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Commit Graph

31 Commits

Author SHA1 Message Date
peterbell10
a4dbb5c582
Prefer static_cast to reinterpret_cast (#4223)
* Change reinterpret_cast -> static_cast wherever possible
* Remove more unnecessary `const_cast`s.

reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
2018-05-02 08:50:36 +01:00
peterbell10
e225b7f826 Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
LogicParrot
49c443896d Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf.
2017-09-02 08:50:23 +01:00
peterbell10
496c337cdf Replace ItemCallbacks with lambdas (#3948) 2017-09-01 13:04:50 +02:00
Bond-009
05045860c2 Sitting cats block enderchests from opening (#3906) 2017-08-17 16:29:43 +02:00
Bond-009
6a19841121 Added basic ocelot behavior (#3829) 2017-07-12 12:42:02 +02:00
Mattes D
0dd1cd750b BlockEntities: Support cloning self. 2017-06-16 14:11:28 +02:00
Lukas Pioch
7922e6addb Fixes problems with windows:
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
peterbell10
36be4a89f8 Fixed double chests (#3741)
Normal and trapped chests next to each other don't open a double chest window.
Slot changes in the secondary chest are broadcast.
Placing a chest in +x of another updates the original chest's metadata.
2017-06-03 21:17:53 +02:00
peterbell10
f261a03c14 Double chest window fix (#3735) 2017-05-28 20:07:38 +02:00
Pablo Beltrán
758622336e Fixed invisible chests (#3722)
Fixes #3479, #3403, #3696
2017-05-21 11:48:33 +02:00
LogicParrot
7f5757eccf Reduced unnecessary block updates 2016-04-23 00:30:00 +03:00
Gargaj
f9008a4860 allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
Nounours Heureux
91833b7cb8 (Ender) Chests are obstructed by opaque blocks. 2015-07-07 12:29:52 +02:00
Tommy Santerre
3f6d823aa4 Correct world height validations.
Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1).
Allow generation of world of flat height = 255
2015-03-19 20:32:17 -04:00
Howaner
b6fd400276 Own classes for all windows. 2014-12-13 15:06:55 +01:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Tiger Wang
9e4a5f824a Removed WSSCompact 2014-09-30 22:20:21 +01:00
Tiger Wang
d1814d2d67 Merge remote-tracking branch 'origin/master' into chestcarts
Conflicts:
	src/Entities/Minecart.cpp
2014-09-27 18:40:00 +01:00
Tycho
a3f940f47c Removed more unessicary includes 2014-09-26 18:13:19 +01:00
Tiger Wang
3e74113427 Implemented Chest Minecarts 2014-09-12 23:18:02 +01:00
madmaxoft
2df5e26d3b Fixed spaces before commas. 2014-07-18 09:57:34 +02:00
madmaxoft
5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
madmaxoft
c4f1284d9c cChestEntity: Renamed a member to avoid confusion. 2014-07-12 23:30:34 +02:00
Tiger Wang
9e44b0aae1 Implemented trapped chests & others
+ Added trapped chests
* Fixed a bunch of bugs in the redstone simulator concerning wires and
repeaters
* Other potential bugfixes
2014-07-06 23:50:22 +01:00
Tiger Wang
b2bf466122 Chests don't open if obstructed
* Fixes FS383
2014-06-22 14:47:05 +01:00
madmaxoft
2113ca3844 Fixed VC2008 compilation, normalized include paths. 2013-11-27 09:17:25 +01:00
Alexander Harkness
d925cf4def Fixed the remaining derps 2013-11-27 07:40:59 +00:00
Tiger Wang
32449f1fca Further attempts to fix compile 2013-11-25 18:29:36 +00:00
Tiger Wang
e3db69c4ae Attempt to fix compilation 2013-11-24 18:44:22 +00:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00