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cuberite-2a/source/Mobs
tonibm19 4af5868322 Fixes (SEE DESC)
Entity metadata is broadcasted.
If player is in survival, his equipped item is removed.
If you have green dye, and sheep is green, your equipped item won't be removed.
2013-11-10 17:05:19 +01:00
..
AggressiveMonster.cpp Skeleton, Ghast and Blaze's projectile code is now in their respective class. 2013-11-04 21:46:56 +01:00
AggressiveMonster.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Bat.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Bat.h Merge branch 'MobSpawning' of https://github.com/mgueydan/MCServer into MobSpawning 2013-10-14 10:03:47 -06:00
Blaze.cpp Skeleton, Ghast and Blaze's projectile code is now in their respective class. 2013-11-04 21:46:56 +01:00
Blaze.h Skeleton, Ghast and Blaze's projectile code is now in their respective class. 2013-11-04 21:46:56 +01:00
Cavespider.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Cavespider.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Chicken.cpp Fixed code style. 2013-11-08 21:06:31 +01:00
Chicken.h Changed variable name 2013-11-08 17:15:28 +01:00
Cow.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Cow.h Fixed a big fail.I did 2013-10-15 18:17:17 +02:00
Creeper.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Creeper.h Second round of fixes 2013-10-09 21:02:59 +01:00
EnderDragon.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
EnderDragon.h Added moar mobs! 2013-09-18 22:17:43 +01:00
Enderman.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Enderman.h Second round of fixes 2013-10-09 21:02:59 +01:00
Ghast.cpp Fixed indentation. 2013-11-05 16:24:54 +01:00
Ghast.h Skeleton, Ghast and Blaze's projectile code is now in their respective class. 2013-11-04 21:46:56 +01:00
Giant.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Giant.h Added moar mobs! 2013-09-18 22:17:43 +01:00
Horse.cpp Now saddled horses spawn a saddle pickup when killed 2013-10-28 20:28:16 +01:00
Horse.h Sixth round of fixes 2013-10-11 21:33:56 +01:00
IncludeAllMonsters.h Merge branch 'MobSpawning' of https://github.com/mgueydan/MCServer into MobSpawning 2013-10-14 10:03:47 -06:00
IronGolem.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
IronGolem.h Fixed compilation from previous commit. 2013-09-21 11:05:44 +02:00
Magmacube.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Magmacube.h Initial Metadata Commit [SEE DESC] 2013-10-08 19:20:49 +01:00
Monster.cpp Skeleton, Ghast and Blaze's projectile code is now in their respective class. 2013-11-04 21:46:56 +01:00
Monster.h cMonster: Improved doxycomments. 2013-10-25 10:41:19 +02:00
Mooshroom.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Mooshroom.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Ocelot.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
PassiveAggressiveMonster.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
PassiveAggressiveMonster.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
PassiveMonster.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
PassiveMonster.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Pig.cpp Now saddle pigs spawn a saddle pickup when killed 2013-10-28 20:27:05 +01:00
Pig.h Initial Metadata Commit [SEE DESC] 2013-10-08 19:20:49 +01:00
Sheep.cpp Fixes (SEE DESC) 2013-11-10 17:05:19 +01:00
Sheep.h Initial Metadata Commit [SEE DESC] 2013-10-08 19:20:49 +01:00
Silverfish.h Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Skeleton.cpp Fixed indentation. 2013-11-05 16:24:54 +01:00
Skeleton.h Skeleton, Ghast and Blaze's projectile code is now in their respective class. 2013-11-04 21:46:56 +01:00
Slime.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Slime.h Initial Metadata Commit [SEE DESC] 2013-10-08 19:20:49 +01:00
SnowGolem.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
SnowGolem.h Added moar mobs! 2013-09-18 22:17:43 +01:00
Spider.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Spider.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Squid.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Squid.h Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy 2013-09-10 15:09:45 +02:00
Villager.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Villager.h Eight round of fixes 2013-10-13 12:47:55 +01:00
Witch.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Witch.h Second round of fixes 2013-10-09 21:02:59 +01:00
Wither.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Wither.h Added moar mobs! 2013-09-18 22:17:43 +01:00
Wolf.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Wolf.h Initial Metadata Commit [SEE DESC] 2013-10-08 19:20:49 +01:00
Zombie.cpp Zombies and Skeletons don't walk into the sun anymore. 2013-11-02 20:45:51 +01:00
Zombie.h Zombies and Skeletons don't walk into the sun anymore. 2013-11-02 20:45:51 +01:00
Zombiepigman.cpp Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Zombiepigman.h Added moar mobs! 2013-09-18 22:17:43 +01:00