* Save and use usernames in replay files
Fixes#2754.
* Store usernames of each racer in recorded replay files
* Display those usernames in a column of the replay selection UI
and in race result dialogs
* RaceResultGUI::getKartDisplayName functionality moved into
Controller::getName
* Move Controller::getName definition to avoid unnecessary #include
* Backwards compatibility: use kart name if username is not in replay
* Fix code style issues
* More information in race result GUI
* Fix extra race result GUI information
* Rename displayHighScores()
* Use race_manager->hasModeLaps() and fix clang compile error
* Don't initialize best_lap_time unless the mode has laps
KartSelection object, to avoid the two instances of the
kart selection screen to interfere with each other. Removed
tearing down the kart selection screen. Also fixed crash
when starting the kart screen after a network kart screen.
1. Short win animation is shown in a kart if it scored correctly
2. Possible to identify own goal in result gui
Also player name is shown instead of kart name in result gui for all modes.
To test, you need to update stk-assets with the dummy soccer field.
In single player, you are limited to be in red team for now, so just
shoot the ball into the blue goal. Also max-goal is limited to 4.
Regarding AIs, the steering with ball logic is handled in
SoccerAI::correctBallPosition, max AI supported in single player
is limited to 5 by now.
The AI is not as good as Zidane or Ronaldo, but steering with ball
for human is not as easy as not normal driving anyway, so don't
laugh at the AIs. :)
TODO: Friendly-team firing, polish the soccer field.
to detect when sfx and graphical effects should be shown. The isPlayerKart
funtion is used to detect a (local or remote) player, e.g. for rubber-banding
the AI, or finding the Xth player kart.
(this patch only fixed the problem that happens when a non-leader
is number one. By now the code has fixed that it is guaranteed
that the leader is always number one, so this patch is not
necessary anymore, and it complicates the loop).
This reverts commit e9d78326fb.
Conflicts:
src/states_screens/race_result_gui.cpp