Vincent Lejeune
d5cfaab13b
Remove PLY support
2015-01-10 18:14:14 +01:00
Vincent Lejeune
48c45f1910
Remove SMF related code
2015-01-10 18:03:40 +01:00
Vincent Lejeune
20abd15a55
Remove DMF
2015-01-10 03:47:40 +01:00
Vincent Lejeune
9bbe8c61dc
Remove Collada support
2015-01-10 03:18:17 +01:00
Vincent Lejeune
a012a3a14f
Remove IrrScene loader
2015-01-10 03:13:14 +01:00
Deve
d0f96a7673
Allow to cross-compile Windows build under Linux using MinGW.
...
It works fine on Ubuntu. You only need to use:
cmake .. -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-mingw.cmake
2015-01-08 21:46:59 +01:00
hiker
93a3e6c3da
Allow irrlicht to use an existing file system (instead of creating
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a new each time a device is created). This simplifies the implementation
of the file manager (now the file manager always exists, even when
deleting the dummy device and creating the real device).
2015-01-06 07:48:32 +11:00
Deve
752ad0e456
Fixed numpad keys on linux.
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Patches ported from upstream irrlicht.
2015-01-04 16:09:48 +01:00
leper
1718cb2fce
FreeBSD build fixes.
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Irrlicht change also submitted upstream https://sourceforge.net/p/irrlicht/patches/300/ .
2015-01-02 17:58:16 +01:00
Vincent Lejeune
d849663877
Fix for #1818 thanks to math07
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Intel gpu seems to have issue capturing screenshot from GL_FRONT
framebuffer, use GL_BACK instead.
2015-01-01 20:46:00 +01:00
deve
a41cac02a2
Update .gitignore file
2014-12-18 08:25:04 +01:00
hiker
d3224712c9
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-12-18 16:54:38 +11:00
hiker
6a806470f1
Fixed #1799 (linking issue) - use of VS only functions that were not
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enclosed on #ifdef (not an issue with default link options, since the
functions using the VS only functions are not actually used in STK).
2014-12-18 16:51:08 +11:00
Vincent Lejeune
116cdec611
Try old method of creating a context
2014-12-18 01:50:09 +01:00
hiker
25e059dd3e
Merge remote-tracking branch 'origin' into copy_kart_mesh
2014-12-09 08:50:23 +11:00
hiker
2c2847e912
Fixed line endings.
2014-12-09 08:05:16 +11:00
hiker
5b62d94c5b
Minor performance optimisations.
2014-12-09 07:56:18 +11:00
hiker
b764339b20
Moved cloning of animated mesh into CSkinnedMesh (to get access to
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private members). Fixed animation bug, caused by copying already
animated vertex position from LocalBuffer to Weight (so they were
then later animated again). Might need a better solution to avoid
copying mesh twice (LocalBuffer = Weight, followed by Weight = LocalBuffer).
2014-12-08 23:39:41 +11:00
hiker
d725d97314
Fixed coding style.
2014-12-03 08:19:13 +11:00
Timothy Hamlett
263d072c98
Fix some coding conventions
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Thanks to hiker for the info
2014-12-01 12:49:15 -06:00
Timothy Hamlett
d95f7835fd
Fix some compiler warnings in Irrlicht
2014-11-30 22:29:52 -06:00
Timothy Hamlett
211e698a29
Add some strings for Windows 8 and 8.1
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And server '12 and server '12 R2
2014-11-30 22:29:28 -06:00
Marianne Gagnon
53bc15ad50
Merge remote-tracking branch 'origin/OSXFullscreen'
2014-11-28 18:50:51 -05:00
Marianne Gagnon
70da81bf4e
Fix OpenGL 3.2 core profile use in fullscreen mode on OS X
2014-11-27 18:59:51 -05:00
hiker
6e3c766749
Minor improvements to fix for #1713 .
2014-11-27 15:36:56 +11:00
Marianne Gagnon
954dba0873
Other OSX fullscreen attempt
2014-11-20 18:21:18 -05:00
Marianne Gagnon
d776bee39a
Try to fix OSX fullscreen OpenGL profile
2014-11-19 18:43:55 -05:00
Marianne Gagnon
5b043a2564
Add some debug logging on linux
2014-11-18 19:15:13 -05:00
Flakebi
ac5db6f28e
Fix #1708 Delete missmatch for currupted pngs
2014-11-17 00:08:47 +01:00
hiker
6f980b7605
Adding more btAsserts.
2014-11-12 19:14:59 +11:00
hiker
157bc445b9
Added more asserts for #1678 .
2014-11-12 13:28:33 +11:00
hiker
cbd43704ac
Added more asserts.
2014-11-12 07:53:24 +11:00
deve
65ee047b3c
Apply patch from upstream irrlicht which allow to compile it on windows using clang.
2014-11-10 11:33:49 +01:00
Tobias Markus
1e384ebb52
Fix mac compilation (syntax error)
2014-11-03 13:55:22 +01:00
hiker
18bcb92afc
Used better variable name.
2014-11-03 21:36:54 +11:00
hiker
150941aad2
Maintain a flag that indicates if the gamepad device name is 'useful'
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(on windows we might get a dummy name, identical for all gamepads).
Only add a number to the gamepad if the device has a useless default
name.
2014-11-03 16:37:19 +11:00
Tobias Markus
4861a52c3f
Fix compilation on OSX 10.10
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Closes #1646
2014-11-01 22:22:58 +01:00
deve
ab82e3f62a
Fixed cmake warning.
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Angelscript is not separated project, but static library.
2014-10-29 09:30:03 +01:00
Marianne Gagnon
139f20b39d
Merge remote-tracking branch 'sachith/ScriptEngine'
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Conflicts:
CMakeLists.txt
sources.cmake
src/io/file_manager.cpp
src/io/file_manager.hpp
src/modes/world.hpp
src/tracks/track.hpp
src/tracks/track_object_presentation.cpp
2014-10-27 18:43:09 -04:00
hiker
d8cb6e1069
Moved #include to the top.
2014-10-25 10:32:28 +11:00
hiker
759182bb68
Used SDL's joystick name detection on windows.
2014-10-25 10:18:27 +11:00
Marianne Gagnon
c1d6c054c8
Route a few more controls rendering through the skin, to make them use OpenGL 3
2014-10-04 19:38:44 -04:00
Marianne Gagnon
11bf9d15c7
Disable source of OpenGL warnings flood in code we don't use
2014-10-01 20:23:22 -04:00
hiker
86b23f2d23
Merge remote-tracking branch 'origin/master' into soft-physics-landing
2014-10-01 11:58:40 +10:00
Marianne Gagnon
7387a51381
Disable features of irrlicht's contextual menu that we don't need and cause floods of warnings
2014-09-30 19:33:25 -04:00
hiker
11916dd187
Different implementation of soft-landing.
2014-09-30 23:13:48 +10:00
hiker
8ca7730570
Removed unnecessary source file in glew.
2014-09-30 15:01:38 +10:00
vlj
b89f066d14
Merge branch 'minlicht'
2014-09-29 03:25:04 +02:00
vlj
4705b8d1a1
Remove X/MS3D file loader
2014-09-29 02:52:06 +02:00
vlj
9a5ecc1b23
Remove ogre loader
2014-09-29 02:46:15 +02:00
vlj
3c4a22d659
Remove Half Life loader
2014-09-29 02:38:23 +02:00
vlj
b19a9bdf2f
Remove 3DS Loader
2014-09-29 02:25:31 +02:00
vlj
554cb1dda0
Remove another CBurning file
2014-09-29 02:01:49 +02:00
vlj
abeda85f77
Reenable GL 3.1 support on windows
2014-09-29 01:31:59 +02:00
vlj
a303eadf3d
Remove a deprecated function call
2014-09-28 01:13:38 +02:00
Marianne Gagnon
7b5ce0f9d7
Fix compilation, why this didn't work for me but works for others is a mystery
2014-09-27 19:07:29 -04:00
vlj
a9ab147ae5
Remove software renderer
2014-09-28 00:48:20 +02:00
vlj
b5372c295d
Remove D3D related files
2014-09-27 19:46:49 +02:00
vlj
9cc98f57e3
Reapply patch from http://sourceforge.net/p/glew/patches/40/
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This reverts commit dd70f09fce
.
2014-09-27 18:49:33 +02:00
vlj
669c8af73e
Try to fix linux, round 2
2014-09-26 23:36:13 +02:00
vlj
ac2a40837f
Try to fix linux
2014-09-26 23:28:29 +02:00
vlj
18b0c65dd6
Use core context for linux too.
2014-09-26 23:21:09 +02:00
vlj
1e5ad1060b
Use core context except for legacy
2014-09-26 23:17:05 +02:00
vlj
8e67131351
Another fix
2014-09-26 23:15:56 +02:00
vlj
b79e969b11
Remove some others deprecated calls
2014-09-26 23:10:10 +02:00
vlj
3b393b8618
Set useCoreContext outside of ifdef windows
2014-09-26 23:03:44 +02:00
vlj
f41c1497cf
Revert "Declare bool in CIrrDeviceLinux"
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This reverts commit 35de5d3975
.
2014-09-26 23:03:25 +02:00
vlj
35de5d3975
Declare bool in CIrrDeviceLinux
2014-09-26 23:01:45 +02:00
vlj
64a84f7e58
Fix another bunch of deprecated function calls
2014-09-26 22:39:53 +02:00
vlj
032447bf30
Additionnal work.
2014-09-26 15:42:03 +02:00
vlj
f320b36db3
Do not use some deprecated function with core ctx
2014-09-26 15:27:50 +02:00
hiker
e8aa181348
Merge remote-tracking branch 'origin/master' into include-glew
2014-09-16 11:05:35 +10:00
Vincent Lejeune
bd4602fb5d
Fix context creation on linux when driver support gl 4.3
2014-09-15 23:39:48 +02:00
hiker
8029bc5880
Build a static version of glew.
2014-09-15 21:49:06 +10:00
hiker
69473b1811
Try to include glew in stk.
2014-09-15 16:33:46 +10:00
vlj
6d685a843d
Drop support for GL 3.1 on windows
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Fixed pipeline will be used instead
2014-09-13 15:45:10 +02:00
Sachith Hasaranga Seneviratne
10e2634f22
Merged master
2014-09-13 08:45:41 +05:30
deve
e6ab299f37
Fixed mingw compilation
2014-09-12 09:01:35 +02:00
Sachith Hasaranga Seneviratne
b6a9e5be9c
Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine
2014-09-10 17:15:01 +05:30
vlj
fbe2896460
Use non debug gl ctx in non debug build
2014-09-09 16:57:46 +02:00
Sachith Hasaranga Seneviratne
118db58a02
Merged Master
2014-09-07 11:28:15 +05:30
Vincent Lejeune
4822b8a75e
Fix travis
2014-09-07 00:44:56 +02:00
Vincent Lejeune
b9a595e666
Revert "Revert "Use pointer arithmetic to enforce matrix 16 bytes alignment""
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This reverts commit e83bd11891
.
2014-09-07 00:44:49 +02:00
Vincent Lejeune
e83bd11891
Revert "Use pointer arithmetic to enforce matrix 16 bytes alignment"
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This reverts commit 0eeeb60685
.
2014-09-07 00:20:35 +02:00
Vincent Lejeune
cbb59fa640
Revert "Fix travis"
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This reverts commit bdb867bce2
.
2014-09-07 00:20:31 +02:00
Vincent Lejeune
bdb867bce2
Fix travis
2014-09-07 00:17:43 +02:00
Vincent Lejeune
0eeeb60685
Use pointer arithmetic to enforce matrix 16 bytes alignment
2014-09-07 00:08:47 +02:00
vlj
56459f39ab
Use a matrix multiplication
2014-09-05 23:53:38 +02:00
Vincent Lejeune
d6c265daf6
Fix VS warning
2014-09-05 23:51:43 +02:00
vlj
44d50aa8d7
Fix build
2014-09-05 17:56:43 +02:00
Vincent Lejeune
6223f5205b
Add an SSE optimised inverse matrix
2014-09-05 16:42:24 +02:00
deve
e57b927c96
Allow to compile STK on Windows using MinGW compiler.
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It needs vorbis dll's as additional dependencies.
TODO: add an alternative to inet_ntop function.
TODO: link wiimote library
2014-09-03 14:08:23 +02:00
Deve
db53dd6767
xrandr: Simplify code a bit.
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Fixed some memory leaks.
2014-08-24 17:40:40 +02:00
Deve
c2cf83bb6a
xrandr: move restore resolution to separated function because it makes a mess...
2014-08-20 19:44:06 +02:00
Deve
56fa56a38f
xrandr: don't restore resolution if output was disconnected during game
2014-08-20 19:44:06 +02:00
Deve
5c4c54bf20
xrandr: make sure that output_id and old_mode are declared
2014-08-20 19:44:06 +02:00
Deve
6a48010644
Fixed compilation error with disabled xrandr
2014-08-20 06:49:38 +02:00
Deve
0dc34b2c0d
xrandr: few more checks
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- try to run in windowed mode if no output was found
- close display correctly in case of no output
- add few warnings
2014-08-18 20:56:30 +02:00
Deve
3e3a27252a
xrandr: fixed memory leak
2014-08-16 16:02:22 +02:00
Deve
a9bd12bfab
xrandr: use primary output if window manager reports this information
2014-08-16 12:21:55 +02:00