Benau
|
0d74b1739b
|
Allow mesh textures to be reloaded
|
2018-01-18 12:35:41 +08:00 |
|
Benau
|
281b30dd5d
|
Fix invalid graph node sometimes detected
|
2018-01-17 13:52:40 +08:00 |
|
Deve
|
2516de8231
|
Disable npot textures on android emulator
|
2018-01-16 23:06:27 +01:00 |
|
Deve
|
458ffd4617
|
Allow to force pot textures in graphical restrictions
|
2018-01-16 22:50:18 +01:00 |
|
Benau
|
c3d0db9856
|
Use normalized short for animated texture update
It should allow to have the maximum possible smooth animation
texture_trans_x,y is fmoded so it's guaranteed to be -1.0 to 1.0
|
2018-01-17 01:05:47 +08:00 |
|
Benau
|
7aaac81d0a
|
Disable backface culling for transparent material for legacy pipeline
|
2018-01-16 14:29:45 +08:00 |
|
auria.mg
|
10831b210e
|
Improve fix for #3099
|
2018-01-15 20:58:05 -05:00 |
|
auria.mg
|
1d9d628855
|
Try to fix #3099
|
2018-01-15 20:52:53 -05:00 |
|
Deve
|
effa23d952
|
Some minor fixes in linux device
|
2018-01-15 23:15:27 +01:00 |
|
hiker
|
a34b014fb5
|
Assign events to closest time step.
|
2018-01-16 08:53:45 +11:00 |
|
hiker
|
8d7ff2a948
|
Store event time explicitly, which makes network replay much easier.
Simplified update updateReplayAndGetDT function.
|
2018-01-16 08:43:59 +11:00 |
|
Benau
|
a37b60ac6e
|
Only add RenderInfo if the material has a list of random color
|
2018-01-15 15:43:50 +08:00 |
|
Benau
|
cbd7b3fd84
|
Add some fallback for legacy pipeline for SP
|
2018-01-15 13:46:37 +08:00 |
|
Benau
|
a3a00f70f8
|
Remove unused entries in materials and fog settings
|
2018-01-15 13:23:21 +08:00 |
|
Benau
|
681ef66d8d
|
Rename _nm to _Normal for normal map textures
|
2018-01-15 12:37:57 +08:00 |
|
Benau
|
9c2f91c11b
|
Don't crash for wip-tracks / karts (wrong shader name or incomplete terrain)
|
2018-01-15 11:07:58 +08:00 |
|
Sam
|
97053b9405
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code
|
2018-01-14 16:15:04 +01:00 |
|
Sam
|
6abd79dde6
|
Add the world position in default information avaliable to shaders
|
2018-01-14 10:39:16 +01:00 |
|
Benau
|
813b08bc73
|
Fix #3091
|
2018-01-14 10:19:37 +08:00 |
|
Deve
|
8698705468
|
Fixed android compilation
|
2018-01-14 00:14:31 +01:00 |
|
Benau
|
d0fb0500eb
|
Update to opengl 3.3 for SP
|
2018-01-14 01:28:30 +08:00 |
|
Benau
|
59045cd064
|
Merge remote-tracking branch 'origin/master'
|
2018-01-13 15:44:57 +08:00 |
|
Benau
|
4194977df5
|
Fix shadow visualization
|
2018-01-13 15:38:52 +08:00 |
|
Benau
|
9e90bd251d
|
Use hardware skinning GR in sp_mesh_node
|
2018-01-13 15:16:16 +08:00 |
|
Benau
|
24308ced03
|
Remove features in SP that give no performance boost at all
gl_Layer in vertex shader, bindless and array textures
|
2018-01-13 14:49:33 +08:00 |
|
Benau
|
503455d02f
|
Simplify instruction
|
2018-01-13 13:48:51 +08:00 |
|
Benau
|
7902e2ad06
|
Fix focusing of kart color slider dialog
|
2018-01-13 11:58:32 +08:00 |
|
Benau
|
c4f589fee7
|
Use the low quality for libsquish again
|
2018-01-13 11:55:57 +08:00 |
|
Deve
|
24772eb9d7
|
GLEW_ERROR_NO_GLX_DISPLAY needs glew 2.1
|
2018-01-13 00:41:53 +01:00 |
|
Deve
|
e46a18ab61
|
Merge pull request #3060 from akien-mga/update-glew
GLEW: Update to pristine upstream 2.1.0
|
2018-01-13 00:22:18 +01:00 |
|
Deve
|
84459c6086
|
Merge pull request #3059 from akien-mga/unbundle-glew2
CMake: Add option to use system GLEW 2.0+
|
2018-01-13 00:20:11 +01:00 |
|
Deve
|
3f604f3adf
|
Merge branch 'master' into unbundle-glew2
|
2018-01-13 00:19:30 +01:00 |
|
Deve
|
226c2bbed5
|
Merge branch 'master' into unbundle-glew2
|
2018-01-13 00:13:45 +01:00 |
|
Deve
|
2f7d7b677d
|
Don't fail to start if glx display in glew is not available.
It should be safe, because we check if display is available in irrlicht device anyway.
|
2018-01-13 00:06:37 +01:00 |
|
Deve
|
f220bb14f4
|
More improvements in wayland device
|
2018-01-12 22:31:21 +01:00 |
|
Benau
|
bb0cf72635
|
Add required code and color selector for rainbow karts
|
2018-01-13 00:38:46 +08:00 |
|
Benau
|
68e8da2353
|
Remove all unused shaders
|
2018-01-12 19:10:55 +08:00 |
|
Benau
|
b1f1afb9c5
|
Use SSE2 in windows build for faster libsquish
|
2018-01-12 17:47:18 +08:00 |
|
Benau
|
e5fff9e65a
|
Reallocate the vertices vector for dynamic draw call when resize
|
2018-01-12 17:18:49 +08:00 |
|
Benau
|
feb1667acc
|
Precompute srgb to linear values to array
|
2018-01-12 13:58:49 +08:00 |
|
Benau
|
6071d2f983
|
Remove all unused / unstable opengl-related code
|
2018-01-12 13:04:40 +08:00 |
|
Benau
|
9ccb34c2a1
|
Adjust graphics presets for SP
|
2018-01-12 12:03:31 +08:00 |
|
Deve
|
6f4c1f41da
|
More work with xdg shell
|
2018-01-11 19:03:01 +01:00 |
|
Benau
|
7f3722d90b
|
Make supports SP checking global
|
2018-01-12 01:28:13 +08:00 |
|
Benau
|
4252895d8b
|
Remove old unused glsl code
|
2018-01-12 01:18:07 +08:00 |
|
Benau
|
49568f3fd9
|
Auto fallback to legacy pipeline if not supports all functions required by SP
|
2018-01-11 15:55:53 +08:00 |
|
Benau
|
26a481e478
|
Allow using system libsquish
|
2018-01-11 14:40:33 +08:00 |
|
Benau
|
7859a00967
|
Remove unused mesh code
|
2018-01-11 13:38:08 +08:00 |
|
Benau
|
68ceceb6e3
|
Remove unused texture code
|
2018-01-11 12:47:02 +08:00 |
|
Benau
|
3374ec66e3
|
Better memory management for vertex buffers
|
2018-01-11 11:30:55 +08:00 |
|