Mattes D
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9f4562289e
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Merge pull request #1604 from mc-server/GeneratorShapeRefactor
Generator shape refactor
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2014-11-24 21:56:25 +01:00 |
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Mattes D
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e23bde503f
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Merge pull request #1611 from mc-server/SpawnPrepare
cWorld: Rewritten spawn preparation.
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2014-11-24 15:39:05 +01:00 |
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Mattes D
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3e068a01a8
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Changed back capitalization.
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2014-11-24 13:44:15 +01:00 |
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Mattes D
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478bbad5ed
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Added TwoHeights shape generator.
This is a faster shape generator that can generate overhangs and has biome awareness.
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2014-11-23 18:16:20 +01:00 |
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Tiger Wang
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2ae4d2a96a
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Removed unnecessary #includes
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2014-11-23 17:13:40 +00:00 |
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Tiger Wang
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79e5b82354
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Merge remote-tracking branch 'origin/master' into c++11
Conflicts:
src/Noise/Noise.h
src/World.h
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2014-11-23 17:12:34 +00:00 |
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Tiger Wang
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6382989ba0
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Compilation fixes
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2014-11-23 14:22:05 +00:00 |
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Tiger Wang
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e8e03e5df2
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Update GCC on Travis
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2014-11-23 14:21:44 +00:00 |
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Mattes D
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9f4342434b
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Noise3D generator: Enlarged averaging to avoid steep beach slopes.
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2014-11-23 15:10:55 +01:00 |
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Mattes D
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e9797c6a2a
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Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactor
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2014-11-23 12:33:04 +01:00 |
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Mattes D
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dea8b684b2
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Merge pull request #1612 from p-mcgowan/pigsIntoZombiePigmenOnLightning
pigs turn into pigmen on lightning
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2014-11-23 09:27:46 +01:00 |
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p-mcgowan
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7a08c05787
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formatting - newline at EOF inserted: Pig.cpp
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2014-11-22 15:48:05 -08:00 |
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p-mcgowan
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d1b7a965d1
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pigs turn into pigmen on lightning
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2014-11-22 15:33:34 -08:00 |
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Mattes D
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075daf9beb
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Merge pull request #1610 from p-mcgowan/villagersIntoWitchOnLightning
Villagers into witch on lightning
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2014-11-22 18:39:17 +01:00 |
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Mattes D
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b520f336da
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cWorld: Rewritten spawn preparation.
It now supports pregeneration distance of any size and runs in two threads in parallel (generator / lighting).
Fixes #1597.
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2014-11-22 16:00:19 +01:00 |
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Mattes D
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f0266c578e
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InfoReg: Added a diagnostic for bad Info.lua command info.
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2014-11-22 13:31:58 +01:00 |
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p-mcgowan
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793b1012c4
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formatter error
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2014-11-21 23:58:35 -08:00 |
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p-mcgowan
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635e9321c6
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villagers turn into witches on lightning
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2014-11-21 23:36:35 -08:00 |
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p-mcgowan
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ac2e3ede1d
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villagers turn into witches when struck by lightning
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2014-11-21 23:20:44 -08:00 |
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Mattes D
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a05a318cdd
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cWorld: Changed generator defaults.
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2014-11-20 22:51:07 +01:00 |
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Mattes D
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1ed32b825e
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BiomalNoise3D generator: finished all biomes.
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2014-11-20 22:48:14 +01:00 |
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Mattes D
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b7dd2dddf9
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CompoGenBiomal: Fixed sealevel offset.
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2014-11-20 22:45:50 +01:00 |
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Mattes D
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f3e9fa74d2
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Merge pull request #1594 from mc-server/LargeOakTree
Large Oak Tree
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2014-11-20 21:30:50 +01:00 |
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Mattes D
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1e887d1381
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CompoGenBiomal: Fixed sealevel not generating properly.
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2014-11-20 18:05:30 +01:00 |
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Mattes D
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76058e8183
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Generators: Unified SeaLevel into a single variable.
It is shared between shape generators and composition generators and there's no sense in having two different values for those.
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2014-11-20 15:31:03 +01:00 |
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Mattes D
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5325885ef4
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Noise3D generators: Changed noise generator to InterpolNoise.
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2014-11-20 14:45:20 +01:00 |
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Mattes D
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288cbf12cb
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Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactor
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2014-11-20 10:13:10 +01:00 |
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Mattes D
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f1bddc607c
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Merge pull request #1603 from mc-server/ImprovedNoise
Improved noise
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2014-11-20 09:26:05 +01:00 |
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Mattes D
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fef4133f6d
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cInterpolNoise: Implemented optimized 2D generating.
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2014-11-19 16:58:27 +01:00 |
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Mattes D
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b177ff8ec5
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cOctavedNoise: Removed misleading comment, fixed assert texts.
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2014-11-19 16:52:56 +01:00 |
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Mattes D
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d7d4fcbdfe
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cOctavedNoise: Added a forgotten comment.
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2014-11-18 23:22:09 +01:00 |
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Mattes D
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c048f2bd95
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Added a cInterpolNoise template for faster noise generator.
Used an instance of it in the Noise3D generator.
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2014-11-18 23:21:57 +01:00 |
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Howaner
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8b028c5c78
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Finished mob spawner implementation.
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2014-11-18 15:33:41 +01:00 |
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Howaner
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42120e2ea5
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Merge branch 'master' into MobSpawner
Conflicts:
MCServer/Plugins/Core
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2014-11-18 14:56:32 +01:00 |
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Mattes D
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2467d29a4e
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Moved all Noise-related files into a separate folder.
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2014-11-18 12:07:08 +01:00 |
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Mattes D
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f683872f54
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Refactored cRidgedNoise into a separate template.
This allows us to make the ridges out of any noise and to combine the cRidgedNoise with cOctavedNoise.
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2014-11-18 09:49:53 +01:00 |
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Mattes D
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8c54fc0f7d
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OctavedNoise: linux compilation fixes.
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2014-11-18 09:23:45 +01:00 |
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Mattes D
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9ece37e8f1
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Merge pull request #1598 from mc-server/SignEditor
Fixed a security problem with signs.
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2014-11-18 08:52:48 +01:00 |
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Mattes D
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e9082263c9
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Added cOctavedNoise template.
This allows us to use any noise generator in the combination of octaves.
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2014-11-17 23:02:53 +01:00 |
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Howaner
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d7efece5f2
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Use cLuaState's stack trace.
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2014-11-17 18:01:56 +01:00 |
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Mattes D
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faf0ce3d7f
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Fixed include path.
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2014-11-17 17:13:42 +01:00 |
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Mattes D
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f9cfc36643
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Added cImprovedNoise implementation.
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2014-11-17 16:50:28 +01:00 |
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Howaner
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0e491273c1
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Added UpdateSign() method to DeprecatedBindings.cpp
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2014-11-17 14:57:24 +01:00 |
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Mattes D
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ae15c2f78e
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Fixed a wrong assert in cClientHandle::SetViewDistance().
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2014-11-17 12:34:14 +01:00 |
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STRWarrior
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ff036c9cef
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Changed comment
Suggestion by xoft
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2014-11-16 19:50:57 +01:00 |
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Mattes D
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95e59056a1
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BiomalNoise3D: Added more biomes.
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2014-11-16 19:03:00 +01:00 |
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Mattes D
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a63eb1ac6e
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Merge pull request #1577 from mc-server/ViewDistance
Added a MaxViewDistance option.
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2014-11-16 15:13:39 +01:00 |
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Howaner
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277151582f
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Use LastPlacedSign instead of LastPlacedBlock.
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2014-11-15 22:36:31 +01:00 |
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Howaner
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09cea625fc
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Renamed m_UsedViewDistance to m_CurrentViewDistance
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2014-11-15 22:26:54 +01:00 |
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Mattes D
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1240e583d2
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Mobs: Fixed crash with terrain too high.
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2014-11-15 21:45:57 +01:00 |
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