..
Blocks
Fixed a valgrind warning in BlockDirt.
2012-10-26 08:47:30 +00:00
Generating
Adjusted the number and sizes of ore nests (Patch contributed by STR_Warrior)
2012-10-23 19:39:30 +00:00
Items
Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua API
2012-10-28 14:57:35 +00:00
md5
Fixed *nix compilation for md5.cpp
2012-07-29 12:38:34 +00:00
Mobs
Refactored the world time.
2012-11-01 21:38:20 +00:00
OSSupport
Critical sections aren't heap-allocated in linux anymore.
2012-10-26 15:03:44 +00:00
Protocol
Refactored the world time.
2012-11-01 21:38:20 +00:00
Simulator
Fixed more valgrind issues
2012-10-27 07:51:01 +00:00
squirrelbindings
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
UI
Fixed issues with pickups.
2012-10-24 12:48:25 +00:00
WorldStorage
Fixed NBT IntArray serialization; Biomes are now saved to / loaded from Anvil
2012-10-28 17:30:10 +00:00
AllToLua.bat
Nightbuild: bindings are automatically update before the build
2012-06-07 20:30:29 +00:00
AllToLua.pkg
Refactored the world time.
2012-11-01 21:38:20 +00:00
AllToLua.sh
Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files
2012-06-03 23:35:17 +00:00
Authenticator.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Authenticator.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Bindings.cpp
Refactored the world time.
2012-11-01 21:38:20 +00:00
Bindings.h
Refactored the world time.
2012-11-01 21:38:20 +00:00
BlockArea.cpp
BlockArea: Added const-ness to non-modifying functions, so that a const cBlockArea & can be used.
2012-10-14 17:02:06 +00:00
BlockArea.h
Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidian
2012-10-14 20:10:03 +00:00
BlockEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
BlockID.cpp
#grammarnazi: fixed tabs to spaces and alpha-sort
2012-10-23 19:48:16 +00:00
BlockID.h
Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua API
2012-10-28 14:57:35 +00:00
ByteBuffer.cpp
Fixed up a few valgrind warnings
2012-10-25 19:20:29 +00:00
ByteBuffer.h
Debugging in cByteBuffer::Write(); added the ReadAgain() method to allow ProtoProxy re-send the data it has parsed.
2012-09-04 19:06:46 +00:00
ChatColor.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChatColor.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChestEntity.cpp
Double chests are now working, and with sound. (FS #69 )
2012-10-20 21:53:09 +00:00
ChestEntity.h
Double chests are now working, and with sound. (FS #69 )
2012-10-20 21:53:09 +00:00
Chunk.cpp
Made DeepSnow remove flowers and mushrooms while snowing.
2012-10-22 14:32:54 +00:00
Chunk.h
Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)
2012-10-21 21:15:57 +00:00
Chunk.inl.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChunkDef.h
Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.
2012-10-20 11:40:34 +00:00
ChunkMap.cpp
Fixed a valgrind warning in BlockDirt.
2012-10-26 08:47:30 +00:00
ChunkMap.h
Fixed a valgrind warning in BlockDirt.
2012-10-26 08:47:30 +00:00
ChunkSender.cpp
Fixed more valgrind issues
2012-10-27 07:51:01 +00:00
ChunkSender.h
Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
2012-09-23 21:23:33 +00:00
ClientHandle.cpp
Refactored the world time.
2012-11-01 21:38:20 +00:00
ClientHandle.h
Refactored the world time.
2012-11-01 21:38:20 +00:00
CraftingRecipes.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
CraftingRecipes.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Cuboid.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Cuboid.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Defines.h
Removed a few debugging messages from the release builds.
2012-10-06 19:00:03 +00:00
Doors.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Endianness.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Entity.cpp
Removed a few debugging messages from the release builds.
2012-10-06 19:00:03 +00:00
Entity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
FallingBlock.cpp
Added falling block entities. Sand and gravel now properly fall down
2012-09-30 16:37:44 +00:00
FallingBlock.h
Added falling block entities. Sand and gravel now properly fall down
2012-09-30 16:37:44 +00:00
FurnaceEntity.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
FurnaceEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
FurnaceRecipe.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
FurnaceRecipe.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Globals.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Globals.h
Preparation for multiple fluid simulators.
2012-10-13 09:53:28 +00:00
Group.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Group.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
GroupManager.cpp
Converted some const char*s and std::strings to AStrings
2012-10-18 21:54:56 +00:00
GroupManager.h
Converted some const char*s and std::strings to AStrings
2012-10-18 21:54:56 +00:00
HeartBeat.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
HeartBeat.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Inventory.cpp
Fixed issues with pickups.
2012-10-24 12:48:25 +00:00
Inventory.h
Fixed issues with pickups.
2012-10-24 12:48:25 +00:00
Item.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Item.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
JukeboxEntity.cpp
Added jukeboxes (patch contributed by Luksor)
2012-10-21 07:46:28 +00:00
JukeboxEntity.h
Added jukeboxes (patch contributed by Luksor)
2012-10-21 07:46:28 +00:00
Ladder.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
LeakFinder.cpp
Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.
2012-10-19 22:09:33 +00:00
LeakFinder.h
Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.
2012-10-19 22:09:33 +00:00
LightingThread.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
LightingThread.h
Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
2012-09-23 21:23:33 +00:00
Log.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Log.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
lua5.1.dll
Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState)
2011-11-09 22:17:30 +00:00
LuaChunk.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
LuaChunk.h
Moved blockticking into blockhandler classes.
2012-10-03 08:52:11 +00:00
LuaCommandBinder.cpp
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
2012-10-13 23:34:47 +00:00
LuaCommandBinder.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
LuaFunctions.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
LuaItems.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
main.cpp
Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.
2012-10-19 22:09:33 +00:00
ManualBindings.cpp
Fixed manual bindings' ForEachXXX mapping not checking the object instance for validity.
2012-10-21 08:14:27 +00:00
ManualBindings.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Matrix4f.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Matrix4f.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
MCLogger.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
MCLogger.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
MemoryLeak.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
MersenneTwister.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
MonsterConfig.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
MonsterConfig.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Noise.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Noise.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Noise.inc
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
NoteEntity.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
NoteEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Pawn.cpp
Refactored the world time.
2012-11-01 21:38:20 +00:00
Pawn.h
Refactored the world time.
2012-11-01 21:38:20 +00:00
Pickup.cpp
Fixed issues with pickups.
2012-10-24 12:48:25 +00:00
Pickup.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Piston.cpp
Completely removed the old (buggy) redstone simulator.
2012-10-06 20:04:58 +00:00
Piston.h
Got rid of nonsense logging in cPiston's direction calc.
2012-10-20 19:38:03 +00:00
Player.cpp
Refactored the world time.
2012-11-01 21:38:20 +00:00
Player.h
Converted some const char*s and std::strings to AStrings
2012-10-18 21:54:56 +00:00
Plugin_NewLua.cpp
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
2012-10-13 23:34:47 +00:00
Plugin_NewLua.h
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
2012-10-13 23:34:47 +00:00
Plugin_Squirrel.cpp
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
2012-10-13 23:34:47 +00:00
Plugin_Squirrel.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Plugin.cpp
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
2012-10-13 23:34:47 +00:00
Plugin.h
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
2012-10-13 23:34:47 +00:00
PluginManager.cpp
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
2012-10-13 23:34:47 +00:00
PluginManager.h
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
2012-10-13 23:34:47 +00:00
ReferenceManager.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ReferenceManager.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Root.cpp
Added the [Server].PrimaryServerVersion setting to settings.ini; 1.4.2 gets the correct version
2012-10-31 19:54:42 +00:00
Root.h
Added the [Server].PrimaryServerVersion setting to settings.ini; 1.4.2 gets the correct version
2012-10-31 19:54:42 +00:00
Server.cpp
Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.
2012-10-19 22:09:33 +00:00
Server.h
Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247 )
2012-09-25 08:23:19 +00:00
Sign.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
SignEntity.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
SignEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
SquirrelCommandBinder.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
SquirrelCommandBinder.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
StackWalker.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StackWalker.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Stairs.h
Double chests are formed correctly in all situations (meta is adjusted for the neighboring chest)
2012-10-20 20:16:55 +00:00
StringCompression.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StringCompression.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StringMap.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
StringMap.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
StringUtils.cpp
Added a CreateHexDump() function for easier raw data debugging
2012-09-02 09:04:11 +00:00
StringUtils.h
Added a CreateHexDump() function for easier raw data debugging
2012-09-02 09:04:11 +00:00
tolua_base.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
tolua++.exe
Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua.
2012-06-04 14:58:17 +00:00
tolua++.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Torch.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Tracer.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Tracer.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Vector3d.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3d.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3f.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3f.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3i.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3i.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vine.h
Vine decay (patch contributed by funmaker)
2012-10-22 18:00:05 +00:00
virtual_method_hooks.lua
Modified ToLua additional script to allow multi-usertype virtual functions
2012-06-13 17:19:13 +00:00
WebAdmin.cpp
Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
2012-10-13 23:34:47 +00:00
WebAdmin.h
Added falling block entities. Sand and gravel now properly fall down
2012-09-30 16:37:44 +00:00
WebPlugin.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
WebPlugin.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
World.cpp
Refactored the world time.
2012-11-01 21:38:20 +00:00
World.h
Refactored the world time.
2012-11-01 21:38:20 +00:00