how it will look like after Benau's space partitioning work, so some refactoring postponed till later.
2017-05-30 00:30:00 +02:00
Deve
9fc3578b51
Rewrite whole EGL manager.
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Now it allows to create OpenGL context, so we can use it for Wayland.
2017-04-20 23:20:21 +02:00
Deve
240041f520
Fixed android compilation
2017-04-05 21:49:52 +02:00
Deve
3961a9a3b7
Move EGL context to separate class.
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It will allow to use it for OpenGL + Wayland.
2017-04-05 21:49:24 +02:00
Deve
fcae7dfc33
Fixed compiler warnings
2017-03-06 17:22:44 +01:00
Deve
067518df5d
Fixed rtts in GLES legacy pipeline
2017-03-01 23:20:21 +01:00
deve
716c19325f
Update common irrlicht files with modifications from Android branch.
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- Added a function in GLES driver, which allows to re-create EGL surface when it's lost after resume event
- Some additional events/keycodes
- Fixed compilation with missing sys/sysctl.h header
2016-11-28 01:56:52 +01:00
Deve
66e76be76d
Don't use hardcoded path for irrlicht shaders
2016-07-06 06:37:22 +02:00
Lucas Baudin
02808cdfd0
GLES2 for android devices by default
2016-02-25 12:06:54 +01:00
Lucas Baudin
a470cd74d6
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00