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cuberite-2a/src/Entities
madmaxoft 64d9390069 Rewritten player speeds to be relative unit-less.
Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof.
2014-03-20 15:45:42 +01:00
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Boat.cpp Small improvements to boats. 2014-02-24 12:58:57 +01:00
Boat.h Boats drop a boat pickup when destroyed by hand. You can now actualy use boats. 2013-12-16 18:03:39 +01:00
CMakeLists.txt moved entities to globs 2013-12-10 23:09:16 +00:00
Effects.h Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h. 2013-12-14 22:34:49 +01:00
Entity.cpp Minor Entity.cpp cleanup 2014-03-19 23:07:16 +00:00
Entity.h Merge branch 'master' into awesometnt 2014-03-18 20:49:08 +00:00
ExpOrb.cpp Add ExpOrb saving. 2014-03-15 00:32:49 +01:00
ExpOrb.h Add health and age load to pickup's. 2014-03-15 00:43:38 +01:00
FallingBlock.cpp Added extra awesomeness to TNT 2014-03-05 22:12:48 +00:00
FallingBlock.h Moved source to src 2013-11-24 14:19:41 +00:00
Floater.cpp Fixed most of the reordering warnings 2014-02-05 09:43:49 -08:00
Floater.h Fixed #778 - stack overflow.com 2014-03-09 17:51:02 +00:00
HangingEntity.cpp Add item frame saving. 2014-03-15 02:45:25 +01:00
HangingEntity.h Add item frame saving. 2014-03-15 02:45:25 +01:00
ItemFrame.cpp Add item frame saving. 2014-03-15 02:45:25 +01:00
ItemFrame.h Add item frame saving. 2014-03-15 02:45:25 +01:00
Minecart.cpp Fixed issues with int vs size_t and a few other warnings 2014-03-08 08:33:38 -08:00
Minecart.h Fixed issues with int vs size_t and a few other warnings 2014-03-08 08:33:38 -08:00
Painting.cpp Fixed multiple gcc warnings about unused params. 2014-02-28 16:26:23 +01:00
Painting.h Fixed multiple gcc warnings about unused params. 2014-02-28 16:26:23 +01:00
Pawn.cpp Moved source to src 2013-11-24 14:19:41 +00:00
Pawn.h Moved source to src 2013-11-24 14:19:41 +00:00
Pickup.cpp Add ExpOrb saving. 2014-03-15 00:32:49 +01:00
Pickup.h Add health and age load to pickup's. 2014-03-15 00:43:38 +01:00
Player.cpp Rewritten player speeds to be relative unit-less. 2014-03-20 15:45:42 +01:00
Player.h Rewritten player speeds to be relative unit-less. 2014-03-20 15:45:42 +01:00
ProjectileEntity.cpp Merge remote-tracking branch 'origin/SnowBall' 2014-03-12 08:41:33 +01:00
ProjectileEntity.h Merge remote-tracking branch 'origin/SnowBall' 2014-03-12 08:41:33 +01:00
TNTEntity.cpp Change TNT Fuse to ticks 2014-03-08 12:24:33 +01:00
TNTEntity.h Change TNT Fuse to ticks 2014-03-08 12:24:33 +01:00