Benau
b2d3817de3
Merge remote-tracking branch 'origin/master' into advanced_recording
2017-04-06 09:43:36 +08:00
Benau
ab554315b5
Remove non-supported video format
2017-04-06 09:37:32 +08:00
Deve
240041f520
Fixed android compilation
2017-04-05 21:49:52 +02:00
Deve
1d39030f51
Assume that EGL version is always greater than 1.3 because otherwise we won't be able to create GLES 2.0/3.0 context.
2017-04-05 21:49:42 +02:00
Deve
635ea89cd0
Some corrections with egl attribs
2017-04-05 21:49:33 +02:00
Deve
3961a9a3b7
Move EGL context to separate class.
...
It will allow to use it for OpenGL + Wayland.
2017-04-05 21:49:24 +02:00
hiker
96bdf77050
Merge branch 'physics-tweaks'
2017-04-06 00:06:22 +10:00
hiker
00bba293ad
Merge remote-tracking branch 'origin/master' into physics-tweaks
2017-04-05 23:59:34 +10:00
hiker
6c4f6d1cf5
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-04-05 23:14:29 +10:00
Benau
391d31659b
Remove hardcoded 44100 samplerate
2017-04-05 15:43:47 +08:00
Benau
bb529c011e
Add message queue for result callback
2017-04-05 12:31:39 +08:00
Benau
1a072d609f
Add vp9 encode support, though it encodes very slowly
2017-04-05 01:10:44 +08:00
Benau
85de10ffb5
Fix memory leak
2017-04-04 23:53:44 +08:00
Benau
b7c709c709
Allow muxing mjpeg with vorbis audio with mkv
...
Not sure if playable in with all players
2017-04-04 16:12:09 +08:00
Benau
b0d0a0739e
Add CMake flag to enable / disable recorder
2017-04-04 14:23:04 +08:00
Benau
0bb5bfb930
Don't use dlloaded function in pulseaudio recorder namespace
2017-04-04 12:19:29 +08:00
Benau
ea6719990a
Move all recording code into recorder folder
2017-04-04 10:04:55 +08:00
Benau
2d4bfa9fb0
Use shared library for vpx on msvc
2017-04-03 14:32:07 +08:00
Benau
6bc935d085
Try to build 64bit appveyor
2017-04-03 09:20:14 +08:00
Benau
19f88e3939
Allow stk to be built with 64bit msvc
...
Please use lastest adv_recording_64 branch in repo
2017-04-03 01:33:13 +08:00
hiker
fdcb39b8fc
Fix #2812 (non-smooth cannon behaviour).
2017-04-02 21:06:10 +10:00
Benau
8a5e28251e
Fix mingw build
2017-04-02 14:55:55 +08:00
Benau
adf889a885
End vorbis encoder thread more properly
2017-04-02 10:36:21 +08:00
Benau
ab2ce24914
Reduce cpu usage
2017-04-02 10:28:46 +08:00
Deve
9bde708155
Tweak generate assets script to save few Mbytes in the apk.
...
Musics are still not-that-bad while they take less space.
2017-04-02 00:19:13 +02:00
Benau
9bfe4200c4
Only use TJFLAG_FASTDCT if supported
2017-04-02 00:43:31 +08:00
Benau
7f23d062b7
Use turbo jpeg for compression
2017-04-01 16:41:06 +08:00
Benau
8a8b388170
Allow pulseaudio to be loaded dynamically
2017-04-01 15:21:58 +08:00
Benau
294aa3ad48
Allow recording 16bit pcm data with any channels
2017-04-01 11:02:14 +08:00
Benau
cfea104a50
Apply camera fix from Stragus
2017-04-01 10:33:48 +08:00
Benau
cacbdbd668
Allow recording audio in windows using wasapi
2017-04-01 00:52:38 +08:00
hiker
794f1b59ed
Removed unused code.
2017-03-31 23:30:55 +11:00
hiker
db31237d19
Removed old workaround for uneveness in tracks, which contributed
...
to karts sometimes being able to drive up walls.
2017-03-31 23:13:38 +11:00
Benau
29d0839162
Move libvpx parameters to user config
2017-03-31 12:22:21 +08:00
Benau
21ff135b04
Merge remote-tracking branch 'origin/master' into advanced_recording
2017-03-31 11:50:24 +08:00
Benau
9039324145
Allow muxing into webm using libwebm
2017-03-30 13:30:21 +08:00
hiker
1cd5bb66c9
Try to better handle small 'gaps' (or perhaps floating point
...
rounding errors) in tracks that can cause odd physics behaviour
(e.g. being able td drive upp the walls).
2017-03-30 00:08:30 +11:00
hiker
6f293af93a
Merge branch 'physics-tweaks' of github.com:supertuxkart/stk-code into physics-tweaks
2017-03-29 08:49:51 +11:00
hiker
3da2c07d62
Enable friction to be changed per wheel: previously sliding was only
...
enabled once the whole kart chassis was tilted enough, but karts could
still end up driving on a wall (one wheel on a wall would not tilt the
chassis enough to trigger sliding, but give the kart an up velocity
which allowed it to drive on the wall). Friction is now determined
by the normal of the triangle hit by the raycast.
2017-03-29 08:32:50 +11:00
Deve
af98b526d6
Give few more fps in GLES renderer by pre-computing diffuse/specular color
2017-03-28 22:15:33 +02:00
QwertyChouskie
0123228c20
Set menu FPS to 60 ( #2823 )
...
Smoother, see https://github.com/supertuxkart/stk-code/issues/2302 .
2017-03-27 21:56:20 -04:00
hiker
2875e7ca6f
Revert "Comment out caching so that appveyor can download new dependencies."
...
(which should have been done on master).
This reverts commit 2819801c7e
.
2017-03-28 12:20:17 +11:00
hiker
a3544735db
Re-enable caching now that appveyor has downloaded the new dependencies.
2017-03-28 11:00:33 +11:00
hiker
345d9c3ef1
Comment out caching in appveyor config to allow it to download new dependency package.
2017-03-28 10:44:12 +11:00
hiker
2819801c7e
Comment out caching so that appveyor can download new dependencies.
2017-03-28 10:42:37 +11:00
Benau
df758669d3
Use high resolution timer for AV sync
2017-03-28 00:44:12 +08:00
Deve
0f9151e5d2
Move recording settings to separate group
2017-03-27 00:31:55 +02:00
Deve
075afde636
Fixed kart particles for GLES with disabled advanced lighting
2017-03-27 00:25:39 +02:00
Deve
a7f0d3762c
Some fixes for GLES renderer.
...
- Don't use BGRA format at all. It doesn't work with non-typical cases (i.e. with srgb or compressed textures) and also casues artifacts on some android devices. I kept the extension in central settings, but it probably won't be used.
- Use sRGB texture format when advanced lighting is enabled. This makes it closer to the original OpenGL renderer and also avoids to have even more #ifdef's for sRGB conversions.
- Keep RGBA textures for non-advanced lighting to make it simpler.
Now advanced lighting in GLES looks almost the same as in OpenGL 3.x (without shadows/GI)
2017-03-25 22:23:46 +01:00
Benau
be103dd666
Implement real time vp8 encoding
2017-03-25 16:30:41 +08:00