madmaxoft
f521cbeb31
Fixed cClientHandle::Tick() being called from two threads.
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When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread.
Final fix for #187 .
2013-12-16 10:41:51 +01:00
madmaxoft
e024278b02
Fixed multiple player spawn broadcasts.
2013-12-16 10:41:50 +01:00
STRWarrior
007d668c1b
Server saves if a player is flying.
2013-12-15 21:25:13 +01:00
STRWarrior
9b8112dbc2
Merge pull request #437 from mc-server/ShootTo_function
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Shoot to function
2013-12-15 12:05:18 -08:00
madmaxoft
c33c8882b3
Fixed player spawning packet.
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The player was spawned 1.62 blocks below their pos. This fixes #323 .
2013-12-15 20:50:07 +01:00
STRWarrior
a2612fa68a
Exported to Lua
2013-12-15 20:25:53 +01:00
STRWarrior
5e75408b3b
Renamed ShootTo function to ForceSetSpeed.
2013-12-15 20:19:58 +01:00
madmaxoft
4ee4cab2d3
Fixed calling OnPlayerJoined() in the wrong place.
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This is the first part of a fix for #187 .
2013-12-15 20:12:55 +01:00
STRWarrior
0efd74f114
This adds a function that allows you to 'shoot' a player towards a direction.
2013-12-15 18:54:54 +01:00
Mattes D
54b5f3b712
Merge pull request #433 from mc-server/redstoneimprovements
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Fixed more wire bugs
2013-12-15 08:18:42 -08:00
Tiger Wang
ba4eae2d16
Implemented xoft's suggestions
2013-12-15 15:36:20 +00:00
madmaxoft
368b7a40b5
Fixed indentation.
2013-12-15 15:58:03 +01:00
STRWarrior
ffb5a69a9e
Moved reading flags to the protocol.
2013-12-15 15:11:59 +01:00
Tiger Wang
b87055f7a5
Fixed wire repeater checking
2013-12-15 13:56:32 +00:00
STRWarrior
9fe06af598
Exported Set and Get functions to Lua.
2013-12-15 14:52:17 +01:00
STRWarrior
b10d0b95cb
Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() function
2013-12-15 14:48:17 +01:00
Tiger Wang
bbcef6d6eb
Wires now power repeaters properly
2013-12-15 13:08:08 +00:00
Mattes D
4f92f18a8d
Merge pull request #432 from mc-server/Broadcast_Effects
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Broadcast effects
2013-12-15 04:42:15 -08:00
Tiger Wang
ceb11cb477
Fixed the hopefully final wire self-powering bug
2013-12-15 12:17:29 +00:00
STRWarrior
828cca5c7e
Fixed pre 1.7 clients crashing.
2013-12-15 11:34:00 +01:00
STRWarrior
9c2089dc5a
cPlayer is using the broadcast functions.
2013-12-15 10:52:54 +01:00
STRWarrior
c56af9a214
This adds the cWorld::BroadcastEntityEffect and cWorld::BroadcastRemoveEntityEffect functions.
2013-12-15 10:51:46 +01:00
Mattes D
5e6a4c99a7
Merge pull request #431 from mc-server/Entity_Effects
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Entity Effects
2013-12-14 14:40:24 -08:00
madmaxoft
812ea39a5c
Added tolua++ redirection include.
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This is needed because ToLua++ regenerates the Bindings file with bad #include, and it would be too difficult to fix ToLua++; this is an easier solution.
Should fix PR #431 .
2013-12-14 23:34:57 +01:00
madmaxoft
322382e379
Removed leftover debugging messages from cProtocol172.
2013-12-14 23:34:56 +01:00
STRWarrior
8c04afe18a
Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.
2013-12-14 22:34:49 +01:00
STRWarrior
71250b275f
Added E_EFFECT_<Effect>
2013-12-14 22:23:20 +01:00
Mattes D
22ee94ffaf
Merge pull request #430 from mc-server/redstoneimprovements
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Implemented note block playing and fixed wire
2013-12-14 13:00:30 -08:00
Tiger Wang
765b847281
Potentially fixed debug asserts
2013-12-14 19:29:50 +00:00
Tiger Wang
7f9f6f5095
Wires no longer power if a block cuts them off
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Also reduced more unneeded code.
2013-12-14 19:11:15 +00:00
STRWarrior
123799a4e0
Forgot to commit the ClientHandle.
2013-12-14 18:19:56 +01:00
STRWarrior
37069288d5
Added SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison.
2013-12-14 18:03:00 +01:00
Tiger Wang
95be80cdb5
Implemented note block playing and fixed wire
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Game of Thrones music in Minecraft, here I come!
2013-12-14 16:52:22 +00:00
Tiger Wang
5685e5ba33
Fixed compilating!
2013-12-14 12:10:05 +00:00
Tiger Wang
4622d4ac09
Improved player permissions logging
2013-12-14 02:54:08 +00:00
Tiger Wang
0aeece7fda
Fixes to redstone wire and torches
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+ Wires now power blocks around the block beneath
* Torches no longer power off if it is on a linked powered block
* Enhanced code, split functions, etc.
2013-12-14 02:40:54 +00:00
Tiger Wang
4e11095441
Groups.ini and Users.ini are now generated
2013-12-14 02:02:26 +00:00
Tiger Wang
d94ee0fa79
Removed loads of unneeded code again
2013-12-14 01:14:09 +00:00
Tiger Wang
d110d798d2
Reduced loads of unneeded code
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Merged wire powering detection code into a single function.
2013-12-14 00:43:05 +00:00
Mattes D
8033abe8ce
Merge pull request #419 from mc-server/redstoneloading
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Redstone data is now loaded on chunk load
2013-12-13 11:55:08 -08:00
Tiger Wang
99043091df
Improved redstone loading performance
2013-12-13 19:01:15 +00:00
madmaxoft
33c6bcc2f4
Fixed threading issues affecting cProtocol172.
2013-12-13 17:53:26 +01:00
STRWarrior
39443c63ad
Using "a_ClosestPlayer != NULL" in cExpOrb.
2013-12-13 15:32:25 +01:00
Tiger Wang
3757054d81
Fixed QueueSetBlock not sending to client changes
2013-12-13 00:06:47 +00:00
Tiger Wang
6b6905fe1c
Redstone data is now loaded on chunk load
2013-12-12 23:49:10 +00:00
madmaxoft
91587f63c4
Unknown packet type extended to 32 bits.
2013-12-12 23:05:23 +01:00
madmaxoft
f3c9ea0ed2
Fixed protocol 1.7 recovery after unknown packet.
2013-12-12 23:05:02 +01:00
Tiger Wang
cd35bd2c49
Fixed pistons being viable middle block
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Also an excuse to update submodules
2013-12-11 18:42:38 +00:00
Mattes D
7035d31e9d
Merge pull request #417 from mc-server/WorldUpdate
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World update
2013-12-11 08:02:45 -08:00
STRWarrior
5a39dff904
HOOK_WORLD_STARTED now gets called when the CreateAndInitializeWorld function is used.
2013-12-11 16:19:38 +01:00