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Commit Graph

17 Commits

Author SHA1 Message Date
Tiger Wang
3e698d7b72 Added moar mobs!
+ Added dragons
+ Added golems
+ Added giants
+ Added horses
+ Added some missing items
+ Added missing spawn egg metas
2013-09-18 22:17:43 +01:00
Tiger Wang
f2b7b220a4 Fixed undead burning
(c'mon xoft, test ya code :P)
2013-09-17 20:57:35 +01:00
madmaxoft
9f7b2e259d Exported cMonster:GetMobType() to the Lua API. 2013-09-16 11:42:20 +02:00
madmaxoft
ff762a7ece Moved daylight burning directly into cMonster. 2013-09-05 22:40:08 +02:00
madmaxoft
1a7912744f Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
madmaxoft
0cb00996de Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
Also slightly improved the spawning algorithm.
2013-08-16 10:48:30 +02:00
madmaxoft@gmail.com
37276a4430 Rewritten entity-on-fire management ("forever on fire" bugs)
Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00
keyboard.osh@gmail.com
de03dd6460 Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1400 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22 07:18:03 +00:00
madmaxoft@gmail.com
a49c004278 Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:02:10 +00:00
madmaxoft@gmail.com
4ce0c5a983 Moved the Speed member into cEntity class instead of its descendants.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1222 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-21 21:55:36 +00:00
madmaxoft@gmail.com
b29af701b9 MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22 10:15:53 +00:00
madmaxoft@gmail.com
aebe130299 Reduced most mobs' constructors to oneliners by passing parameters to superclasses
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22 09:39:13 +00:00
luksor111@gmail.com
994b02f5af Added sounds to levers and mobs
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 18:05:34 +00:00
madmaxoft@gmail.com
033af999ba Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 12:21:20 +00:00
madmaxoft@gmail.com
912a1e7adc Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
http://forum.mc-server.org/showthread.php?tid=625

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 11:04:08 +00:00
madmaxoft@gmail.com
ecfe6ab65b Source files cleanup: The rest of the files renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 22:09:57 +00:00
madmaxoft@gmail.com
16f44ab7de Source files cleanup: Mobs-related files in a separate subfolder, renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:53:08 +00:00