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Commit Graph

30 Commits

Author SHA1 Message Date
Daniel O'Brien
3595392937 fixed bug and added SpendExperience() 2013-11-16 21:38:57 +11:00
Daniel O'Brien
04dff4882a finished #143 I believe 2013-11-16 02:23:50 +11:00
Daniel O'Brien
f6e16ce150 cProtocol add SendExperience() and debugging 2013-11-15 08:35:02 +11:00
madmaxoft
293051eca8 Merge remote-tracking branch 'origin/fixes'. 2013-11-13 11:08:51 +01:00
Tiger Wang
347162a82f Bundled fixes [SEE DESC]
* BoundingBox now returns FACE_NONE
+ Arrows can be picked up
* Arrows dug up resume physics simulations
* Added sound effects for bows, lava to stone, and arrows
* Fixed SoundParticleEffect on <1.7 protocols
2013-11-12 21:43:20 +00:00
Tiger Wang
f713780db3 Bundled fixes [SEE DESC]
* Fixed compiler warning in Monster.cpp
* Future proofed particle effects
* Improved pickups, made less jittery
2013-11-10 22:20:25 +00:00
madmaxoft
480ff3789b Protocol 1.7: Fixed crashes and d/c with bad packets.
Fixes #332.
2013-11-10 22:58:39 +01:00
Tiger Wang
71abbb2f56 Bundled fixes [SEE DESC]
* Fixed pickups spawning in an incorrect position from a JukeBox
* Pickups make a popping sound in Prtcl1.7
* Arrows make a *what sort of sound does an arrow make anyway‽* when
hitting a block, and a popping sound when fired
* Mobs again have metadata
* Fixed Prtcl1.7 not using valid JSON to kick a client
* Minecarts and arrows again have metadata
2013-11-10 20:48:12 +00:00
STRWarrior
e62858ec3d Using DoWithPlayer instead of FindAndDoWithPlayer for callbacks.
You are able to dye the collar.
2013-11-10 20:12:30 +01:00
madmaxoft
fb3a175b28 Protocol 1.7: Attempt at fixing SoundParticleEffect packet. 2013-11-10 14:19:02 +01:00
madmaxoft
3fd7124435 Fixed Player animation packet.
Fixes #329.
2013-11-10 13:40:38 +01:00
madmaxoft
404034d230 Fixed sprinting in 1.7 protocol.
Fixes #324
2013-11-08 22:40:31 +01:00
madmaxoft
07fa8313b1 cProtocol::SendWindowOpen() signature changed.
This implements #313.
2013-11-08 21:32:14 +01:00
madmaxoft
4707784929 Protocol 1.7: Fixed using entities.
The mouse buttons were swapped.
2013-11-08 21:03:51 +01:00
madmaxoft
64412c1fe3 Protocol 1.7: Copied Mob Metadata code from 1.2.5. 2013-11-08 20:56:19 +01:00
Tiger Wang
41451100c1 Added hardcore client effect
Also fixed multiple world comments issue.
2013-11-07 22:33:46 +00:00
Tiger Wang
21d835b594 Fix for entity spawning in general 2013-11-07 20:58:47 +00:00
Tiger Wang
4722a90a0b Possible fix for 1.7 pickup spawning 2013-11-07 18:49:48 +00:00
madmaxoft
034a283a28 Protocol 1.7: Fixed the Spawn Mob packet.
This should fix #318
2013-11-07 17:11:36 +01:00
madmaxoft
088f7f68fc Protocol 1.7: Added the remaining server-bound packets. 2013-11-06 22:27:09 +01:00
madmaxoft
edc848439a Protocol 1.7: Added more server-bound packets. 2013-11-06 20:48:56 +01:00
madmaxoft
cc54f4f836 Protocol 1.7: Finished the client-bound packets. 2013-11-06 20:48:56 +01:00
madmaxoft
e2e948015e Protocol 1.7: More client-bound packets.
Also removed the SendWholeInventory(cInventory &) function, as promised in prev commit.
2013-11-05 18:37:57 +01:00
madmaxoft
d47a8ea008 Protocol 1.7: Added more client-bound packets.
Untested, still more to come.
2013-11-04 21:20:36 +01:00
madmaxoft
3002dc8bbf Protocol 1.7: Added client status packet. 2013-11-03 21:34:46 +01:00
madmaxoft
9b84d68d27 Protocol 1.7: Rewritten packet-sending to use cPacketizer.
Implemented enough of the protocol that the client now spawns in the world (but cannot do anything).
2013-11-03 11:59:07 +01:00
madmaxoft
b6faeaba18 Protocol 1.7: Implemented the first batch of sent packets. 2013-11-01 16:20:15 +01:00
madmaxoft
7a77986d88 Protocol 1.7: Added skeleton functions for reading client packets.
Untested, this is skeleton code only.
2013-10-31 23:48:43 +01:00
madmaxoft
feaea31b78 Protocol 1.7: Added status ping handling. 2013-10-30 23:38:55 +01:00
madmaxoft
dab398d5d6 Added 1.7 to protocol recognizer.
The 1.7 protocol currently only reports server description and playercount.
2013-10-30 23:24:46 +01:00