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Start of GPU section.

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worktycho 2014-06-05 11:59:06 +01:00
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@ -20,6 +20,7 @@ with specific implementation notes regarding MCServer.</p>
<li><a href="#compositiongen">Terrain composition</a></li>
<li><a href="#finishgen">Finishers</a></li>
<li><a href="#makefaster">Making it all faster</a></li>
<li><a href="#GPU">Excuting a GPU</a></li>
</ul>
</p>
@ -369,5 +370,9 @@ would become impossible to apply the averaging.</p>
<a name="makefaster"><h2>Making it all faster</h2></a>
<p>(TODO)</p>
<a name="GPU"><h2>Executing on a GPU</h2></a>
<p>Much of the terain genertion consists of doing the same thing for every single column or block in a chunk. This
sort of computation is much faster on a GPU as GPUs are massively parallel. High end GPUs can execute up to 30,000
threads simultaneously, which would allow them to generate every block in three chunks in parallel.</p>
</body>
</html>