Commit Graph

366 Commits

Author SHA1 Message Date
hikerstk
5f4b474e77 Fixed some memory leaks, code cleanup, started adding
mini map creation.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3755 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-16 12:09:15 +00:00
hikerstk
f51aa12fc0 Bugfix: length along track was incorrect (only computed length along
current quad).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3745 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-13 12:24:34 +00:00
hikerstk
ad799ed990 Bugfix: non-active checklines did not save the previous position, resulting in
incorrect triggering later.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3742 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-13 12:21:12 +00:00
hikerstk
88b4b3b041 1) Added calls to new render functions which are
called during the irrlicht rendering, so calls
   to directly print etc. to the screen are possible.
2) Time and ready/set/go of the race gui now work.
3) Code cleanup.
4) Removed compiler warnings.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3740 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-12 11:54:21 +00:00
auria
0e890dc5cc Work on associating a player to its device in the kart selection screen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3732 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-11 17:32:05 +00:00
auria
3c6ba08857 Fixed ambient light not present when starting race with -N
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3725 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-11 00:14:04 +00:00
hikerstk
e8c70f73af Finished support for lap counting using checklines.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3710 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-08 12:33:22 +00:00
hikerstk
1b6d075346 Lap counting is now done using checklines, old code for this removed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3706 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-08 00:44:55 +00:00
hikerstk
8c1bba8abb Added initial support for checklines (though atm they don't do anything yet).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3703 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-06 13:35:33 +00:00
hikerstk
ec86727813 Fixed line endings.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3691 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-03 03:54:33 +00:00
hikerstk
fbec6365c3 Added support for exporting physical objects.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3690 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-03 03:49:45 +00:00
hikerstk
88600d7d2e 1) Animations can now be bullet rigid bodies, which means collisions are
possible.
2) The track exporter supports now exporting a single animation model only even
   if the model is used in several animations.
3) Changed the rad to/from degree macros to be uses as multiplication factors,
   i.e. RAD_TO_DEGREE*x instead if RAD_TO_DEGREE(x). This allows more compact
   code if vectors are convered (RAD_TO_DEGREE*vec3  instead of three separate
   macro invocations, once for each component)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3688 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-03 00:51:31 +00:00
hikerstk
853bd9a0d3 Added some ambient light for windows only, since otherwise the
tracks are just too dark. Reason for this is not known, it looks
fine on Macs without this call.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3687 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-02 23:59:39 +00:00
hikerstk
6cefc34b31 More work on animations (still work in progress)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3680 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-30 12:51:38 +00:00
hikerstk
c14ffd586e Added framework for animation (doesn't do anything atm).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3659 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-26 03:21:22 +00:00
auria
1914a06d55 improved in-game shading (used values that make more sense)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3652 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-25 01:50:16 +00:00
auria
b52d4e0dc8 improved in-game shading (some fine-tuning will be required for it to look good. consider this an initial implementation)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3651 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-25 01:44:32 +00:00
hikerstk
238b401cc2 Added initial support for bezier curves to be exported from blender
and imported into stk (though they are not used for anything atm).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3641 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-24 01:27:05 +00:00
auria
2f6b05bace started converting user config to XML. Implementation is not 100% complete yet; saving works, not lodading. Implementation is not the prettiest but designed for minimal maintenance.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3625 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-21 01:10:43 +00:00
mbjornstk
72ef6843ad Experiment just to show what ambient and a light can do.
It should help figure what objects need fixing, what ambient range is useful
or what mood we can get (redish ambient for lava tracks, etc).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3620 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-19 18:38:26 +00:00
hikerstk
8161ee32cc 1) Removed ambient light.
2) Made all items 'not lighted' since they appear (without ambient lighting) very
   blocky.
3) Renamed 'isCollected' to collected (since isCollected sounds more like a boolean
   function returning if an item is collected or not).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3618 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-19 00:02:17 +00:00
hikerstk
ee90eca26e 1) Created new config subdir and moved the last remaining files into
appropriate subdirs (only main.cpp and main_loop.?pp are now directly
   in the src directory).
2) Cleaned up all #include directives, so that all files now use
   the right subdirectories.
3) Some minor code cleanup.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3606 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-11 10:00:43 +00:00
hikerstk
96805cfc71 Moved race related files into new subdir 'race'.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3581 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-03 01:36:48 +00:00
hikerstk
839ddc140f Removed unused file.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3575 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-02 12:51:53 +00:00
hikerstk
075c9dbb86 Moved more files into appropriate subdirs, update build
system for VS (verified) and autoconf (not verified).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3574 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-02 12:37:29 +00:00
hikerstk
6b1974c459 Fixed incorrect culling of debug track, some minor code cleanup.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3549 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-29 15:42:00 +00:00
auria
f16339fc9f updated Xcode project (see ya in hell, plib\!) + fixed a couple warnings
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3547 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-29 00:06:39 +00:00
hikerstk
043c4c0671 Removed dependency on plib - hooorayyyy!
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3545 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-28 02:29:09 +00:00
hikerstk
59d5098ade 1) More support for quad graphs added. Now the AI should
be able to use shortcuts and loops (e.g. using the same quads
   more than once).
2) More AI simplifications, and adjustments to handle off road
   driving with the new quad graph structure.
3) Fixed bug in LinearWorld: last_valid_sector was not defined
   anymore, resulting in crashes when a kart was rescued.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3543 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-28 00:43:12 +00:00
hikerstk
b5d7d2b506 Improved handling of using the same quad more than once
(note: since esp. findOutOfRoadSector is not yet
converted to use the quad graph structure, bugs and
crashes can occur in some circumstances).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3539 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-24 10:58:45 +00:00
mbjornstk
ec4f9b2306 Source files should not be executable.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3528 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-22 15:58:28 +00:00
hikerstk
864c1d6fff 1) More redesign of drivelines into quad graphs. Moved
graph related functions from Track to QuadGraph,
   removed plib usage. The AI is now able to drive
   a loop (re-using the same quad, before continuing
   on the original path). The beack track currently
   defines a simple look at the first right hand
   turn (the AI will drive down the hill, then
   up again and then keep on going).
2) During the conversion process some AI called
   function were significanly sped up, but it has
   to be tested if this has any ill effects for
   certain tracks or certain karts.
3) Tried to add support for moving sky domes, but
   that doesn't work yet.



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3527 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-22 03:23:48 +00:00
mbjornstk
6042c2cb63 Remove exec prop/bit.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3526 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-20 00:05:01 +00:00
hikerstk
afdb422635 Added first version of track debug output showing all quads.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3523 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-19 03:24:56 +00:00
auria
aca5918785 fixed warning (and non-working code) + updated xcode project to remove some absolute paths
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3521 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-18 19:31:10 +00:00
auria
bbce1a0407 refactored Xcode project to use pre-built frameworks (making it much easier) + more minor cleanup (removed some useless plib stuff left in code)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3516 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-18 18:29:58 +00:00
hikerstk
d40f096127 1) Removed unused TrackInfo objects for the AI.
2) More code cleanup to use the new quad structure
   instead of driveliens.
3) Updates VS project file to work with latest
   GUI additions.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3515 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-18 04:08:00 +00:00
hikerstk
616acb985a 1) Removed some of the old driveline usage (not all yet, work
in progress).
2) Removed shortcut detection and handling.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3505 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-17 12:57:40 +00:00
hikerstk
ffe39e467a 1) Started adding support for quad graphs to have a more flexible way
of specifying the track to use (mainly for the AI).
   For beach/lighthouse files to specify the graphs have been added
   (note that if the graph is a simple look, no .graph file is
   necessary, since it will default to a simple loop), and a script
   to convert from the current driveline structure to quad graphs
   has been added, too.
   This information is currently read in, but not yet used!
2) Some memory leaks were fixed, the filemanager functions getXML*
   were renamed to createXML* to indicate that the return pointer
   needs to be freed.



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3486 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-15 01:20:09 +00:00
auria
f4a76bc2ae removed 95% remaining dependencies on plib
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3479 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-11 01:28:18 +00:00
hikerstk
574ebfa94d Added support for steering animations. Note: since there is
currently no model with animations, there are no visible
changes atm.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3371 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-07 13:43:18 +00:00
auria
89675045f1 fixed compiler warning + removed unused variable
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3350 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-04 23:12:38 +00:00
hikerstk
aca8bb39c7 Renaved MovingPhysics to PhysicalObject.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3338 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-01 01:30:10 +00:00
hikerstk
30de5e36f8 Removed callback manager, callbacks are not needed the way they were
with plib, and the track is now updating its animated textures and
physical objects.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3337 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-01 00:55:20 +00:00
hikerstk
4ccd7662ef 1) Added support for animated textures.
2) Removed static_ssg source files.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3335 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-31 23:45:20 +00:00
hikerstk
f860816241 1) Added support for nested tags to XMLNode.
2) Made all xml files well formed.
3) Minor code cleanups.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3324 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-31 02:52:01 +00:00
auria
34f8e281d7 bringing gamepad input a bit more in. help me with testing please - i can somewhat fake gamepad input with some utility but it's not too handy
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3310 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-29 15:51:55 +00:00
hikerstk
247914b566 1) Support for transparency added (mainly lighthouse track).
2) More cleanup, tests, ...


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3304 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-26 23:31:00 +00:00
hikerstk
c14c06e830 1) First version of rubber band (to do: rubber bands are sometimes not visible)
2) Code cleanup.
3) Initial support for special water nodes.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3299 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-23 23:50:50 +00:00
hikerstk
9bc24c6a4e 1) Added support for sky-domes (this needs to be nicer, this is
only a proof of concept (sky boxes are wip).
2) Started work on explosions using the particle engine.
3) Removed plunger when the rubber band snaps.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3274 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 02:52:58 +00:00
hikerstk
f5d9330e77 Hide details about ambient light in irr_driver.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3265 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 01:45:49 +00:00
hikerstk
41020d56ac Fixed lighting issues by adding ambient lights, and cleaned up more code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3264 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 01:23:23 +00:00
hikerstk
4a85118dbd Removed many warnings, mostly caused by texture that were not found.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3255 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 08:32:19 +00:00
hikerstk
921d9a34d5 Added more textures (by putting them for now in the same directory as the
model), fixed detection of terrain (e.g. triggering rescue when trying to
drive on water).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3245 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 23:35:15 +00:00
hikerstk
d2b45f0761 Converted DomesticManners to an irrlicht font, more cleanup.
Time is now displayed using the new font.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3242 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 05:21:13 +00:00
hikerstk
8a60edf241 Moved file manager to io subdir, made irrlicht compilation default,
started removing #ifdefs HAVE_IRRLICHT.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3239 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 03:49:31 +00:00
hikerstk
511be41e70 Start adding support for physical objects (e.g. road cone).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3221 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-11 05:10:56 +00:00
mbjornstk
210fe11806 More EOL prop setting and fixing of files with mixed EOLs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3206 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-01 00:46:47 +00:00
hikerstk
253f495021 Irrlicht only: added support for height computation for items
(and other models loaded for a track), items now do rotate
and can be collected (though no icons are displayed yet,
nor do attachments work).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3196 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-25 13:14:27 +00:00
hikerstk
1cbed5cfe2 Irrlicht only: improved XML handling, support xml files
for .track and .loc files, started working on items.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3179 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-20 01:42:34 +00:00
hikerstk
0267f7630c Irrlicht only:
1) Added better support for reading XML files.
2) Fixed keyboard handling (for some keys only
   key releases were recognised).
3) #ifdef-ed out more plib parts that would cause a 
   crash with irrlicht.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3164 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-17 02:57:28 +00:00
hikerstk
3b7bfd5367 Update to irrlicht only, non-irrlicht part should be unchanged.
- Tracks and kart models are now loaded and converted into
  bullet physics. 
- A simple camera is implemented, so a loaded track can be
  displayed (note: the current SVN version does not contain
  a track converted for irrlicht yet)
- Otherwise the irrlicht version is not working, i.e. no
  menus atm, ...


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3115 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-10 05:30:59 +00:00
hikerstk
067d3daf79 1) Renamed scene to stk_scene (since scene is a namespace in irrlicht).
Note that with irrlicht the scene objects is most likely going to
   be replaced anyway.
2) Removed more snprintf.
3) Removed unused modes from VS project file, added new mode for irrlicht.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3055 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-28 00:38:28 +00:00
hikerstk
6f34674b4c 1) Moved more files around.
2) Replaced many (though not all yet) snprintf with ostringstream
   (getting rid of the maximum length of messages).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3034 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-23 05:23:22 +00:00
hikerstk
6ce3803165 Moved more files into subdirs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3029 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-22 22:27:13 +00:00
hikerstk
340fc18548 1) Applied Jonan's patch to fix the layout for many files.
2) Moved STK specific extensions to bullet out of
   bullet src tree.
3) Started to move more files into separate subdirs.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3027 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-22 12:02:40 +00:00