Remove obsolete powerup loading
Powerup data is loaded before each race when the number of karts (and type of race) is known.
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@@ -942,7 +942,6 @@ void IrrDriver::applyResolutionSettings()
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material_manager->addSharedMaterial(materials_file);
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}
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powerup_manager->loadAllPowerups ();
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ItemManager::loadDefaultItemMeshes();
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projectile_manager->loadData();
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Referee::init();
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