Mattes D
e0cfbc4d85
Generator: Rewritten to use SharedPtrs.
2014-10-19 14:01:59 +02:00
STRWarrior
76e0c592ef
Added Granite, Diorite and Andesite to the NaturalPatches generator.
2014-09-28 19:27:08 +02:00
STRWarrior
d95768d01a
Bunch of tweaks:
...
Renamed Quarts to Quartz
Using const_iterator instead of iterator
Used CheckBasicStyle script to find style errors
2014-08-10 22:36:02 +02:00
STRWarrior
ecfae28606
Changed cStructGenOreNests to take a list of ores + the block to replace.
2014-08-10 11:40:33 +02:00
madmaxoft
7bfb0b05d0
CheckBasicStyle: multi-level indent change.
2014-08-04 13:20:29 +02:00
archshift
32b25ec7f7
Generator: removed rnd definitions that are never read
2014-07-17 18:34:47 -07:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef
Normalized comments.
...
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
archshift
3f9e00a3f3
Fixed a few more switch warnings.
2014-05-11 16:28:48 -07:00
madmaxoft
c9163d39f7
Implemented faster upscaling using templates.
...
Fixes #819 .
2014-03-21 22:53:46 +01:00
madmaxoft
2f85c9648b
Unified StructureGens and FinisherGens.
...
Now they are all Finishers. Fixes #398 .
2014-03-01 20:59:41 +01:00
andrew
f201f4f176
Thread safe cMap manager
2014-02-20 16:38:37 +02:00
Tiger Wang
c68bdaf34b
Fixed compile and some warnings in MSVS
2014-02-09 00:57:22 +00:00
madmaxoft
8610d45ef1
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
2013-12-20 16:01:34 +01:00
madmaxoft
f6df5cea87
Trees will generate in the new biomes.
...
Only the generic trees, the special variants haven't yet been implemented.
2013-11-28 22:08:42 +01:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00