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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-07-02 19:45:29 +00:00
OpenDiablo2/OpenDiablo2.Common
nicholasdechiara f564df0117 HeroTypeConfig Data Loaded from MPQs (#35)
* Game loads experience config data
* Stored based on hero type, handed off during spawnnewplayer
* Update LevelExperienceConfig.cs
* HeroTypeConfigs loaded from mpq data
* Update PlayerState.cs
* Update PlayerState.cs
2018-12-05 22:28:09 -05:00
..
Attributes Added client/server architecture support. 2018-11-30 23:37:08 -05:00
Enums Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
Extensions Fleshed out mob management on server. Added player location message frame. 2018-12-01 02:44:40 -05:00
Interfaces HeroTypeConfig Data Loaded from MPQs (#35) 2018-12-05 22:28:09 -05:00
Models HeroTypeConfig Data Loaded from MPQs (#35) 2018-12-05 22:28:09 -05:00
Properties Initial commit 2018-11-22 00:18:42 -05:00
AutofacModule.cs More cleanup 2018-11-26 19:07:46 -05:00
OpenDiablo2.Common.csproj Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
packages.config Started work on character select screen. Disabled audio to prevent crashes. 2018-11-22 20:23:00 -05:00
Palettes.cs Cleaned up rendering logic to reduce verbose code 2018-11-22 14:30:37 -05:00
ResourcePaths.cs HeroTypeConfig Data Loaded from MPQs (#35) 2018-12-05 22:28:09 -05:00
StringUtils.cs Change TextDictionary Population + Read char desc from there (#19) 2018-11-25 19:06:22 -05:00