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Commit Graph

35 Commits

Author SHA1 Message Date
peterbell10
360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
mathiascode
dae2adde65 Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
Mattes D
d17b21da55 cWolf: Fixed targetting a nullptr. 2016-11-22 17:51:53 +01:00
LogicParrot
90be4e7efd Entities now bail out of ticks if destroyed (#3363) 2016-09-03 14:31:27 +03:00
Tyler Encke
f29908ce77 Stop Wolf from following player when he is flying
Check to make sure player is not flying before allowing wolf to move to player.

Fixed isFlying to IsFlying
2016-02-19 13:07:07 -05:00
LogicParrot
4aade202e0 cMonster::m_Target safety across worlds 2016-02-03 22:50:17 +02:00
LogicParrot
439b3304f4 Improved tamed wolf pack cooperation and projectile reactions 2016-01-22 21:16:27 +02:00
LogicParrot
8c12227687 Fix crash when tamed wolf is hit by arrows 2016-01-16 16:37:37 +02:00
LogicParrot
d4e99aedb1 Merge pull request #2859 from LogicParrot/attack2
Fix mob attack interval
2016-01-12 14:46:02 +02:00
LogicParrot
21df3cb0d8 Fix mob attack interval 2016-01-12 14:20:17 +02:00
LogicParrot
e0f13f9f26 Friendly wolf attack safety checks 2016-01-12 13:27:03 +02:00
LogicParrot
359e772dee Tamed wolf assists owner (attack / defence) 2016-01-12 11:47:59 +02:00
Gargaj
7a7cc1e66f fix wolf collars
I don't know why this had an inversion but it consistently made the wrong collar color (i.e. yellow dye made the collar blue)
2015-12-03 15:13:03 +01:00
Gargaj
392a3d319c fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

Merge branch 'master' into cavespider-attack

Merge branch 'master' into cavespider-attack

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

Merge branch 'master' into cavespider-attack

Merge branch 'master' into cavespider-attack

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
2015-11-08 21:01:02 +01:00
tycho
e19693e529 Merge branch 'master' into PreventNewWarnings
Conflicts:
	src/Inventory.cpp
2015-05-28 11:05:41 +01:00
SafwatHalaby
b936781f93 AI - Tweaked wolf speed and teleport threshold 2015-05-28 08:31:17 +03:00
tycho
dae9e5792a Made -Weverything an error. 2015-05-24 12:56:56 +01:00
tycho
448df85e56 Added support for additional data in the ParticleEffect Packet
Also started refactoring how broadcasts are handled
2015-05-07 03:47:46 +01:00
wiseoldman95
1b0e21e0b2 A* Pathfinding and better monster AI 2015-05-01 13:18:47 +03:00
Tycho
2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
madmaxoft
3136fc6246 Wolf uses UUID for owner.
Fixes #1277.
2014-08-03 22:04:52 +02:00
madmaxoft
2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
Howaner
7e76f030aa Add entity invulnerable 2014-04-26 00:32:30 +02:00
Tiger Wang
c0c47d33c5 Entities handle chunks properly again
* Entities properly handle chunks
* Changed EntityStatus enums to be less shouty
2014-04-12 13:16:48 +01:00
Howaner
5e7f2ba6d6 Add Wolf Heal with Food 2014-02-20 20:41:53 +01:00
Tiger Wang
2350b77bb5 Fixes to previous commit 2014-02-16 17:08:49 +00:00
Tiger Wang
1a84102b10 Slight cleanup of wolf code 2014-02-16 13:47:55 +00:00
Kirill Kirilenko
0d33f2d11d Fixed teleport to air, if owner is flying. 2014-02-01 20:22:12 +04:00
STRWarrior
4c780e7b44 Fixed bug where wolfs would teleport while they were sitting. 2014-01-26 13:27:35 +01:00
STRWarrior
a533386144 Small fix since the new AI and a new small feature.
You get particles when trying to tame wolfs.
They don't walk anymore when they are sitting.
2014-01-26 13:07:21 +01:00
Tiger Wang
0583b9df39 Made wolves compatible with new AI code 2014-01-24 20:46:47 +00:00
Tiger Wang
9c0e3615ce Large reworking of mob code [SEE DESC]
+ Implemented better pathfinding
- Removed lots of unused variables, functions, etc.
* Changed some variable types
* Other miscellaneous fixes, and also completes the previous PRs
2014-01-24 19:57:32 +00:00
madmaxoft
d6de11da07 Sorted a few constructors to remove warnings. 2013-12-20 16:39:20 +01:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00