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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-10-02 16:15:58 -04:00
OpenDiablo2/OpenDiablo2.Common/Models/MapCellInfo.cs

21 lines
601 B
C#

using System;
using System.Drawing;
using OpenDiablo2.Common.Interfaces;
namespace OpenDiablo2.Common.Models
{
// Represents a single cell on a map
public sealed class MapCellInfo
{
public bool Ignore { get; set; } = false;
public int AnimationId { get; set; }
public int OffX { get; set; }
public int OffY { get; set; }
public int FrameWidth { get; set; }
public int FrameHeight { get; set; }
public MPQDT1Tile Tile { get; set; }
public Rectangle Rect { get; set; }
public ITexture Texture { get; set; }
}
}