Deve
a9793a10a0
Better fix for legacy pipeline
2018-09-01 23:15:05 +02:00
Deve
26d9de4262
Fixed legacy pipeline
2018-08-31 22:33:55 +02:00
Benau
15853c4e32
Fix #3418
2018-08-31 17:40:26 +08:00
Benau
4a29e46817
Remove warning for skinned mesh shader fallback
...
The shader will be unused anyway if there is no armature
2018-08-29 09:32:34 +08:00
Benau
809cce0c26
Fallback to default shader in case any shader is missing
2018-08-29 08:04:36 +08:00
Benau
552028e791
Put the kart back to its own flag base like rescue if direct hit in CTF
2018-08-20 14:33:17 +08:00
Benau
db36ee6df6
Handle controller the last to avoid slow PC sending actions too late
2018-08-18 12:49:31 +08:00
Deve
d2a28f18f7
Fixed a crash with --no-graphics
2018-08-16 22:30:15 +02:00
Benau
b755d4d00b
Replay slipstream speed increase event locally in network
2018-08-10 18:26:13 +08:00
Benau
8931d90813
Merge remote-tracking branch 'origin/master' into curved
2018-07-06 23:49:04 +08:00
Benau
80178ba695
Fix camera offset
2018-07-06 23:43:30 +08:00
Benau
d6c3c825aa
Add an up offset on skidmarks for uneven terrain
2018-07-06 18:30:22 +08:00
Benau
a76a6e3508
Use smoothed transform to raycast the skidmark quads
2018-07-05 14:22:37 +08:00
Benau
e50029b707
Use smoothed transform directly for shadow
2018-07-05 11:21:41 +08:00
Benau
e1dfe2e7e0
Show ping of remote players in lobby
2018-07-04 00:54:40 +08:00
Benau
de8730dbfc
Preload some textures to avoid game hangs
2018-07-03 09:23:58 +08:00
Deve
e7d07f4537
One more check for tbo
2018-06-24 01:31:02 +02:00
Deve
096a5b2420
Fixed server-only compilation
2018-06-23 00:20:31 +02:00
Deve
9ad3ba1fe2
Allow to use skinning without tbo
2018-06-22 23:48:00 +02:00
Benau
72fdfe1ac3
Merge remote-tracking branch 'origin/master' into curved
2018-06-21 01:14:38 +08:00
hiker
e6417bcf03
Merge remote-tracking branch 'origin/master' into STK-helper-ItemWeights
2018-06-19 18:30:19 +10:00
Deve
2e3ae1c3f8
Allow to set min and max drivers version in graphics restrictions
2018-06-18 22:32:41 +02:00
Benau
6eb7bf6bba
Move camera update to update graphics
2018-06-18 13:36:56 +08:00
Benau
c58119be87
Smooth shadow and skidmarks for remote players
2018-06-18 00:10:49 +08:00
hiker
ea229b4e5e
Merge branch 'ItemWeights' of git://github.com/STK-helper/stk-code into STK-helper-ItemWeights
...
A very rough merge to solve conflicts, not expected to even work.
2018-06-08 15:03:27 +10:00
hiker
b0da0f640a
Merge remote-tracking branch 'origin/master' into network-items,
...
fixed conflicts.
2018-06-08 10:55:14 +10:00
hiker
80ab0b6cda
Moved the 'visual' raycasts (for skidmarks) out of the update loop
...
into the updateGraphics call tree.
2018-06-06 08:24:34 +10:00
Deve
5e798ad6d4
Restore max texture size when reloading skin.
...
Fixes #3111
2018-06-05 23:55:31 +02:00
QwertyChouskie
c4cb0201df
Let user know when STK is compiled without libopenglrecorder ( #3267 )
...
* Let user know when STK is compiled without libopenglrecorder
* More work
2018-05-26 05:30:55 +00:00
Deve
056ee641d1
Allow to use openglrecorder with gles
2018-05-24 22:07:33 +02:00
Deve
2958435f7c
More work on gles + texture compression.
...
Now it's usable with mesa, nvidia blob and in theory nvidia tegra too.
2018-05-23 21:21:14 +02:00
Deve
b98aede1e1
Fix for old headers
2018-05-22 22:31:38 +02:00
Deve
765d4019b7
Allow to use texture compression with GLES when extension is available
2018-05-22 22:31:38 +02:00
Benau
1a975f9ef4
Offer a way to know accurate ping to server within 3 seconds
2018-05-22 01:31:08 +08:00
Benau
5fb0113362
Don't enable texture matrix if no vbo or ibo
2018-05-11 19:27:41 +08:00
Benau
34f416506e
Remove infinitive loop if image failed to load
2018-05-11 19:27:25 +08:00
Alayan-stk-2
49ff8ecd25
Reload powerup models on graphics options restart
2018-04-28 23:06:25 +02:00
Alayan-stk-2
33c60ddc1c
Remove obsolete powerup loading
...
Powerup data is loaded before each race when the number of karts (and type of race) is known.
2018-04-26 12:45:49 +02:00
hiker
8a8b954bf9
Fixed more ticks vs time issues.
2018-04-24 17:44:39 +10:00
Benau
6728951985
Fix incorrect camera index for GP
2018-04-21 12:55:55 +08:00
Benau
afa647ac90
Remove unneeded rewind test in skidmarks
2018-04-20 17:22:33 +08:00
hiker
359cb4770a
Merge branch 'master' of github.com:supertuxkart/stk-code
2018-04-20 18:26:48 +10:00
Benau
611def3c04
Fix sp shader debug handling
2018-04-20 16:25:12 +08:00
hiker
42d21ba9f9
Merge branch 'master' of github.com:supertuxkart/stk-code
2018-04-20 17:59:59 +10:00
hiker
4a0444987a
Fixed skidding in network mode. Only the jump duration is part of
...
the state, the current height of the kart in case of a jump is
then computed (without keeping track of speed etc). Jumping is
now only done during updateGraphics().
2018-04-20 17:31:31 +10:00
Benau
e5c991e3d2
Merge remote-tracking branch 'origin/master' into kobato
2018-04-20 13:03:34 +08:00
Benau
f37ca7ada5
Don't update skidmark if rewinding
2018-04-20 12:19:58 +08:00
Benau
c3354923db
Avoid skipping of vertex buffer update if called more than once per frame
2018-04-20 12:19:58 +08:00
Benau
9897a497f5
Fix slipstream crashed in server
2018-04-19 14:48:44 +08:00
Benau
4464d4cd55
Fix quaternion in dynamic draw call
2018-04-19 14:28:26 +08:00