2) Updated STK sources to unconditionally compile for enet.
3) Updated VS project file for enet.
4) enet support for automake.
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from the server to the clients). Started to implement synchronising
of herrings and projectiles.
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fixed = vs == bug in network_manager.
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2) Improvements to network managers (finite state machine) and to the network GUI.
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server address and port are now saved in the user configuration.
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'in between' to move a few files.
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network connections and while loading the actual track.
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2) Added command line options to start a server and client.
3) Added enet support to configure.
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converted to an int when using abs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2216 178a84e3-b1eb-0310-8ba1-8eac791a3b58
- use 1.5 times the distance from the kart properties in 2 and 3
player (split screen) mode to fix kart not being visible
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3 challenges at the same time.
2) Moved reading of grand prix challenges into unlock manager
(previous location would not read the status of the challenges
correctly from the user config file).
3) Fixed position requirement of 'follow the leader' challenges
(winner has position 2, not 1).
4) GP which have missing tracks are now ignored (solves crash
when STK is installed on top of an old installation)
5) Made the images in the race result screen non-active.
6) Made the description of challenges non-active.
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2) Updated makefile to support r2190.
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GP name can be used).
2) Added support for challenges to be specified in .challenge files,
converted all existing challenges to be specified in this kind of
data file.
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used in GP as well.
2) Improved game-mode gui to use the new layout engine.
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accelerating have been removed; sound when hitting parts of the track
have been re-enabled.
2) Special handling of smaller karts (wilber/hexley) has been removed.
3) Added option to specify the exact wheel positions for the physics.
4) Added option to move the center of gravity along all three axis
(not only height).
5) Added --kartsize-debug command line option to print the sizes of
each kart (which is useful when specifying the wheel positions).
6) Removed unused entry from stk_config.data.
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removed, this kart would not get restarted correctly.
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2) Added some debug print in case of incorrect kart positions
(which I have seen once and never again).
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the current speed. I.e. on lower speed narrower turns are possible.
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Instead it aborts with an error message now, detailing the track name and
kart number which causes the problem now.
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set, avoiding the layout engine (and making it easy to make them skinable).
2) Added track groups, all current tracks are in a group called 'standard'.
The track select widget can now scroll and therefore display a large
number of tracks.
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2) Cleaned up unused kart physics parameters, added new suspension_travel_cm parameter.
3) Renamed TrackManager::getTrackCount() to getNumberOfTracks() (to follow the same pattern as
getNumberOfKarts()).
4) Minor code cleanup, warnings removal, ...
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variables and replaced them with STK_{INCLUDE,LIB}.
Disabled 64-bit warnings, since this flag is deprecated.
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to a central directory containing all header and lib files. This is in preparation
for a 'windows dependency package', and requires less work for the user to set up.
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2) The minimum number of karts is now set correctly.
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2) Fixed the AI calling rescue when crashing repeatedly (which hasn't
d been working since bullet physics was used).
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2) Replaced several sg* data structures and function parameters with
plib independent data structures.
3) Some code cleanup, updated gpl license to 3 in a file or two.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2132 178a84e3-b1eb-0310-8ba1-8eac791a3b58
based) data structures (except for the final call to set the ssg
camera).
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