Commit Graph

3688 Commits

Author SHA1 Message Date
Deve
a9793a10a0 Better fix for legacy pipeline 2018-09-01 23:15:05 +02:00
Deve
26d9de4262 Fixed legacy pipeline 2018-08-31 22:33:55 +02:00
Benau
15853c4e32 Fix #3418 2018-08-31 17:40:26 +08:00
Benau
4a29e46817 Remove warning for skinned mesh shader fallback
The shader will be unused anyway if there is no armature
2018-08-29 09:32:34 +08:00
Benau
809cce0c26 Fallback to default shader in case any shader is missing 2018-08-29 08:04:36 +08:00
Benau
552028e791 Put the kart back to its own flag base like rescue if direct hit in CTF 2018-08-20 14:33:17 +08:00
Benau
db36ee6df6 Handle controller the last to avoid slow PC sending actions too late 2018-08-18 12:49:31 +08:00
Deve
d2a28f18f7 Fixed a crash with --no-graphics 2018-08-16 22:30:15 +02:00
Benau
b755d4d00b Replay slipstream speed increase event locally in network 2018-08-10 18:26:13 +08:00
Benau
8931d90813 Merge remote-tracking branch 'origin/master' into curved 2018-07-06 23:49:04 +08:00
Benau
80178ba695 Fix camera offset 2018-07-06 23:43:30 +08:00
Benau
d6c3c825aa Add an up offset on skidmarks for uneven terrain 2018-07-06 18:30:22 +08:00
Benau
a76a6e3508 Use smoothed transform to raycast the skidmark quads 2018-07-05 14:22:37 +08:00
Benau
e50029b707 Use smoothed transform directly for shadow 2018-07-05 11:21:41 +08:00
Benau
e1dfe2e7e0 Show ping of remote players in lobby 2018-07-04 00:54:40 +08:00
Benau
de8730dbfc Preload some textures to avoid game hangs 2018-07-03 09:23:58 +08:00
Deve
e7d07f4537 One more check for tbo 2018-06-24 01:31:02 +02:00
Deve
096a5b2420 Fixed server-only compilation 2018-06-23 00:20:31 +02:00
Deve
9ad3ba1fe2 Allow to use skinning without tbo 2018-06-22 23:48:00 +02:00
Benau
72fdfe1ac3 Merge remote-tracking branch 'origin/master' into curved 2018-06-21 01:14:38 +08:00
hiker
e6417bcf03 Merge remote-tracking branch 'origin/master' into STK-helper-ItemWeights 2018-06-19 18:30:19 +10:00
Deve
2e3ae1c3f8 Allow to set min and max drivers version in graphics restrictions 2018-06-18 22:32:41 +02:00
Benau
6eb7bf6bba Move camera update to update graphics 2018-06-18 13:36:56 +08:00
Benau
c58119be87 Smooth shadow and skidmarks for remote players 2018-06-18 00:10:49 +08:00
hiker
ea229b4e5e Merge branch 'ItemWeights' of git://github.com/STK-helper/stk-code into STK-helper-ItemWeights
A very rough merge to solve conflicts, not expected to even work.
2018-06-08 15:03:27 +10:00
hiker
b0da0f640a Merge remote-tracking branch 'origin/master' into network-items,
fixed conflicts.
2018-06-08 10:55:14 +10:00
hiker
80ab0b6cda Moved the 'visual' raycasts (for skidmarks) out of the update loop
into the updateGraphics call tree.
2018-06-06 08:24:34 +10:00
Deve
5e798ad6d4 Restore max texture size when reloading skin.
Fixes #3111
2018-06-05 23:55:31 +02:00
QwertyChouskie
c4cb0201df Let user know when STK is compiled without libopenglrecorder (#3267)
* Let user know when STK is compiled without libopenglrecorder

* More work
2018-05-26 05:30:55 +00:00
Deve
056ee641d1 Allow to use openglrecorder with gles 2018-05-24 22:07:33 +02:00
Deve
2958435f7c More work on gles + texture compression.
Now it's usable with mesa, nvidia blob and in theory nvidia tegra too.
2018-05-23 21:21:14 +02:00
Deve
b98aede1e1 Fix for old headers 2018-05-22 22:31:38 +02:00
Deve
765d4019b7 Allow to use texture compression with GLES when extension is available 2018-05-22 22:31:38 +02:00
Benau
1a975f9ef4 Offer a way to know accurate ping to server within 3 seconds 2018-05-22 01:31:08 +08:00
Benau
5fb0113362 Don't enable texture matrix if no vbo or ibo 2018-05-11 19:27:41 +08:00
Benau
34f416506e Remove infinitive loop if image failed to load 2018-05-11 19:27:25 +08:00
Alayan-stk-2
49ff8ecd25
Reload powerup models on graphics options restart 2018-04-28 23:06:25 +02:00
Alayan-stk-2
33c60ddc1c
Remove obsolete powerup loading
Powerup data is loaded before each race when the number of karts (and type of race) is known.
2018-04-26 12:45:49 +02:00
hiker
8a8b954bf9 Fixed more ticks vs time issues. 2018-04-24 17:44:39 +10:00
Benau
6728951985 Fix incorrect camera index for GP 2018-04-21 12:55:55 +08:00
Benau
afa647ac90 Remove unneeded rewind test in skidmarks 2018-04-20 17:22:33 +08:00
hiker
359cb4770a Merge branch 'master' of github.com:supertuxkart/stk-code 2018-04-20 18:26:48 +10:00
Benau
611def3c04 Fix sp shader debug handling 2018-04-20 16:25:12 +08:00
hiker
42d21ba9f9 Merge branch 'master' of github.com:supertuxkart/stk-code 2018-04-20 17:59:59 +10:00
hiker
4a0444987a Fixed skidding in network mode. Only the jump duration is part of
the state, the current height of the kart in case of a jump is
then computed (without keeping track of speed etc). Jumping is
now only done during updateGraphics().
2018-04-20 17:31:31 +10:00
Benau
e5c991e3d2 Merge remote-tracking branch 'origin/master' into kobato 2018-04-20 13:03:34 +08:00
Benau
f37ca7ada5 Don't update skidmark if rewinding 2018-04-20 12:19:58 +08:00
Benau
c3354923db Avoid skipping of vertex buffer update if called more than once per frame 2018-04-20 12:19:58 +08:00
Benau
9897a497f5 Fix slipstream crashed in server 2018-04-19 14:48:44 +08:00
Benau
4464d4cd55 Fix quaternion in dynamic draw call 2018-04-19 14:28:26 +08:00