..
Item
Inventory Slots Management ( #32 )
2018-12-02 16:34:00 -05:00
Mobs
HeroTypeConfig Data Loaded from MPQs ( #35 )
2018-12-05 22:28:09 -05:00
BitStream.cs
Initial commit
2018-11-22 00:18:42 -05:00
ButtonLayout.cs
Mob and Playerstate ( #31 )
2018-11-29 21:20:29 -05:00
GlobalConfiguration.cs
Added fullscreen option
2018-11-29 18:20:38 -05:00
ImageSet.cs
Added hardware mouse support with scailing
2018-11-27 20:02:18 -05:00
ItemContainerLayout.cs
Inventory Slots Management ( #32 )
2018-12-02 16:34:00 -05:00
LevelDetail.cs
Added support for multiple maps. And cached the caches.
2018-11-28 19:28:41 -05:00
LevelPreset.cs
Still trying to fix the rendering
2018-11-24 17:54:15 -05:00
LevelType.cs
Still trying to fix the rendering
2018-11-24 17:54:15 -05:00
MapCellInfo.cs
Added support for multiple maps. And cached the caches.
2018-11-28 19:28:41 -05:00
MapInfo.cs
Map engine now fully supports multi-map rendering.
2018-11-28 21:20:01 -05:00
MPQ.cs
Added resource manager. Working on weird memory and performance things.
2018-11-22 22:53:05 -05:00
MPQDS1.cs
Added client/server architecture support.
2018-11-30 23:37:08 -05:00
MPQDT1.cs
Added map caching. Improved map rendering a little bit.
2018-11-25 18:37:53 -05:00
MPQFont.cs
Added font rendering and label support
2018-11-22 16:22:39 -05:00
MPQHuffman.cs
Initial commit
2018-11-22 00:18:42 -05:00
MPQStream.cs
Initial commit
2018-11-22 00:18:42 -05:00
MPQWavCompression.cs
Initial commit
2018-11-22 00:18:42 -05:00
Palette.cs
Added map caching. Improved map rendering a little bit.
2018-11-25 18:37:53 -05:00
PKLibDecompress.cs
Initial commit
2018-11-22 00:18:42 -05:00
PlayerInfo.cs
Finished supporting player movement. Fixed seed bug.
2018-12-01 20:17:51 -05:00
PlayerLocationDetails.cs
Finished supporting player movement. Fixed seed bug.
2018-12-01 20:17:51 -05:00
SoundEntry.cs
Initial commit
2018-11-22 00:18:42 -05:00