M. Sz
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57bf4078b6
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party panel: tooltip over players' names, players' colors, invite button, level -> lvl, relationships button has gets ret if disabled; d2ui improvement: addeded switcher's enabled methods
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2021-01-19 14:09:22 +01:00 |
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M. Sz
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9a7f27ae83
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party panel: party panel & multiplayer init
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2021-01-18 21:11:50 +01:00 |
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M. Sz
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151ed22c7c
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party panel: "seeing" and "listening" buttons' tooltips; d2ui improvement: added missed methods to switchable button widget
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2021-01-18 15:17:18 +01:00 |
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M. Sz
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74f7705165
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party panel: moved colors to panel's constants, removed index requirement from AddPlayer method
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2021-01-18 13:08:51 +01:00 |
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M. Sz
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bdf640c2b1
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party panel: party index refactor
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2021-01-18 12:39:41 +01:00 |
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M. Sz
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63ef18c178
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party panel: party-index management methods
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2021-01-18 10:08:33 +01:00 |
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M. Sz
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81ebabeeff
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party panel: bar positioning
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2021-01-17 21:00:21 +01:00 |
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M. Sz
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71e4470c25
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party panel: colored labels; d2ui improvement: SwitchableButton.SetState() method; lintfix
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2021-01-17 20:47:40 +01:00 |
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M. Sz
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6e82942b1f
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party panel: level label
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2021-01-17 18:46:38 +01:00 |
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M. Sz
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ebfee273ac
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lintfix: fixed lint errors
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2021-01-16 21:59:44 +01:00 |
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M. Sz
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bd3fc4bb25
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party panel: switchers creator, party indexes (name, classs labels and switchers)
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2021-01-16 21:59:44 +01:00 |
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M. Sz
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dbacb63fae
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party panel: removed commented out code
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2021-01-16 21:59:44 +01:00 |
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M. Sz
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877da921bf
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lintfix: fixed lint errors
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2021-01-16 21:59:44 +01:00 |
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M. Sz
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0de3aeabd3
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Rename partyScreen->partyPanel
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2021-01-16 21:59:44 +01:00 |
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M. Sz
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d67454140a
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party screen: shortcut, whitch opens the panel
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2021-01-16 21:59:44 +01:00 |
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M. Sz
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d74e171313
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Party screen: frame, panel, close btn
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2021-01-16 21:59:44 +01:00 |
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M. Sz
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3ced5ab99d
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fixed bug, when we was able to open panel, when esc menu was open
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2021-01-13 13:24:28 +01:00 |
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gucio321
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5cd404e4a5
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d2ui.Frame refactor (#994)
* d2ui.Frame refactor
* removed unneccessery d2asset.AssetManager argument from d2ui.NewUIFrame
* d2ui.Frame refactor
* removed unneccessery d2asset.AssetManager argument from d2ui.NewUIFrame
Co-authored-by: M. Sz <mszeptuch@protonmail.com>
Co-authored-by: Tim Sarbin <tim.sarbin@gmail.com>
Co-authored-by: gravestench <dknuth0101@gmail.com>
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2021-01-06 21:53:01 -08:00 |
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gucio321
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0e95fd44ce
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removed unused fields from d2player.GameControl.actionableRegions (#997)
Co-authored-by: M. Sz <mszeptuch@protonmail.com>
Co-authored-by: gravestench <dknuth0101@gmail.com>
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2021-01-06 21:51:36 -08:00 |
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gucio321
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6addf7a243
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removed links to closed issues from code (#1005)
Co-authored-by: M. Sz <mszeptuch@protonmail.com>
Co-authored-by: gravestench <dknuth0101@gmail.com>
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2021-01-06 21:48:12 -08:00 |
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ThomasChr
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db87175872
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Render HUD before Panels (in this Case 'Panels' only does mean Inventory Panel). This is to avoid Entity Labels to be renderd above the Inventory Panel. Fixes #936
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2021-01-01 20:49:49 +01:00 |
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Tim Sarbin
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427170e2e8
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Merge pull request #1001 from gucio321/game-control-refactor
Game control refactor
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2020-12-28 20:27:33 -05:00 |
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Intyre
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5f9e06c09c
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Fixed gocritic linter issues
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2020-12-23 11:02:58 +01:00 |
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M. Sz
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0e2ca7d851
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removed unnecessary switch-case statments from onKeyUp and onEscKey
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2020-12-22 15:00:24 +01:00 |
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M. Sz
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3a5175f034
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fixed build and lint errors
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2020-12-22 14:28:29 +01:00 |
|
M. Sz
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8700d63f67
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game-controls refactor
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2020-12-22 14:21:34 +01:00 |
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Tim Sarbin
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0f658d5dec
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Merge pull request #999 from Intyre/term
Cleaned up d2term
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2020-12-21 20:21:20 -05:00 |
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Intyre
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570ec238ff
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Fixed linter issues
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2020-12-21 22:22:27 +01:00 |
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Intyre
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04ec879035
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Cleaned up d2term
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2020-12-21 21:46:58 +01:00 |
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M. Sz
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0c04e9b3d5
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skill select menu dependencies (when we open skillselect menu, other panels are closed)
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2020-12-21 17:37:59 +01:00 |
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M. Sz
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178703f280
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level-up buttons tooltips
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2020-12-17 18:58:12 +01:00 |
|
Tim Sarbin
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c79c2a8c89
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Merge pull request #983 from gucio321/quest-log-part2
Quest Log - quest completion animation
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2020-12-17 11:35:25 -05:00 |
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M. Sz
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d58ed6202f
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fixed quest descr bug & added code description
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2020-12-17 12:04:37 +01:00 |
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M. Sz
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8a027eb48d
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animation stops playing, when quest log is closed & quest socket gets highlighted, when animation is playing & fixed highlight bug
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2020-12-17 11:02:39 +01:00 |
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M. Sz
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856138daca
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animation is played and last frame is completedFrame
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2020-12-16 19:06:12 +01:00 |
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M. Sz
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cf439ede2f
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skill tre - remaining points label
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2020-12-16 16:49:50 +01:00 |
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M. Sz
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be8b3e3157
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stats changing: hero stats panel
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2020-12-16 16:49:50 +01:00 |
|
M. Sz
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3220cc93f4
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add-buttons actions
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2020-12-16 16:49:50 +01:00 |
|
M. Sz
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7e346bd039
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add-buttons init
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2020-12-16 16:49:50 +01:00 |
|
M. Sz
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60a3e66c95
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escape menu hotkeys
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2020-12-16 16:49:50 +01:00 |
|
M. Sz
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08e590f3e4
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quest animation initial.
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2020-12-16 15:08:39 +01:00 |
|
Tim Sarbin
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ea3a66c17d
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Merge pull request #972 from gucio321/help-overlay
HelpOverlay's text
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2020-12-14 19:57:39 -05:00 |
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M. Sz
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4aa3c9420a
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removed unused issue comments
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2020-12-14 18:32:56 +01:00 |
|
M. Sz
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8186ecd55a
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help overlay text
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2020-12-14 18:29:54 +01:00 |
|
M. Sz
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208f2feed5
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fixed saving key change bug
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2020-12-14 16:47:13 +01:00 |
|
M. Sz
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25f405838a
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terminal printing
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2020-12-14 13:45:06 +01:00 |
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M. Sz
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c6ab79c388
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quest log disabled icon
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2020-12-14 11:25:37 +01:00 |
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gucio321
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5b4e23eb8c
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Merge branch 'master' into hotfix
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2020-12-12 19:29:12 +01:00 |
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gucio321
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2e31f3d1ec
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Move Gold Panel (#962)
* move gold panel
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2020-12-12 01:39:26 -08:00 |
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M. Sz
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509dfda5e5
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clean up error handling in d2game/d2player/inventory.go and d2core/d2item/diablo2item/
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2020-12-10 13:18:26 +01:00 |
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