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Commit Graph

5810 Commits

Author SHA1 Message Date
madmaxoft
3a3c42276e docs/Generator: Fixed typo. 2014-06-09 21:18:20 +02:00
madmaxoft
9b5e852f75 Fixed debugging code in tolua++ driver script. 2014-06-09 20:00:17 +02:00
madmaxoft
02b509b81d ToLua can now be run in pure-lua mode.
See the src/Bindings/AllToLua_lua.bat for usage example.
2014-06-09 17:05:22 +02:00
madmaxoft
8cfe6c973c docs/Generator: Added SmallFoliage illlustrations. 2014-06-09 01:42:03 +02:00
madmaxoft
ec0976f9b0 Fixed a crash when creating negative-size blockareas.
Now the server emits a warning instead and continues execution.
2014-06-09 00:49:02 +02:00
Mattes D
af4a21ea06 Fixed deadlock when moving players to other worlds.
Fixes #1039, fixes #851
2014-06-08 21:58:30 +02:00
Mattes D
b904223b9d Added queue for adding entities to cWorld.
This alone doesn't work properly yet, further changes to cPlayer are needed.
2014-06-08 21:58:29 +02:00
Alexander Harkness
c5d1ca7dac Small change for easier understanding. 2014-06-08 20:54:41 +01:00
madmaxoft
28b82d5bbb Proper fix for long interaction.
Fixes #1078 and #1038.
2014-06-08 11:32:52 +02:00
worktycho
3c661d84c1 Merge pull request #1077 from mc-server/fuelfixes
Corrected the furnace fuels. Solves #1071
2014-06-07 19:02:11 +01:00
Alexander Harkness
e5da3097de Corrected the furnace fuels. Solves #1071 2014-06-07 18:25:18 +01:00
Mattes D
9ccdceaadf docs/Generator: fixed grass confusion. 2014-06-07 16:41:18 +02:00
madmaxoft
0544b96f80 docs/Generator: Added the easy Finishers. 2014-06-07 13:59:51 +02:00
madmaxoft
ec40c7c83a Added RainbowRoads finisher generator. 2014-06-07 13:59:50 +02:00
Tiger Wang
d5649df326 Further improvements on redstone speed
Based on suggestions of @worktycho
* Repeaters now walk their data structure only when needed
* Fixed a bug with cChunkData returning an incorrect value for whether a
meta had changed
2014-06-07 10:39:36 +01:00
archshift
b768e54ce8 Fixed mob hitbox sizes, removed TODOs
Measured bat and blaze in vanilla, updated values.
Cavespiders are, in fact, passive in the day.
2014-06-07 00:40:01 -07:00
Mattes D
87603eb280 Fixed a typo. 2014-06-07 09:19:11 +02:00
Tiger Wang
5f56773dde Further reduced redstone idle CPU consumption
* Repeaters and wires are no longer unnecessarily ticked
* Fixed #1063, likely addressed #1062
* Fixed bugs regarding duplicate values
2014-06-06 20:36:50 +01:00
worktycho
8c8c3ba5c4 Grammar 2014-06-06 14:37:11 +01:00
worktycho
702571024c Expanded GPU section 2014-06-06 14:02:54 +01:00
worktycho
2ed2f20a31 Fixed numbers 2014-06-06 11:38:29 +01:00
worktycho
34c06d8c39 typo 2014-06-06 10:29:10 +01:00
madmaxoft
523d29b845 docs/Generator: Added basic terrain composition. 2014-06-05 21:25:47 +02:00
Tiger Wang
c5343172c1 Typographical error 2014-06-05 12:01:02 +01:00
worktycho
413d90420d Start of GPU section. 2014-06-05 11:59:06 +01:00
JoannisO
720ae4f757 - Fixed a lot of alignment 2014-06-05 12:26:27 +02:00
madmaxoft
5fb06e2190 docs/Generator: Added the TerrainHeight section. 2014-06-05 07:30:31 +02:00
Tiger Wang
22236a103a Redstone fixes and improvements [SEE DESC]
Haha, see desc.

* Improved redstone speed through a marking dirty system. Only a select
few devices are still continuously simulated
* Fixed redstone crashing with recent piston changes
2014-06-04 23:23:22 +01:00
Mattes D
c11488ccd7 Merge pull request #1011 from SphinxC0re/SomeWarningFixes
Fixed some warnings
2014-06-04 18:02:45 +02:00
Mattes D
a85d4afe96 Merge pull request #1060 from Howaner/Inventory
Fix itemframe break.
2014-06-04 16:08:44 +02:00
Howaner
33fbdedea3 Fix itemframe break. 2014-06-04 15:16:30 +02:00
worktycho
2de36c8ccc Merge pull request #1059 from mc-server/coverity_fixes
Coverity fixes
2014-06-04 12:23:28 +01:00
JoannisO
852e162f95 - Removed the code that removed fireworks from a dispenser even thought
they weren't launched.
2014-06-04 12:40:01 +02:00
worktycho
c94d0c8144 derp 2014-06-04 11:39:21 +01:00
JoannisO
e5b345a9c9 - Fixed variable names in a function. 2014-06-04 12:37:51 +02:00
JoannisO
2c103a713e - Fixed a lot of astethics 2014-06-04 12:35:45 +02:00
worktycho
ae37dfec8d Fixed bad coordinate 2014-06-04 11:29:08 +01:00
worktycho
98c575ebc2 Make sure m_StackSizeToBeUsedInRepair Always has a valid value 2014-06-04 11:12:06 +01:00
worktycho
85be62a8cd Removed unused field test 2014-06-04 11:02:17 +01:00
worktycho
87c4d0ea57 Initialise m_Callbacks field to NULL in empty constructor. 2014-06-04 10:58:09 +01:00
madmaxoft
b79142c8e7 Fixed buffer overflow in JSON.
Reported on Coverity as CID 43614.
2014-06-04 10:47:12 +02:00
Tiger Wang
9ef4b9d52d Exploded creepers drop nothing, part of #1058 2014-06-04 09:27:50 +01:00
Tiger Wang
c4e0da2d0a Fixed mob loading, part of #1058 2014-06-04 09:22:19 +01:00
Tiger Wang
8e57f75622 Fixed #1057 2014-06-04 09:21:44 +01:00
Julian Laubstein
8604dedfdf Update IncrementalRedstoneSimulator.cpp 2014-06-04 10:20:20 +02:00
madmaxoft
9edd5507d6 docs/Generator: Re-fixed the wording. 2014-06-03 23:45:25 +02:00
Julian Laubstein
1499426472 Update Globals.h 2014-06-03 21:32:46 +02:00
madmaxoft
c0015d01c6 Player permissions aren't logged to console anymore.
This was only logspam on most servers and there are alternative ways to list players' permissions.
2014-06-03 19:50:27 +02:00
JoannisO
7993caa553 - Fixed an issue where there were 2 "DispChunk"-s in the same function.
Resused the initial one.
2014-06-03 19:43:15 +02:00
JoannisO
c0716bfcf6 - Fixed a bug where I didn't return anything in the GetShootVector
function. This was however passed as "working" by GCC.
2014-06-03 19:39:56 +02:00