terminal printing
This commit is contained in:
parent
84c036f8a3
commit
25f405838a
|
@ -348,25 +348,15 @@ func parseActionParams(actionType reflect.Type, actionParams []string) ([]reflec
|
|||
}
|
||||
|
||||
func (t *terminal) OutputRaw(text string, category d2enum.TermCategory) {
|
||||
var line string
|
||||
lines := d2util.SplitIntoLinesWithMaxWidth(text, termColCountMax)
|
||||
|
||||
for _, word := range strings.Split(text, " ") {
|
||||
if len(line) > 0 {
|
||||
line += " "
|
||||
}
|
||||
for _, line := range lines {
|
||||
// removes color token (this token ends with [0m )
|
||||
l := strings.Split(line, "[0m ")
|
||||
line = l[len(l)-1]
|
||||
|
||||
lineLength := len(line)
|
||||
wordLength := len(word)
|
||||
|
||||
if lineLength+wordLength >= termColCountMax {
|
||||
t.outputHistory = append(t.outputHistory, termHistoryEntry{line, category})
|
||||
line = word
|
||||
} else {
|
||||
line += word
|
||||
}
|
||||
t.outputHistory = append(t.outputHistory, termHistoryEntry{line, category})
|
||||
}
|
||||
|
||||
t.outputHistory = append(t.outputHistory, termHistoryEntry{line, category})
|
||||
}
|
||||
|
||||
func (t *terminal) Outputf(format string, params ...interface{}) {
|
||||
|
|
|
@ -1002,11 +1002,8 @@ func (v *Button) Render(target d2interface.Surface) {
|
|||
|
||||
if v.toggled {
|
||||
target.Render(v.toggledSurface)
|
||||
} else {
|
||||
// it allows to use SetEnabled(false) for non-image budons
|
||||
if v.buttonLayout.HasImage {
|
||||
target.Render(v.disabledSurface)
|
||||
}
|
||||
} else if v.buttonLayout.HasImage { // it allows to use SetEnabled(false) for non-image budons
|
||||
target.Render(v.disabledSurface)
|
||||
}
|
||||
case v.toggled && v.pressed:
|
||||
target.Render(v.pressedToggledSurface)
|
||||
|
|
|
@ -285,6 +285,7 @@ func (s *QuestLog) loadQuestIconsForAct(act int) *d2ui.WidgetGroup {
|
|||
var icon *d2ui.Sprite
|
||||
|
||||
for n := 0; n < questsInAct; n++ {
|
||||
cw := n
|
||||
x, y := s.getPositionForSocket(n)
|
||||
|
||||
socket, err := s.uiManager.NewSprite(d2resource.QuestLogSocket, d2resource.PaletteSky)
|
||||
|
@ -297,8 +298,7 @@ func (s *QuestLog) loadQuestIconsForAct(act int) *d2ui.WidgetGroup {
|
|||
|
||||
button := s.uiManager.NewButton(d2ui.ButtonTypeBlankQuestBtn, "")
|
||||
button.SetPosition(x+questOffsetX, y+questOffsetY)
|
||||
cw := n
|
||||
button.SetEnabled(!(s.questStatus[s.cordsToQuestID(act, cw)] == d2enum.QuestStatusNotStarted))
|
||||
button.SetEnabled(s.questStatus[s.cordsToQuestID(act, cw)] != d2enum.QuestStatusNotStarted)
|
||||
buttons = append(buttons, button)
|
||||
|
||||
icon, err = s.makeQuestIconForAct(act, n)
|
||||
|
|
Loading…
Reference in New Issue