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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-10-02 08:05:57 -04:00
OpenDiablo2/OpenDiablo2.Common/Interfaces
nicholasdechiara f564df0117 HeroTypeConfig Data Loaded from MPQs (#35)
* Game loads experience config data
* Stored based on hero type, handed off during spawnnewplayer
* Update LevelExperienceConfig.cs
* HeroTypeConfigs loaded from mpq data
* Update PlayerState.cs
* Update PlayerState.cs
2018-12-05 22:28:09 -05:00
..
Data Created ServiceBus project and moved interfaces to subfolders. 2018-11-29 22:12:40 -05:00
Drawing Started work on session manager. Fixed mouse rendering logic. 2018-11-29 23:26:51 -05:00
MessageBus Finished supporting player movement. Fixed seed bug. 2018-12-01 20:17:51 -05:00
Mobs HeroTypeConfig Data Loaded from MPQs (#35) 2018-12-05 22:28:09 -05:00
System Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
UI Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
ICharacterPanel.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IEngineDataManager.cs HeroTypeConfig Data Loaded from MPQs (#35) 2018-12-05 22:28:09 -05:00
IGameEngine.cs More cleanup 2018-11-26 19:07:46 -05:00
IGameServer.cs Finished supporting player movement. Fixed seed bug. 2018-12-01 20:17:51 -05:00
IGameState.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IInventoryPanel.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IItem.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IItemManager.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IMapEngine.cs Added player location and info message frames. Added camera focus and focus player message frame. 2018-12-01 12:10:16 -05:00
IPanelFrame.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IScene.cs More cleanup 2018-11-26 19:07:46 -05:00
ISceneManager.cs More cleanup 2018-11-26 19:07:46 -05:00