Benau
cebefcf374
Fix some gui interface bugs:
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1. Fix credits fading effect
2. Display have many no of (addons mostly) arenas are hidden due to
missing of navigation mesh
3. Fix wrong size of kart stats bar
2015-12-10 10:25:52 +08:00
Benau
ca6da8c537
Make AI smarter
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1. Correct fire angle for bowling
2. When swapper is used, follow a closest kart instead.
2015-12-10 01:21:01 +08:00
Benau
11c4b41f13
More menu fix
2015-12-09 12:42:13 +08:00
hiker
1969ee0b1f
Set a name for each thread in VS.
2015-12-09 08:55:46 +11:00
Benau
aac5a368b8
Avoid invaild Ai karts number during switching game modes
2015-12-09 01:27:02 +08:00
hiker
1755f22663
Cosmetic changes only.
2015-12-09 00:13:35 +11:00
Benau
140a229f71
Fix swatter issue
2015-12-08 16:47:42 +08:00
hiker
03594fcad9
Bugfix: the server would try to send a received kart action to the
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server again.
2015-12-08 17:28:01 +11:00
hiker
34dad96017
Minor code cleanup.
2015-12-08 17:25:19 +11:00
hiker
786f9eb693
Fixed typoe (isclient vs isClient).
2015-12-08 17:24:10 +11:00
Benau
c789b1a8df
Fix compile error
2015-12-08 10:46:01 +08:00
Benau
2644b0458b
Merge remote-tracking branch 'origin/master' into battleAI
2015-12-08 10:09:35 +08:00
Marianne Gagnon
508dcdd7e8
Update credits
2015-12-07 19:07:10 -05:00
auriamg
f0fafc2651
Merge pull request #2245 from Flakebi/kart-properties
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Kart properties
2015-12-07 18:44:14 -05:00
hiker
7fa062881d
Removed unused variable.
2015-12-08 08:08:00 +11:00
Benau
152dddc110
Fix potential hang after end race in temple arena
2015-12-08 00:44:28 +08:00
hiker
e74ef461a4
Fixed crash (probably in debug mode only): iterator+i+o would
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first compute and check iterator+i, and not iterator+(i+o), which
caused a crash.
2015-12-07 23:54:43 +11:00
hiker
27f1828c73
Fix crash (in case of result==false, index could be out of bounce).
2015-12-07 23:51:38 +11:00
hiker
7cc77f41f7
File missing in previous commit.
2015-12-07 23:50:21 +11:00
Benau
21c38a6c0b
Make swatter disappear after one hit in 3 strikes battle
2015-12-07 16:24:11 +08:00
hiker
d8b417d536
Cosmetic changes; removed static variable.
2015-12-07 17:05:08 +11:00
Marianne Gagnon
ae916fced6
Add warning when animated texture not found
2015-12-06 20:14:55 -05:00
Benau
ba706f4476
Make swatter works better
2015-12-07 02:27:21 +08:00
Benau
b92395533e
Fix infinite loop
2015-12-06 14:43:07 +08:00
Benau
239412327a
Fix crashes when a kart has no wheels
2015-12-06 13:51:38 +08:00
Marianne Gagnon
cfc6ccf5ea
Add missing copyright
2015-12-05 21:47:50 -05:00
Marianne Gagnon
27290b4ffb
More work on scripting Property animator
2015-12-05 20:45:37 -05:00
Marianne Gagnon
840bc3df64
Make more properties animatable + fix build (oops, forgot files in previous commit)
2015-12-05 20:03:11 -05:00
Marianne Gagnon
2252495fdc
Scripting refactor : add new property animator helper, transfer light animations to this new animator class. Can be used in the future to animate more properties
2015-12-05 19:42:06 -05:00
Benau
8a0cbea933
Merge remote-tracking branch 'origin/master' into battleAI
2015-12-05 16:27:06 +08:00
Benau
ed41b7c805
Proper fix for reverse and unstuck
2015-12-05 16:21:12 +08:00
Flakebi
f63c4af8be
Fix crash
2015-12-04 21:19:15 +01:00
deve
ea581e0909
Try to support more mingw versions for wiiuse build.
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This function has been already added to the header in mingw-w64 5.1 and newer.
2015-12-04 10:47:56 +01:00
Benau
9ad438b945
Try to fix too fast reverse and unstuck issue
2015-12-04 16:32:33 +08:00
hiker
9153439f68
Cosmetic changes only.
2015-12-04 18:07:43 +11:00
hiker
35d1059a39
Cosmetic changes only (coding style, comments).
2015-12-04 17:52:21 +11:00
hiker
97756dd337
Only show kart selection widgets for local (and this means atm only
...
one) player.
2015-12-04 08:12:29 +11:00
hiker
637202077f
Automatically start game when all track votes have been received.
2015-12-04 08:00:51 +11:00
Deve
8980a32c20
Added profiler marker to keep consistency with other effects
2015-12-03 19:31:13 +01:00
Deve
9b3908cc62
Some lightning improvements:
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- move OpenGL-related code to graphics directory, as it should be
- solve issue with applying effect multiple times in multiplayer mode
- remove old already disabled opengl code
2015-12-03 19:25:40 +01:00
deve
94d5c19b7f
Fixed compiler warnings.
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The winsock2.h header should be always included before windows.h header (or we should define WIN32_LEAN_AND_MEAN). It's because windows.h header includes also winsock.h header and there is possible conflict between winsock and winsock2.
I didn't test in on Visual Studio yet. I hope there is no WIN32_LEAN_AND_MEAN redefinition errors...
2015-12-03 14:59:54 +01:00
deve
0bd15acb93
Fixed compiler warning.
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gcc complains that std::auto_ptr is deprecated.
2015-12-03 14:51:26 +01:00
deve
92248399d0
Update project version :P
2015-12-03 14:48:03 +01:00
deve
cbc8d84fc4
Allow to enable wiiuse build for mingw in cmake.
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Still disabled by default because it only works with mingw-w64. It won't work with other compiler versions due to some inconsistencies in header files. But at least it's possible now to enable it without modifying cmake file.
2015-12-03 14:47:08 +01:00
deve
dbdf9db377
Fixed cygwin compilation.
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Unfortunately it doesn't support std::to_string function, even on relatively new gcc (tested with version 4.9.2).
2015-12-03 14:38:57 +01:00
Benau
ab428dc8cf
Different AI intelligence per difficulties
2015-12-03 16:13:39 +08:00
hiker
af3f72ae84
Automatically trigger computing the track data (based on votes)
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once the game starts.
2015-12-03 17:56:16 +11:00
hiker
26155933f0
Set the local master on the server.
2015-12-03 17:54:24 +11:00
Flakebi
c5277edc54
Change suspension-travel that was changed in master meanwhile
2015-12-03 02:15:58 +01:00
hiker
0983038d5c
Fixed size of token.
2015-12-03 09:10:07 +11:00