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Commit Graph

2086 Commits

Author SHA1 Message Date
archshift
b768e54ce8 Fixed mob hitbox sizes, removed TODOs
Measured bat and blaze in vanilla, updated values.
Cavespiders are, in fact, passive in the day.
2014-06-07 00:40:01 -07:00
Tiger Wang
5f56773dde Further reduced redstone idle CPU consumption
* Repeaters and wires are no longer unnecessarily ticked
* Fixed #1063, likely addressed #1062
* Fixed bugs regarding duplicate values
2014-06-06 20:36:50 +01:00
Tiger Wang
22236a103a Redstone fixes and improvements [SEE DESC]
Haha, see desc.

* Improved redstone speed through a marking dirty system. Only a select
few devices are still continuously simulated
* Fixed redstone crashing with recent piston changes
2014-06-04 23:23:22 +01:00
Mattes D
c11488ccd7 Merge pull request #1011 from SphinxC0re/SomeWarningFixes
Fixed some warnings
2014-06-04 18:02:45 +02:00
Howaner
33fbdedea3 Fix itemframe break. 2014-06-04 15:16:30 +02:00
worktycho
c94d0c8144 derp 2014-06-04 11:39:21 +01:00
worktycho
ae37dfec8d Fixed bad coordinate 2014-06-04 11:29:08 +01:00
worktycho
98c575ebc2 Make sure m_StackSizeToBeUsedInRepair Always has a valid value 2014-06-04 11:12:06 +01:00
worktycho
85be62a8cd Removed unused field test 2014-06-04 11:02:17 +01:00
worktycho
87c4d0ea57 Initialise m_Callbacks field to NULL in empty constructor. 2014-06-04 10:58:09 +01:00
Tiger Wang
9ef4b9d52d Exploded creepers drop nothing, part of #1058 2014-06-04 09:27:50 +01:00
Tiger Wang
c4e0da2d0a Fixed mob loading, part of #1058 2014-06-04 09:22:19 +01:00
Tiger Wang
8e57f75622 Fixed #1057 2014-06-04 09:21:44 +01:00
Julian Laubstein
8604dedfdf Update IncrementalRedstoneSimulator.cpp 2014-06-04 10:20:20 +02:00
madmaxoft
c0015d01c6 Player permissions aren't logged to console anymore.
This was only logspam on most servers and there are alternative ways to list players' permissions.
2014-06-03 19:50:27 +02:00
madmaxoft
492f99eaeb Merge remote-tracking branch 'howaner/Inventory' 2014-06-03 19:30:01 +02:00
madmaxoft
d92520016d Fixed OnProjectileHitBlock bindings.
Also sorted the various cLuaState::Push() functions.
2014-06-03 19:29:23 +02:00
Mattes D
0c5492946b Merge pull request #1028 from mc-server/pistonfixes
Piston fixes
2014-06-03 19:02:40 +02:00
Mattes D
60786cb06d Merge pull request #1052 from mc-server/UnderwaterBaseGen
Underwater base gen
2014-06-02 21:49:47 +02:00
Tiger Wang
5fc7592cba Merge remote-tracking branch 'origin/pistonfixes'
Conflicts:
	src/Chunk.cpp
2014-06-02 19:49:14 +01:00
STRWarrior
b9ca7bd120 Small tweak for mobs
Mobs move a bit smoother and aren't able to move allot when in air.
2014-06-02 14:16:36 +02:00
madmaxoft
b7dc4177d0 cBlockArea reading hotfix.
This should fix the crashes introduced with chunksparsing. Not the most performant solution, but at least it should work.
Ref.: #1056
2014-06-02 14:07:36 +02:00
madmaxoft
23b0823108 Update UnderwaterBase prefabs.
Added the waterfall room and the decaying sphere room. Re-tweaked the pieces' weights.
2014-06-01 22:02:58 +02:00
Tiger Wang
a84f107400 Suggestions two 2014-06-01 20:00:11 +01:00
Mattes D
61edb83ce5 Merge pull request #844 from mc-server/ProjectileHitBlock
OnProjectileHitBlock tweak.
2014-06-01 20:10:03 +02:00
worktycho
750333855c abort does not take a parameter. 2014-06-01 17:23:02 +01:00
worktycho
476fdc9952 Use abort in SIGSEGV and SIGABRT handlers
This should cause Mcserver to generate core dumps when it crashes.
2014-06-01 17:05:51 +01:00
STRWarrior
319169eafb Made a_BlockHitPos a reference 2014-06-01 14:06:47 +02:00
madmaxoft
046c149797 Updated UnderwaterBase prefabs. 2014-06-01 10:07:57 +02:00
madmaxoft
75fe89b8ae Updated AlchemistVillage prefabs. 2014-06-01 09:27:54 +02:00
Howaner
12f3c0fcdf Players can't set items in the result slot, when they shift a item. 2014-06-01 00:50:35 +02:00
Howaner
a18b6c2311 Add HandleSmeltItem() call for achievements. 2014-06-01 00:43:09 +02:00
Howaner
5368e66486 Missing return; 2014-06-01 00:29:17 +02:00
madmaxoft
7672ca7eef Added an initial version of the underwater base generator. 2014-05-31 22:06:14 +02:00
Mattes D
6de45037c7 Merge pull request #1018 from mc-server/VillageGen
Village gen
2014-05-31 19:11:13 +02:00
STRWarrior
d1b23060ad Used recommendations 2014-05-31 14:14:55 +02:00
madmaxoft
600c93bdc1 Updated PlainsVillage prefabs. 2014-05-31 10:33:29 +02:00
madmaxoft
f4e9c88dcd Fixed a memory leak in VillagGen. 2014-05-31 10:33:12 +02:00
Mattes D
0b758946ac Merge pull request #951 from worktycho/chunksparsing/structs
Chunksparsing with segments
2014-05-31 10:12:54 +02:00
Howaner
2030800ad7 Set DraggingItem to Slot directly. 2014-05-31 00:27:24 +02:00
Howaner
d422aa4081 Fix DBL bug. 2014-05-31 00:25:20 +02:00
Howaner
01fc93857c Change "Slot.IsEmpty()" to "Slot.m_ItemCount <= 0" 2014-05-31 00:22:24 +02:00
Howaner
843288493e Fix the furnace result slot. 2014-05-30 23:41:17 +02:00
madmaxoft
b9d306a801 Fixed bindings for cCompositeChat:SetMessageType(). 2014-05-30 22:42:00 +02:00
madmaxoft
8bf7aed67c Updated PlainsVillage and AlchemistVillage. 2014-05-30 22:40:19 +02:00
Tycho
f26ddac619 removed NULL assignment to const value 2014-05-30 14:50:30 +01:00
Tycho
d854d3af1c removed unneded addressof 2014-05-30 14:43:33 +01:00
madmaxoft
e136f6e0f5 Fixed cChunkData nibble copying. 2014-05-30 11:35:29 +02:00
madmaxoft
730e36844e Test failures break into MSVC debugger. 2014-05-30 11:01:13 +02:00
madmaxoft
0b60caac4a Test failures are reported verbosely and into the debug console on Win. 2014-05-30 10:56:12 +02:00