Removed unused file.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3575 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2009-06-02 12:51:53 +00:00
parent 075c9dbb86
commit 839ddc140f
5 changed files with 0 additions and 111 deletions

View File

@ -144,8 +144,6 @@ supertuxkart_SOURCES = \
input/input_device.hpp \
input/input_manager.cpp \
input/input_manager.hpp \
isect.cpp \
isect.hpp \
user_config.cpp \
user_config.hpp \
grand_prix_data.cpp \

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@ -213,10 +213,6 @@
RelativePath="../../../src\history.cpp"
>
</File>
<File
RelativePath="../../../src\isect.cpp"
>
</File>
<File
RelativePath="../../../src\main.cpp"
>
@ -731,10 +727,6 @@
RelativePath="../../../src\history.hpp"
>
</File>
<File
RelativePath="../../../src\isect.hpp"
>
</File>
<File
RelativePath="..\..\main_loop.hpp"
>

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@ -1,62 +0,0 @@
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004 Steve Baker <sjbaker1@airmail.net>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#if 0
#include "isect.hpp"
float getHeightAndNormal(ssgBranch* branch, sgVec3 my_position, sgVec3 normal)
{
/* Look for the nearest polygon *beneath* my_position */
ssgHit *results ;
float hot ; /* H.O.T == Height Of Terrain */
sgVec3 HOTvec ;
sgMat4 invmat ;
sgMakeIdentMat4 ( invmat ) ;
invmat[3][0] = - my_position [0] ;
invmat[3][1] = - my_position [1] ;
invmat[3][2] = 0.0 ;
sgSetVec3 ( HOTvec, 0.0f, 0.0f, my_position [ 2 ] ) ;
const int NUM_HITS = ssgHOT (branch, HOTvec, invmat, &results ) ;
hot = - FLT_MAX ;
for ( int i = 0 ; i < NUM_HITS ; i++ )
{
ssgHit *h = &results [ i ] ;
float hgt = - h->plane[3] / h->plane[2] ;
if ( hgt >= hot )
{
hot = hgt ;
if ( normal != NULL )
sgCopyVec3 ( normal, h->plane ) ;
}
}
return hot ;
}
#endif

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@ -1,38 +0,0 @@
// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004 Steve Baker <sjbaker1@airmail.net>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_ISECT_H
#define HEADER_ISECT_H
/*
class ssgBranch;
float getHeightAndNormal(ssgBranch* branch, sgVec3 my_position, sgVec3 normal);
inline float getHeight(ssgBranch* branch, sgVec3 my_position)
{
return getHeightAndNormal(branch, my_position, 0);
}
*/
#endif
/* EOF */

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@ -25,7 +25,6 @@
#include "irrlicht.h"
#include "stk_config.hpp"
#include "isect.hpp"
#include "user_config.hpp"
#include "audio/sound_manager.hpp"
#include "graphics/irr_driver.hpp"